Actually, the way I did it tonight was a piece of cake. Just deleted the FSX/Addon Scenery/Misty's Place ... grabbed the new one and put it in. OK, I lost the sound files. I downloaded them (literally at almost the same time) and put them back in. What might help on the sound files is if we'd put all the FX in to an Effects folder, all the wav's into a Sound folder and then the bgl's into a Misty's Place folder (for example). You wouldn't have to be picking them out with CTRL, then copy, then pasting. You'd just grab "sound" and dump it onto "sound" ... done. If everyone was putting the scenery in the same place, and I bet they are not, then it could all be done with one folder "FSX". So we're going to have to keep them separate because people don't follow the same protocol.
The difficult part from my side of it ... I was putting them into folders on the server that said "mistys_place_v1.1 ... then when 1.2 comes out I had to change all that. I now go to the remote and take out the WHOLE folder, files and all. Then clean out the local folder and rename it without a version number (so slowly the version numbers are disappearing on the main folders), and put the new stuff in it. Then "put" that whole folder up to the remote...an identical copy of what's on the local. I was trying to change it piecemeal before, and it was a mess. So best to just 'delete' and 'copy'. So that's why I sort of do it that way on my addon folder. If you try to pick out the bgl files, you're liable to grab an object file by accident instead of the bgl for the sounds, (I've done it) ... but if I make a mistake here, it's a mistake for everybody so I don't take the chance. I wipe it and start over. That's how I knew the download was ok. There were no sounds in it. Then I had to put them back in. Once I do the new download, then I go to my OWN FSX files and make the changes to make sure all is working.
D