Author Topic: CTDs with V5.1HF1  (Read 9346 times)

kaha

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Re: CTDs with V5.1HF1
« Reply #60 on: November 25, 2020, 05:49:45 PM »
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kaha

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Re: CTDs with V5.1HF1
« Reply #61 on: November 27, 2020, 05:20:04 AM »
After 2 days now I'm up and running again, but on V5.1 without HF1.

I made many different efforts with HF1, but nothing helped. I made tests for my 2080TI and my CPU, but they showed that my hardware is ok.

At the end I had a Prepar3D.cfg that crashed vanilla 5.1HF1 immediately after starting up into the default scenario (F-35-A at KRND).

I uninstalled everything and installed 5.1 (that is version 5.1.8.26742). That worked. For a test I installed the HF1 client, just the client, and immediately had the DXGI hung error again. Going back to the 5.1 client, everything worked again.

For me this is the only possibility now: stay at 5.1 without HF1.

Karl

p.s.: also ORBX Buildings HD are working again -  ;D
i9-9900K@5.0 | RTX 3080TI | 55" 4K | MSFS2020

nbrich1

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Re: CTDs with V5.1HF1
« Reply #62 on: November 27, 2020, 07:48:27 AM »
Oh boy.. well that 5.1 HF1 didn't go well Karl.  Much time and effort spent only to have you revert back to the previous version. So frustrating! Hope you write LM on your troubles. Maybe it will find a dev there who might fix this problem in 5.1 HF2? ARG!!
Regards from Toronto, Canada. Home Airport CYYZ.
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kaha

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Re: CTDs with V5.1HF1
« Reply #63 on: November 27, 2020, 08:40:55 AM »
Norm, I will leave it as is for now. As soon as the next version (either HF2 or 5.2) shows up and I experience the same thing, and I can reproduce it in vanilla P3D, I will definitely try to talk to LM.

But now I'm back to flying, that's the most important!  ;D

Karl
i9-9900K@5.0 | RTX 3080TI | 55" 4K | MSFS2020

stiletto2

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Re: CTDs with V5.1HF1
« Reply #64 on: November 27, 2020, 11:06:51 AM »
Hi Karl,

Glad you are flying again!

Rod

corbu1

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Re: CTDs with V5.1HF1
« Reply #65 on: November 28, 2020, 11:28:50 AM »
Hello Karl,
I‘m sorry this went so bad for you......it‘s good your back in the virtual skies now.


P3Dv5.2HF1,ASP3D,MV WR,FirefighterX,OVRtoolkit,FreeAirMap;RXP GTN, VRK
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kaha

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Re: CTDs with V5.1HF1
« Reply #66 on: December 01, 2020, 06:27:19 AM »
Maybe this is of interest to some of you:

https://www.prepar3d.com/forum/viewtopic.php?f=6315&t=140629&p=232118#p232118

Starting at the 4th post in that thread I did some tests. I wonder why Martyson wanted me to load that mission. He must know or at least suspect something?

Karl
i9-9900K@5.0 | RTX 3080TI | 55" 4K | MSFS2020

stiletto2

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Re: CTDs with V5.1HF1
« Reply #67 on: December 05, 2020, 10:38:21 AM »

kaha

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Re: CTDs with V5.1HF1
« Reply #68 on: December 05, 2020, 11:25:45 AM »
Thank you Rod, I did not see this. I will immediately test this. (Well, after the F 1 qualifying).

Karl
i9-9900K@5.0 | RTX 3080TI | 55" 4K | MSFS2020

kaha

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Re: CTDs with V5.1HF1
« Reply #69 on: December 05, 2020, 02:40:46 PM »
Rod, thx, but it didn't help. DXGI in 5.1HF1, not in plain 5.1

My big hope is Rob Ainscough, he has the same problem and sent some error reports to LM.
https://www.avsim.com/forums/topic/590414-just-flight-146-professional/page/5/?tab=comments#comment-4421743


Karl
i9-9900K@5.0 | RTX 3080TI | 55" 4K | MSFS2020

stiletto2

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Re: CTDs with V5.1HF1
« Reply #70 on: December 05, 2020, 03:01:05 PM »
Hi Karl,

Bummer!  Hopefully, Rob A. will help get to the solution.

Rod

kaha

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Re: CTDs with V5.1HF1
« Reply #71 on: December 06, 2020, 10:51:04 AM »
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stiletto2

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Re: CTDs with V5.1HF1
« Reply #72 on: December 06, 2020, 11:18:48 AM »
Great news!

Rod

nbrich1

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Re: CTDs with V5.1HF1
« Reply #73 on: December 06, 2020, 11:19:44 AM »
That Enable Bathymetrie caused this?? Oh man! Great Find Karl.
Regards from Toronto, Canada. Home Airport CYYZ.
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kaha

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Re: CTDs with V5.1HF1
« Reply #74 on: December 06, 2020, 11:27:47 AM »
Yes, I hope this works out. But they said in the LM forum that another user also found this.

I'm now transiting to HF1. Will take some time with all the addons.

Karl
i9-9900K@5.0 | RTX 3080TI | 55" 4K | MSFS2020