Author Topic: SimObjects Question (P3D V3 and V4)  (Read 2474 times)

Doug

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SimObjects Question (P3D V3 and V4)
« on: July 10, 2019, 04:01:36 PM »
When you look in C:/Users/(name)/Apps/Roaming/Lockheed Martin ... you encounter a SimObjects folder there. I noticed this when deleting the AI Hawaiian Airports planes. They were all gone in P3D, but if you go to the above folder, they are all in there.  Anybody know what that folder is for? Is it used?

Doug

Dieter

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Re: SimObjects Question (P3D V3 and V4)
« Reply #1 on: July 10, 2019, 05:54:41 PM »
This is the same in FSX, b.t.w.
As far as I know the FS engine automatically creates theses folders. In there are state.cfg files generated  which store the operation time of the airplane. 
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Dieter

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Doug

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Re: SimObjects Question (P3D V3 and V4)
« Reply #2 on: July 10, 2019, 07:54:08 PM »
Do you know if they can be deleted, like the shaders, etc?

Doug

nbrich1

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Re: SimObjects Question (P3D V3 and V4)
« Reply #3 on: July 10, 2019, 10:22:56 PM »
Yes they can.. and like shaders do rebuild.. the sim's internal listing or tables folder names only (empty folders) of the installed aircraft.
« Last Edit: July 11, 2019, 09:48:56 AM by nbrich1 »
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Dieter

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Re: SimObjects Question (P3D V3 and V4)
« Reply #4 on: July 11, 2019, 05:48:33 AM »
Correct,
but basically it makes no sense to delete them, everything will be rebuild with next start of P3D.
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Dieter

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Doug

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Re: SimObjects Question (P3D V3 and V4)
« Reply #5 on: July 11, 2019, 08:18:47 AM »
I didn’t realize the folders were empty. When I took out the old AI models for Hawaii, I noticed those folders strayed and thought this might be the cause of the continuing CRDs I’m getting. Thank you.

Doug