Author Topic: ORBX True Earth Washington  (Read 7114 times)

NeptuneP2V7

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Re: ORBX True Earth Washington
« Reply #15 on: June 02, 2020, 05:41:18 AM »
From KHQM a little trip on TE WA





































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stiletto2

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Re: ORBX True Earth Washington
« Reply #16 on: June 02, 2020, 02:07:14 PM »
Great pics!

Rod

stiletto2

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Re: ORBX True Earth Washington
« Reply #17 on: June 02, 2020, 04:51:40 PM »
Just pity that its only one season. Ok 4 could be a problem - too many space on disc but I prefer winter textures also (so summer for spring/summer/autumn/winter and winter textures for hard winter). Pity that FTX didnt go this way.

The difference between an Orbx Region and True Earth is staggering even if non-seasonal.  I am not sure the reality of seeing a seasonal look is more important than seeing the towns, villages and surroundings.  See below for 3 pics that compare Real Life vs. FTX PNW Region vs. TrueEarth US Washington over La Conner, Wa.

All areas of TrueEarth Washington differ from reality and the old Orbx regions just like the pics show.   I love the fact that I can pick any city/town/village and it will be depicted in TrueEarth much closer to real life where the best PNW can do is reproduce elevations and some general land class but enough to even recognize the town.   

Rod

kaha

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Re: ORBX True Earth Washington
« Reply #18 on: June 03, 2020, 11:26:31 AM »
And that's how it looks here in TrueEarth.

https://www.dropbox.com/s/w404fru3bhqg166/La%20Conner.jpg?dl=0

Rod, your trees are of very light green color I see. Are you using Terra Flora V2?
Or is mine too dark?

Karl
« Last Edit: June 03, 2020, 11:43:08 AM by kaha »
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stiletto2

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Re: ORBX True Earth Washington
« Reply #19 on: June 03, 2020, 11:33:22 PM »
Hi Karl,

I don't use Terra Flora...just Orbx HD Trees.  I forgot to mention that the pics I shot were in P3Dv4.  As you know the lighitng is much different in P3Dv5.  Your pic looks like P3Dv5 with EA turned on.  EA darkens most everything ...note the darker water in your pic.   

Rod

NeptuneP2V7

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Re: ORBX True Earth Washington
« Reply #20 on: June 06, 2020, 04:46:59 AM »
Hi Karl,

I don't use Terra Flora...just Orbx HD Trees.  I forgot to mention that the pics I shot were in P3Dv4.  As you know the lighitng is much different in P3Dv5.  Your pic looks like P3Dv5 with EA turned on.  EA darkens most everything ...note the darker water in your pic.   

Rod
Hi Stilleto Good Morning
yes it's V5 HF1 shoot not with EA turn on ..
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jeff3163

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Re: ORBX True Earth Washington
« Reply #21 on: June 06, 2020, 12:04:30 PM »
     I'm a little disappointed.  I installed TEW yesterday and being a Washington resident, I went to find my house.  The TEW mask doesn't go all the way to the Canadian border.  It stops just at my southern property line.  My neighbor is showing, but not my house.  I am about 15 miles south of the border. 

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corbu1

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Re: ORBX True Earth Washington
« Reply #22 on: June 06, 2020, 02:42:53 PM »
 :o ....this is indeed disapointing!


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Re: ORBX True Earth Washington
« Reply #23 on: June 06, 2020, 04:21:59 PM »
Oh no Jeff!!   Wonder if JV will offer you a refund? cause they missed the coverage area of your house!? OR will they ask you to move out and go a bit south so you can be in TEW!!  lol. Oh man!!
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jeff3163

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Re: ORBX True Earth Washington
« Reply #24 on: June 06, 2020, 07:13:14 PM »
Oh no Jeff!!   Wonder if JV will offer you a refund? cause they missed the coverage area of your house!? OR will they ask you to move out and go a bit south so you can be in TEW!!  lol. Oh man!!

I would like a hotfix to add the 15 mile wide strip of missing terrain across the northern edge.  A discount does seem to be in order, I think ...  ;D

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stiletto2

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Re: ORBX True Earth Washington
« Reply #25 on: June 06, 2020, 10:53:54 PM »
It is a bummer to be just beyond the line!  Some additional info:

The introduction announcement of TE Washington included a Google kmz file that shows the exact borders of the scenery.  There is a missing strip all the way across the top of Washington as well as down its eastern border.  TE US Washington for P3D is a port of the XP11 version.  However, one of the big limitations of XP is that the ortho has to follow specific chunks by lat lines or something like that.  If it were originally built in P3D it could have been exact but a port has to live with the XP limitaion.  Orbx did not want to pay for a chunk of Canada because there aerial photo data is priced extremely high.

Rod