Author Topic: P3dv4.5 hotfix3 released  (Read 3550 times)

corbu1

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P3dv4.5 hotfix3 released
« on: April 15, 2020, 11:58:56 AM »
Hello,
For those who do not plan updating to p3dv5... LM also released hotfix 3 for P3dv4.5.
That‘s interesting....didn‘t think they do un update when a new v5 is released.
Maybe they forgot releasing the hotfix earlier?

Here‘s the link to LM‘s announcement:
https://www.prepar3d.com/news/announcements/2020/04/116273/



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corbu1

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Re: P3dv4.5 hotfix3 released
« Reply #1 on: April 15, 2020, 12:05:15 PM »
Access to LM is still limited.

Here‘s the changelog:
Client Fixes and Improvements

Added support for the Varjo XR-1 Mixed Reality (MR) headset.
Fixed bug preventing gaze select cursor from appearing in some cases.
Ownship can now follow waypoints when using the ActivateWaypointsAction.
The ActivateWaypointsAction now correctly sets waypoint requested distance values.
Fixed bug preventing waypoint list data from being queried by the PDK when running SimDirector.
Fixed bug preventing Camera System PDK calls from accessing the latest interface version.
Improved DIS wildcard handling and fixed issue preventing entity types from corresponding correctly in some cases.
Fixed bug preventing preview windows from rendering in SimDirector in some cases.
Fixed issue where shared cockpit would lag with more than four players in a vehicle.
Fixed QueryService call for the IDISManagerv450 interface.
Fixed issue causing irregular movements on nested attached objects.
Fixed multichannel startup crash seen in some cases.
Fixed issue where sound would still be muted in some cases when leaving multiplayer UI screens.
Fixed wave animation issues when changing wind directions over the 0/360 degree boundary.
Slew is now enabled by default in multichannel.
Added a command line argument to launch Prepar3D directly into playing back a flight recording.
Fixed cases where certain objects would have irregular movements in recording playbacks.
Fixed issue preventing metallic occlusion properties from loading correctly.
Fixed crash seen when loading airports with no taxiway paths.
Fixed issue where scenario actions would not fire when starting directly into multiplayer.
Improved handling of near clip in VR.
Fixed issue where autopilot state would not load correctly in some cases.
Fixed issue causing incorrect pitch to be set when loading an uncompressed 32 bit DDS texture.
Added controls to emulate the mouse scroll wheel when using Gaze Selection in VR.
Added support for the Varjo XR-1 Mixed Reality (MR) headset.
Multichannel clients can now use direct IP autostart.
Fixed issue where scenario objects would not handle events correctly in multichannel.
Fixed crash when resetting structured scenarios in multichannel.


Content Fixes and Improvements

Updated several DISEntityTypes.xml entries to ensure each default object is unique.
Removed invalid FuelTruck object from DISEntityTypes.xml.
Fixed flap configuration for the F-35A.
Fixed issue with F-16 effects being added twice by removing effect file extensions in F-16 config entries.
Fixed minor issues in the Basics of Flight scenario.


SDK Fixes and Improvements

Added functionality to the PDK for Structured Scenario support for Mission Objectives, Goals and Flight Segments.
Added additional multiplayer PDK service functions.
Fixed TrafficToolbox dump airport list to correctly parse airspace types.
Fixed issue preventing ImageTool from loading certain DDS textures.
Fixed event ID filter for mouse inputs to allow custom ISimObject instance-based properties.
Added [ClampingOnGround] variables to SimObjects to prevent stationary vehicles from sliding in some cases.
 


P3Dv5.2HF1,ASP3D,MV WR,FirefighterX,OVRtoolkit,FreeAirMap;RXP GTN, VRK
i9 10900K;32GB3600RAM;Strix3090;SSD 970EvoPlus500GB Win10;SSD 970EvoPlus2TB P3D;SSD 970EvoPlus2TB XPlane;SSD 860Evo1TB DCS;HDD 4TB;VivePro;HOTASWarthog;Komodo Pedals

MFC0001

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Re: P3dv4.5 hotfix3 released
« Reply #2 on: April 15, 2020, 10:01:03 PM »
While I jumped on the v5 wagon......there is a lot to be said for waiting.  We used to say "the cutting edge is also the bleeding edge)  Although as the program structure improves making for update easier, you already know what v4 and specifically v4.5 has to offer, have done your tweaks, and are a happy camper....so measure your response...for me, I went to v5 YMMV

Henry

Garry

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Re: P3dv4.5 hotfix3 released
« Reply #3 on: April 16, 2020, 07:27:08 PM »
Thanks for this, Klaus.
As you say, seems a little strange with V5 released.
Keep safe.


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