Author Topic: Helicopter Scenery Improvements for RTMM  (Read 2826 times)

Doug

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Re: Lighthouse and Helicopter Scenery Improvements for RTMM
« Reply #15 on: March 18, 2023, 02:23:08 PM »
Carmanah Point Lighthouse - New lighthouse object created. Tried painting the inside of it yellow (nobody goes inside these things) and put a streetlight inside it. The result is a yellow glow to the windows that are now transparent as I'm using "lattice maker". Replaced the pink saba buildings with the red/white buildings we've made.

Doug

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Re: Lighthouse and Helicopter Scenery Improvements for RTMM
« Reply #16 on: March 18, 2023, 02:24:50 PM »
Chatham Point Lighthouse - made a new lighthouse (tower) object. Unlike the others, this one has a green flashing light on top of it. I replaced the pink saba buildings with the new red/white buildings. Moved the helipad to a better approach (easier).

Doug

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Re: Helicopter Scenery Improvements for RTMM
« Reply #17 on: March 19, 2023, 12:31:49 PM »
Chrome Island Lighthouse - whole island terrain was redone. The Helipad is now slightly lower than the rest of the lighthouse location. Used a newly created "Chrome Island" object for the lighthouse.  This location has no "dock" for float planes, but I put a pier at the base of the cliff for people to land there anyway.

stiletto2

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Re: Helicopter Scenery Improvements for RTMM
« Reply #18 on: March 19, 2023, 01:44:21 PM »
Theses all look great with some creative solutions!  Great job!

Rod

nbrich1

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Re: Helicopter Scenery Improvements for RTMM
« Reply #19 on: March 19, 2023, 06:51:16 PM »
Nice work on these Doug.

Norm
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Doug

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Re: Helicopter Scenery Improvements for RTMM
« Reply #20 on: March 20, 2023, 12:50:16 PM »
Thanks Guys! I'm trying to make them look as much like the real location as I can. It helps to be able to make the objects needed for authenticity (thank you Rod!). Discover Island Lighthouse was rather difficult. The object was easy to make for the lighthouse and the white house with the black roof was also easy. But the terrain was difficult. There are two major walkways and both cross over a small "canyon" in the "top" terrain. The site itself is just not "pretty", lots of rocks and unusual colors, etc. So in terms of "pretty" this isn't one of them! But it looks a great deal like the real location.  I could not find a helipad so I put one where people could use it safely. There is a concrete square not far from the lighthouse, but it is too small for a helicopter and probably some "old" construction. I also added a pier for float planes (fictional).
« Last Edit: March 20, 2023, 12:57:48 PM by Doug »

stiletto2

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Re: Helicopter Scenery Improvements for RTMM
« Reply #21 on: March 20, 2023, 01:14:56 PM »
The Discovery Island Lighthouse area looks like a great place to visit!  Nice!

Rod

Penzoil3

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Re: Helicopter Scenery Improvements for RTMM
« Reply #22 on: March 20, 2023, 01:57:30 PM »
 8)
  Chatham Point Lighthouse, umm, is it me, or is the helipad under water ?

Doug

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Re: Helicopter Scenery Improvements for RTMM
« Reply #23 on: March 21, 2023, 11:08:24 AM »
Hi ... I'm not seeing it underwater, but I'm interested in why you are. This is the feedback I appreciate so much by the way. Let me know how we can get it correct for you. Can you send me a screenshot or something?

Doug

Doug

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Re: Helicopter Scenery Improvements for RTMM
« Reply #24 on: March 21, 2023, 11:10:29 AM »
Dryad Point Lighthouse

A new lighthouse object was created (an easy one!). I moved the helipad to where the real one actually resides and also moved the dock area. Did some minor landscaping with vegetation.

Doug

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Re: Helicopter Scenery Improvements for RTMM
« Reply #25 on: March 21, 2023, 04:17:28 PM »
East Point Light - created the light's "tower". It is 64 feet high. Redid the landscaping to make this look more like the original location. Replaced the Asobo auto building with one of our red/white houses for realism. Put in the wooden helipad.  I'm putting the green taxi lights onto the helipads for evening operations. There is no floatplane dock, you put the gear down and run up onto the beach between the white signs.

Doug

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Re: Helicopter Scenery Improvements for RTMM
« Reply #26 on: March 21, 2023, 05:17:03 PM »
Egg Island Light - added lighted buoys for the float planes and changed out the helipad to something larger. Left all of the Asobo buildings in place.

Penzoil3

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Re: Helicopter Scenery Improvements for RTMM
« Reply #27 on: March 23, 2023, 10:06:22 AM »
 8) Sir, I was just looking at the screen shot you posted. I didn't think I could download these yet...

Oops, installing and off to see, sorry...
« Last Edit: March 23, 2023, 10:08:44 AM by Penzoil3 »

nbrich1

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Re: Helicopter Scenery Improvements for RTMM
« Reply #28 on: March 23, 2023, 12:15:38 PM »
Latest Express package just released on the site.  (Updated 03.22.2023)


https://return.mistymoorings.com/z20_homepage/index.php
Regards from Toronto, Canada. Home Airport CYYZ.
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Doug

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Re: Helicopter Scenery Improvements for RTMM
« Reply #29 on: March 23, 2023, 12:39:06 PM »
Here is Entrance Island - this one was completely redone. Several new objects were created for this. It matches the real lighthouse very well, the lighthouse object is as close as I could make it to the real thing. There is a known problem, the water climbs the cliff near the dock. This is a known bug in SU12 where the "water exclusion polys" don't function. This is being addressed by ZenDesk. Watch this thread to know when this revised location is released.
« Last Edit: March 23, 2023, 12:48:59 PM by Doug »