Rod. I am getting the same smooth panning with the hat in 2020 just like I got in P3D, both for the cockpit and external cameras. You don't need the other game controller. The settings I gave make it happen. Im going to see if I can make it happen with the drone camera next.
2020 was obviously set up default-wise for the upcoming X-Box. But the controls the simmers are used to are all there, they just are not obvious, and in many cases almost purposely hidden. (Having the options you get out if the box as "assigned" that X-Box would use and the ones you need for the sim in the "all" (hidden) group is an example). The major feature they screwed up was slew. And that is in their fix list. Note also you cannot type in a waypoint or ICAO code even on the generic G1000 which always had that feature. More proof this was constructed for X-Box rather than a simmer's PC with a keyboard. (I added that at the Zen Desk).
The SDK object placement process is an absolute mess. Totally counter-intuitive. I have literally spent days on it and cannot get it to work. Dan is messing with it and making some progress, but he also says it is a process that makes no sense and is itself buggy. If we had an IS3 for 2020, then we could make some things happen for the RTMM area, and I'm betting someone is working on one. With very few objects, we could easily put in the USFS cabins. That would be great to search for them in this scenery. But something as simple as that is, as of now, beyond reach. Their objects in SDK are mostly about airports. So our objects would gave to be created from scratch.
I believe, a couple of years from now with a GREAT DEAL of input from 3rd party developers that this will be a go-to sim. But right now for simmers, it is something that never should gave been promoted out of beta. It is good enough for a game with X-Box, but far from prime time for real simmers.
The good news is that there are third party screwballs like us that will look at this not as a finished project, but rather just the next challenge in the simming journey.