Dex Thomas would have to confirm (as I'm sure not an AI guy) but
from looking at the file - V109_ADEP3_DWT.bgl >> It calls a ship > title=BWEP_Tanker
and displays it in - United States - Alaska - Valdez
"BWEP_Tanker" is the key here.
So on the BWEP Page - went down to the boats/Ships section:
https://return.mistymoorings.com/bwep/index.php#boatsandships (but that only contains a repaint! ARG and not the actual BOAT.)
In the repaint readme it says " This is a repaint for the freeware addon-ship FSX Oil-tanker from FSshipyards.com. "
Tried to go to the FSshipyards.com - SITE IS DEAD!
I have it in my files but it is pre p3dv4x (Not an fsx native model) so definitely not installed.
So now will looking for an FSX native model of a tanker we can call "BWEP_Tanker" to make it fire without crashing P3Dv4x and above.
Checking online..
Found one at flyawaysimulation.com but is the same one I have.. old model (MDL8MDLH)..
Anyways - all to say.. Nope stand by. Will continue to look for a FSX native compatible oil tanker!!
---- in the mean time - just use a default boat - Found one that should be suitable.
>> Boats >> Super_tanker_sm
Open that Sim.cfg file and add
[fltsim.1]
title=BWEP_Tanker
model=
texture=
Should work I think: when Dexter's file (V109_ADEP3_DWT.bgl) calls the "BWEP_Tanker" in Valdez - this ship titled "BWEP_Tanker" should appear ?? - (Just don't know when!- that would depend what times are in the traffic file) Anyways, going to fire up sim and try it.
Most of this stuff was made pre-p3dv4x so these references to old ships models etc that don't have FSX native modelling won't/can't ever be used in P3Dv4x/5x (without adverse affects). (They can be used in FS9/FSX, P3Dv1v2 and v3 sims but am sure anyone that has progressed out of those sims (v4/v5) sure won't be reverting back to them.