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January 25, 2021, 01:45:43 AM
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BWEP pipeline
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Topic: BWEP pipeline (Read 2389 times)
xxd09
Member
Posts: 288
BWEP pipeline
«
on:
September 15, 2019, 06:49:02 AM »
Put in the new RTMM Libraries
Noted that non apposition of pipeline has reappeared at Valdez
Using appropriate library with Orbyx Valdez
I had this a year or two ago and cured it but cannot remember how
Help!
xxd09
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jeff3163
Misty Moorings Team
Hero Member
Posts: 3,867
Re: BWEP pipeline
«
Reply #1 on:
September 15, 2019, 08:37:42 AM »
If you're saying the pipe segments are disjointed in spots, that is usually a mesh issue. What mesh do you use?
You could search for your previous posts, if you had a thread for it a couple years ago.
https://forum.mistymoorings.com/index.php?topic=3291.msg28455#msg28455
«
Last Edit: September 15, 2019, 08:49:37 AM by jeff3163
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Win10Pro64, P3Dv4.3.29.25520, AMD Ryzen7 1800X@3.6 GHz , 32Gb RAM, NVidia GTX 1080 Ti, 1T/1T SSD's for Sims/OS, 3x42" Vizio Monitors, HTC Vive VR HMD, Saitek Yoke/Pedals/trim wheel, XBox360 Controller, G27 steering wheel w/shifter+pedals.
xxd09
Member
Posts: 288
Re: BWEP pipeline
«
Reply #2 on:
September 15, 2019, 10:57:08 AM »
Thanks for that-it was Pilots Mesh 2010 then-disabling it did the trick
I do not have Pilots Mesh installed now
Was 2cm in Display Options -changed to 5cm -no difference
No breaks in pipe after Thompson’s Pass airstrip to Copper Bend .Donnelys Dome Airport pipeline OK
An Orbyx Valdez Scenery anomaly?
xxd09
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BWEP pipeline