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January 26, 2021, 07:09:30 AM
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Striped wakes
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Topic: Striped wakes (Read 5203 times)
kaha
Sr. Member
Posts: 747
Re: Striped wakes
«
Reply #15 on:
April 13, 2019, 04:36:35 PM »
I adjusted the contrast.
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i9-9900K@5.0 | RTX 2080TI | 32GB@3200 | M.2 | 40" 4K curved | P3D V5 | MSFS2020
dexthom
Misty Moorings Team
Member
Posts: 325
Re: Striped wakes
«
Reply #16 on:
April 13, 2019, 04:54:26 PM »
I can see something there. Try another shot.
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rgerdes
Member
Posts: 187
Re: Striped wakes
«
Reply #17 on:
April 13, 2019, 05:15:20 PM »
Hi Dex,
Running 4.5 also and I'm seeing the stripped wakes too - but as near as I can tell only with the Tongass boats;Leconte, Matanuska, Anacapa, and the fishing boats.
Maybe also the Marignan, the one used at Halibut cove.
Looks to me after watching them they are spawing in chunks thus the stripped effect
Hope this helps,
Bob
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kaha
Sr. Member
Posts: 747
Re: Striped wakes
«
Reply #18 on:
April 13, 2019, 05:36:56 PM »
Bob, as you are seeing the stripes also for Tongass boats: When I installed v4. 4 I also installed Tongass and copied all Tongass effects into the P3D effects folder.
Karl
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i9-9900K@5.0 | RTX 2080TI | 32GB@3200 | M.2 | 40" 4K curved | P3D V5 | MSFS2020
dexthom
Misty Moorings Team
Member
Posts: 325
Re: Striped wakes
«
Reply #19 on:
April 13, 2019, 07:31:35 PM »
I think that we have a system glitch related to the view angle. I can reproduce the ladder effect by
taking views at different angles. Here's a link to zip file that has shots of several angles.
https://www.dropbox.com/s/sia4mqwxopaozrx/Wake_Study.zip?dl=0
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rgerdes
Member
Posts: 187
Re: Striped wakes
«
Reply #20 on:
April 13, 2019, 08:19:30 PM »
It's more pronounced from a distance - don't know if it was there in v4.4 or not. I didn't notice it until kaha pointed it out but I was already running 4.5
If I get curious maybe I'll reload the 4.4 client - doesn't take too long...
Bob
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kaha
Sr. Member
Posts: 747
Re: Striped wakes
«
Reply #21 on:
April 14, 2019, 05:30:24 AM »
The effect fx_wake_coastguard.fx I'm testing with uses those 2 .bmp files:
fx_wake_1.bmp
fx_wake_2.bmp
When I open them in Photoshop CC 2019 they look corrupted. Can someone with correct wakes check those files please?
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i9-9900K@5.0 | RTX 2080TI | 32GB@3200 | M.2 | 40" 4K curved | P3D V5 | MSFS2020
Dieter
Sr. Member
Posts: 907
Re: Striped wakes
«
Reply #22 on:
April 14, 2019, 05:44:18 AM »
Attached
See if it helps.
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Many greetings
Dieter
Intel(r) Core(TM) i7-7700K CPU 4,5 GHz - MSI Nvidia GeForce GTX 1080 - RAM 16GB - 3 SSD each 500GB - 1 HD 1TB - Win10 Pro 64 bit - P3Dv4.5 - Thrustmaster Hotas Warthog - CH Pedals
kaha
Sr. Member
Posts: 747
Re: Striped wakes
«
Reply #23 on:
April 14, 2019, 06:07:25 AM »
Thank you. But: same issue with your BMPs.
Karl
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i9-9900K@5.0 | RTX 2080TI | 32GB@3200 | M.2 | 40" 4K curved | P3D V5 | MSFS2020
Dieter
Sr. Member
Posts: 907
Re: Striped wakes
«
Reply #24 on:
April 14, 2019, 07:19:42 AM »
The files are correct!
Try to watch them in another viewer (like IrFanView)
Logged
Many greetings
Dieter
Intel(r) Core(TM) i7-7700K CPU 4,5 GHz - MSI Nvidia GeForce GTX 1080 - RAM 16GB - 3 SSD each 500GB - 1 HD 1TB - Win10 Pro 64 bit - P3Dv4.5 - Thrustmaster Hotas Warthog - CH Pedals
ualani
Misty Moorings Team
Hero Member
Posts: 1,724
RTMM Library Manager
Re: Striped wakes
«
Reply #25 on:
April 14, 2019, 11:03:55 AM »
The bmp's aren't corrupt. Not every viewer can properly display certain bmp's.
Steve
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RTMM Library Manager
Custom Objects Design
Scenery Design
Support
av8erjm
Sr. Member
Posts: 591
Re: Striped wakes
«
Reply #26 on:
April 14, 2019, 11:26:13 AM »
Not a expert by any means, but could it be how a graphic card is reading the FX file or Texture file
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stiletto2
Misty Moorings Team
Hero Member
Posts: 2,033
Re: Striped wakes
«
Reply #27 on:
April 14, 2019, 04:04:33 PM »
Don't think the problem is a graphics card or effects textures. I have not seen the striped wakes so am not sure what is causing that. It is important to mention what your water setting is since effects react differently to Ultra versus High water setting.
Can the OP narrow down to one boat that Tongass creates where the wake is striped (so we only need Tongass to see it) and pick a time (UTC) and place where it is visible so that it can be looked at by all to see what the wake looks like to us?
Rod
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dexthom
Misty Moorings Team
Member
Posts: 325
Re: Striped wakes
«
Reply #28 on:
April 14, 2019, 04:16:04 PM »
I have spent a good part of the day in Puget Sound looking at numerous vessels underway. I saw Larry's ferries, numerous variations of Henrik's and some of the RTMM also. I was in VR and did not see one anomoly in the wakes that I observed. Before i headed that way I started at Sitka and followed the Anacapa Coast Guard vessel from port. I did see the ladder effect from some angels. I looked at my special effects settings and they are at max. I am running ver 4.5 with an EVGA RTX2080 SC Gaming card. This paroblem is above
my pay grade.
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kaha
Sr. Member
Posts: 747
Re: Striped wakes
«
Reply #29 on:
April 14, 2019, 05:58:56 PM »
Spawn at Misty's Place on April 9th 2019, 19.50 Zulu. Take off and head towards Annette Island. You will soon see the RTMM ship VEH_water_tanker01_sm. Screenshot attached.
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i9-9900K@5.0 | RTX 2080TI | 32GB@3200 | M.2 | 40" 4K curved | P3D V5 | MSFS2020
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Striped wakes