I fly three Beavers with floats.
When I load a flight with the FSX model, it appears normally on my screen: bobbing on the water surface with its floats and rudder partially submerged as they should be.
When I load a flight with the Aerosoft model, it appears on my screen bobbing somewhere over the water surface with its floats and rudder not submerged at all. If I load now the FSX model and then return to the Aerosoft model, things return to normal with floats and rudder partially submerged.
When I load the Milviz Model, it shows the same behavior as the Aerosoft model, but loading any other model and returning to it solves nothing. It remains stubbornly bobbing somewhere over the water surface, its floats and rudder not submerged at all.
In my view and according to my tests:
It is not merely a model problem.
It is not a float contact point problem. I tweaked all I could with no result.
It is not a dx9/dx10 problem.
It is not a water resolution problem.
It is not a scenery or water elevation problem.
It is an enigma...
By the way, all model show at all time normal wake effect when taking off.
Thanks for the help.
Bruno Vinci