EXPRESS UPDATE (06.23.2023)
NOTAM: all locations are being updated because of the damage done by the Asobo update of the ground and water polygons.Express Update Summary:
SPBs by Doug - V3.8
Chugach Cabin Group 5 - V2.1
Petersburg Ranger District Group 7 - V2.4
Thorne Bay Ranger District Group 8 - V2.4
Wrangell Ranger District Group 9 - V2.4
Hoonah Ranger District Group 10 - V2.4
Yukatat Ranger District Group 11 -
Sitka Ranger District Group 12 - V2.4==============================================================
SPB's by Doug - V3.8
SPB's by Doug ... the manifest.json file had a typo in it causing disruption. The typo was fixed and v3.8 is the new version with that correction.
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Chugach Cabin Group 5 - V2.1Lower Paradise Lake Cabin ... the topology was all wrong, the lake was raised at the "lower" end. I had to redo all of the terraform polys and make a new apron for the lake. The smoke was changed from M to S on the cabin. Ruinway was 180 off, fixed that.
Crescent Lake Cabin ... the Runway was "North/Northeast" ... fixed it to North/South
Trout Lake Cabin ... changed M to S smoke ... added a deciduous tree to lower left area.
Swan Lake Cabin ... an island on the western end of the lake was "sunken" by about 5 feet. That is now level with the lake.
Harrison Lagoon Cabin ... the water polygons were all messed up again. I flattened the shorelines making a beach area along most of it. Then I put a "WATER" poly over the dark areas that Asobo gives us on coastlines.
Tiedeman Slough Cabin ... there was a white "barrier" across the major inlet to this area. I tried to take it out using a water polygon and WATER type.
Upper Russian Lake - runway was NW/NE ... put in a new runway that is NW/SE
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Petersburg Ranger District - USFS Group 7 - V2.4Beecher Pass Cabin ... Was over-run with water. Redid all the polygons, the water-exclude poly still is not working, I created the location "around" the water that was there (that I cannot remove).
Big John Bay Cabin ... moved the dock position forward so the aircraft will start at the dock. All else is ok.
Brieland Slough Cabin ... Did OCEAN water exclude and took out covering water. Changed cabin smoke from M to S.
Cascade Creek Cabin ... Converted terraformers, deleted all "water" polymers. Did LAKE water exclude for the cabin area and OCEAN water exclude for the beach. It all worked. Changed "M" to "S" Smoke
Castle Flats Cabin ... Changed "M" to "S" smoke. Converted terraformers, deleted 1 water exclude. Put in an OCEAN exclude, but it left a lake. Tried to remove the lake with a "LAKE" exclude, nothing happened. The "lake" behind the cabin comes and goes.
Castle River ... Converted terraformers...no other changes made.
Deboer Lake ... Converted terraformers (water poly was for the whole lake). No changes are needed.
Devils Elbow ... Converted terraformers. No other changes were necessary.
Harvey Lake ... Nothing to convert, everything is ok.
Kadake Bay ... Converted terraformers. No other changes were necessary.
Kah Sheets Bay ... Converted terraformers. No other changes were necessary.
Kah Sheets Lake ... Converted terraformers. No other changes are needed.
Petersburg Lake ... Converted terraformers. No other changes are needed.
Portage Bay ... Added HF pad (helicopter friendly) on sandbar to left of cabin 1 mile.
Ravens Roost ... No terraformers to convert. No other changes are needed.
Salt Chuck East ... Added HF pad ... converted terraformers. No other changes.
Spurt Cove ... Converted terraformers. No other changes.
Swan Lake ... Aded HF Pad ... converted terraformers. No other changes.
Towers Arm ... Added HF Pad ... converted terraformers, added RIVER polygon to the cabin.
West Point ... Added HF Pad ... no terraformers to convert.
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Thorne Bay Ranger District - Group USFS8 V2.4Barnes Lake ... Terraformers converted - HF Pad added
Black Bear ... Terraformers converted - HF Pad Added
Control Lake ... Terraformers converted - HF Pad Added
Josephine Lake ... Terraformers converted
Karta Lake ... Terraformers converted
Karta River ... Terraformers converted
Red Bay Lake ... Terraformers converted
Salmon Bay Cabin ... Terraformers converted
Twelvemile Cabin ... Terraformers converted - HF Pad added
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Wrangel Ranger District Cabins - USFS9 Group 9 - Version 2.4Anan Bay ... Converted terraformers, took out all 3 water polygons, replaced with one OCEAN exclude. Added 3 Veg Exclude polys over the mud/rock shorelines. Exchanged "S" for "M" Smoke.
Anan Lake ... Converted terraformers, took out one water exclude, and replaced with one LAKE water exclude. Exchanged "S" for "M" smoke.
Berg Bay ... Converted terraformers. Took out 3 water polys and replaced them with one LAKE water poly, adjusted the sandbar to the right of the cabin, changed out "S" for "M" smoke, and added HF Pad.
Deep Bay ... Converted terraformers. Replaced 3 "M" smokes with "S". Changed asphalt roads (2) aprons from asphalt to sandstone, changed the color to match the other road. Increased the shoreline apron about a mile to the left of the complex. Put in HF pad at dock area.
Eagle Lake ... Converted terraformers. Replaced "M" smoke with "S".
Frosty Bay ... Converted terraformers, and deleted all polygons, water, and terra. Put new LAKE water poly on the whole section, added a duplicate terraform with 200 expansion, then added a WATER apron and matched the color for the bay. Extended the shoreline in both directions with the sandstone apron. Changed "S" smoke from "M". This had a high cliff all around the bay, and the shorelines were "ruler straight".
