Author Topic: Owikeno Lake Area  (Read 433 times)

Garry

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Owikeno Lake Area
« on: June 23, 2019, 08:49:55 AM »
Hello

Re readme AI boats:

1. I assume megayacht goes in simobjects\boats? [polite suggestion: why not just simply say all 3 of the files shown go into the simobjects\boats folder?]

2. What do I do with folder: VEH_water_fishingboatlg02_sm?

Thanks
Josh


P3Dv4.5;R7 1700X o/c 4GHz;RX580 8Gb;16Gb 2666Hz RAM; Corsair 110h;34" UW monitor;120Gb SSD-OS;1Tb SSD-P3D + 3 HDD;Cambridge 2.1 audio; ASUS XONAR DX;CH Yoke;TMpedals;mytraffic06a;REXWWA,TD,SF,EF;WL2;FSXWX;3D Redux;Plan G;NextGenMesh

Doug

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Re: Owikeno Lake Area
« Reply #1 on: June 23, 2019, 09:35:41 AM »
Readme Adjusted per your suggestion, new version is "up"  Thank you Josh.
Doug

Garry

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Re: Owikeno Lake Area
« Reply #2 on: June 23, 2019, 06:41:21 PM »
Hi Doug
Just downloaded.

Readme still looks the same to me.
Still no advice what to do with  file VEH_water_fishingboatlg02_sm and where to add the megayacht.

Josh


P3Dv4.5;R7 1700X o/c 4GHz;RX580 8Gb;16Gb 2666Hz RAM; Corsair 110h;34" UW monitor;120Gb SSD-OS;1Tb SSD-P3D + 3 HDD;Cambridge 2.1 audio; ASUS XONAR DX;CH Yoke;TMpedals;mytraffic06a;REXWWA,TD,SF,EF;WL2;FSXWX;3D Redux;Plan G;NextGenMesh

Doug

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Re: Owikeno Lake Area
« Reply #3 on: June 23, 2019, 08:22:29 PM »
This is what is in the Boat Traffic Readme Now, Josh:

Owikeno Boat Traffic Folder

There are three easy things to do here:

1. Copy all three sim object files into the simobjects/boats folder.
   veh water_sailboat5_sm
   wash_ferry_sm
   VEH_water_fishingboatlg02_Sm

2. Copy the 3 bgl files in the Owi Boat Routes folder and paste them into FSX/Scenery/World/Scenery ... if it    wants to overwrite, allow it.

3. Copy the Effects folder into FSX and overwrite (This makes sure you have the wake for the MegaYacht and the Sailboat)

*** NOTAM:  The ferry's "wake" tends to show through the bottom of the boat in Owikeno Lake.  Jeff Greene has added contact boats so this doesn't happen. The "old" sim.cfg is also in this foldernamed "sim.cfg.bak" and you can go back to it if you like. Just delete the sim.cfg, then rename sim.cfg.bak to sim.cfg and you will have the original.


RTTM Team

Garry

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Re: Owikeno Lake Area
« Reply #4 on: June 23, 2019, 09:23:42 PM »
Hmmmm, I'll download again.

Just downloaded for the third time, unzipped Owikeno Boat Traffic.zip and the  Readme_Owikeno AI Boats.txt has not changed. File date 9 Nov 17. Very odd.

BTW - from your amended version - what happened to the megayacht?
I've installed it, should I remove it?

Regards
Josh


P3Dv4.5;R7 1700X o/c 4GHz;RX580 8Gb;16Gb 2666Hz RAM; Corsair 110h;34" UW monitor;120Gb SSD-OS;1Tb SSD-P3D + 3 HDD;Cambridge 2.1 audio; ASUS XONAR DX;CH Yoke;TMpedals;mytraffic06a;REXWWA,TD,SF,EF;WL2;FSXWX;3D Redux;Plan G;NextGenMesh

Doug

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Re: Owikeno Lake Area
« Reply #5 on: June 24, 2019, 02:19:04 PM »
Josh ... the Mega Yacht is still in there and it should be downloaded and installed per the readme wording.

Don't forget to "Clear broswer history" as we work on these. So many times what you've previously download is 'cached' ... only delete "Cached images and files" ... don't delete the cookies or history (unless you want to).  As I'm fixing things with the Refresh 2019 on this end, I'll fix something, put it up, take a look and it doesn't change ... then I remember to delete the "cached images and files" and the new one is there.

Doug

nbrich1

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Re: Owikeno Lake Area
« Reply #6 on: June 24, 2019, 03:02:05 PM »
PS josh..  mega yacht was one that has to updated for use in P3Dv4x or it will crash the sim when called or invoked by the sim.
Go to P3Dv4x updates. (Link in the home page).. refer to step table 9 and 10 for updates to simobjects for use in P3Dv4x.
Regards from Toronto, Canada - Misty Flying Club