Yup, all ships wake issues but found a fix... but using
Ground Decal=1 in the fx_wakexxx.fx files... in the effects folders..
Ground Decal If this is set to 1 (in the wake effect) the particle will decal on to the ground surface. (Instead of into the air!) This is for such effects as wake, rotor wash, burn marks, and similar ground effects. Ground Decal=1.
Now to apply the wake fixes.. (called - FlyTampa Corfu Ship Wake and wave adjustment for P3D V3.1) but seems to work in any version of prepard3d.
Link to avsim forum post on it..(that I found just the other day)
http://www.avsim.com/topic/481165-flytampa-corfu-ship-wake-and-wave-adjustment-for-p3d-v31/ About half way down in that forum post, a gent (Nuno Pinto) wrote a small exe command program to do it all.. 1. Figures out which effects files require the fix.. and 2. to apply the fix.
Just need to know some old dos commands like how to get to command prompt, change drive letter and subdirectories and two commands a) to scan the effects folder to determine the files that need the fix and b) to apply the fix to those files..
Direct link to the tiny program:
https://www.dropbox.com/s/w2weoelil6pcas2/ChangeFX.exe?dl=0Works great.. finally, say goodbye to vertical wakes.