Garnet Ledge ... Converted terraformers. There were 6 water polys, all were discarded. Added a single OCEAN exclude water poly to replace them. Added HF pad. Redid water streams coming to beach. Changed out "M" smoke for "S".
Gut Island 1 ... HF Pad Added ... converted terraformers. Both Gut Island 1 and 2 are BADLY done in MSFS with a "break" right across the scenery. The "river" was empty, I filled it, but not all of the associated tributaries around it.
Gut Island 2 ... HF Pad Added ... converted terraformers. See above.
Harding River ... HF Pad Added ... converted terraformers. Exchanged "S" for "M" smoke.
Koknuk ... HF Pad Added ... no terraformers to convert. Exchanged "S" for "M" smoke.
Little Dry Island ... HF Pad added ... converted terraformers. Exchanged "S" for "M" smoke.
Mallard Slough ... HF Pad added ... converted terraformers. Exchanged "S" for "M" smoke
Marten Lake ... Changed "S" for "M" smoke.
Middle Ridge ... Changed terraformers, changed water poly to "WATER" Added HF Pad.
Mount Flemer ... Changed "S" for "M" smoke. Converted terraformers.
Mount Rynda ...Converted terraformers ... changed "S" for "M" smoke. Took out terra and water polygons, for water exclude, I used OCEAN (the only one that would work, even tho this is a lake).
Sergief Island ...
Shakes Slough 1 ... Added HF Pad ... converted terraformers, exchanged S for M smoke.
Shakes Slough 2 ... Added HF Pad ... converted terraformers, exchanged S for M smoke.
Steamer Bay ... Converted terraformers, exchanged "S" for "M" smoke, redid water, and terra polygons for the whole area.
Twin Lakes ... No conversions necessary, exchanged "S" for "M" smoke. Changed water poly from LAKE to OCEAN (
).
Virginia Lake ... Converted Terraformers, no change made on water polygon.
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Hoonah Ranger District - USFS Cabins - Group USFS10 - V2.4Bohemia Basin ... HF Pad added ... converted terraformers
Eight Fathom ... converted terraformers ... took out all terra and water polys. Added new ones using "OCEAN" exclude for the water. Changed "M" for "S" smoke. Added Canoe, altered shoreline.
Greentop ... Converted terraformers .. took out 2 terra polys and replaced them with new ones
Kennel Creek ... Converted terraformers. Deleted on water poly.
Pinta Cove ... HF Pad Added ... "M" replaced by "S" smoke on the campfire
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Yakutat District Cabins - USFS Cabins - Group USFS11 V2.4Alsek River ... Added HF Pad - changed out "M" for "S" smoke
Harlequin Lake N/S ... Added Flatten on river under bridge and around the corner...Changed "M" for "S" smoke
Italio River ... Added HF Pad ... changed "M" for "S" smoke
Middle Dangerous River ... Added HF Pad
Raven Eagle A68 ... Added HF Pad
Situk Lake ... Added "S" Smoke and a campfire, moved chairs from under the tree
Tanis Mesa N/S ... Changed M smoke for S. Added HF Pad near the airport.
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Sitka Ranger District - USFS Group 12 - V2.4Allan Point ...HF Added ... terraformers converted ... smoke changed from M to S
Appleton Cove ... HF Added ... terraformers converted ... smoke changed from M to S
Avoss Lake ... HF Added ... terraformers converted ... smoke changed from M to S
Baranof Lake ... Terraformers converted ... smoke changed from M to S, all polygons are "OCEAN"
Brents Beach ... HF Added ... terraformers converted ... apron adjusted, smoke changed from M to S.
Davidof Lake ... Terraformers converted, the smoke changed from M to S ... shoreline apron adjusted.
Freds Creek ... HF Added ... terraformers converted ... smoke changed from M to S, water polys changed from WATER to OCEAN
Goulding Lake ... Terrarormers converted ... smoke changed from M to S
Kanga Bay ... Terraformers converted ... all water polys are OCEAN ... smoke changed from M to S
Kook Lake ... Terraformers converted - big change ... changed smoke from M to S
Lake Eva ... HF Added ... Terraformers converted ...
Moser Island ... HF Added ... apron around the pier was color-adjusted to better blend with the lake. M smoke changed to S.
North Beach ... HF Added ... terraformers converted .. smoke changed from M to S.
Piper Island ... HF Added ... airport name changed from "Piper Island Airport" to Piper Island Cabin". The smoke changed from M to S. Water polys all OCEAN.
Plotnikof Lake ... HF Added ... smoke changed from M to S ... water polys changed to WATER for the exclude water polys to work.
Salmon Lake ... Terraformers converted. the smoke changed from M to S.
Samsing Cove ... Terraformers converted. The smoke was changed from M to S.
Seven Fathom ... HF Added ... terraformers converted
Sitkoh Lake East ... Terraformers converted ... smoke changed from M to S
Sitkoh Lake West ... Terraformers converted ... flatten poly put onto lake (ripples), smoke was S. Changed water poly set to LAKE (ocean didn't work).
Starrigavan Creek ... terraformers converted ... water poly changed from WATER to OCEAN. Smoke changed from M to S.
Suloia Lake ... terraformers converted ... smoke changed from M to S
White Sulphur Springs ... HF Added ... Smoke Changed from M to S