Author Topic: P3D2.5 WAKE Up like DX10 FSX  (Read 8582 times)

NeptuneP2V7

  • Sr. Member
  • ****
  • Posts: 971
    • VA-AMC
P3D2.5 WAKE Up like DX10 FSX
« on: March 01, 2015, 09:20:23 AM »
Hi all some boats another time there is a problem with wake like FSX DX10 in P3D2.5

Henrik work on it :  http://www.pilote-virtuel.com/viewtopic.php?pid=722663#p722663 poste #940

Patrick
[size=16]Ryzen9 5900X 4.8 GHz / ASUS PRIME X570-P / Corsair Vengeance 32 Go DDR4 3600 MHz / ASROCK - VGA CARDS Radeon RX6800XT Phantom Gaming
Noctua NH-D15 / Samsung SSD 980 PRO M.2 PCIe NVMe 250 Go / Fox Spirit US-850G 80PLUS Gold / Fox Spirit 31.5" LED - PGM315 V2[/size]

jeff3163

  • Misty Moorings Team
  • Hero Member
  • *
  • Posts: 4,103
  • Watercraft-Panels-Paint
Re: P3D2.5 WAKE Up like DX10 FSX
« Reply #1 on: March 01, 2015, 12:59:55 PM »
Yes, I have this issue also.  Some are correct, some are vertical.  I wonder if the "wake fix" was simply overwritten by the upgrade?  Maybe re-applying it will fix things.   :-\
« Last Edit: March 01, 2015, 01:14:06 PM by jeff3163 »

Win10Pro64, MSFS 1.25.9.0, P3Dv4.3.29.25520, AMD Ryzen7 1800X@3.6 GHz , 32Gb RAM, GTX 1080 Ti, 2x42" Vizio Monitors, HTC Vive VR HMD, Saitek Yoke/Pedals/trim wheel, XBox360 Controller, G27 steering wheel w/shifter+pedals. :P

pringlere

  • New Member
  • *
  • Posts: 3
Re: P3D2.5 WAKE Up like DX10 FSX
« Reply #2 on: March 01, 2015, 01:47:59 PM »
Here is the fix below is the fx_wake_coastguard.fx effect file used by the RTMM AI Shipping. The lines to delete are bolded. You can edit the fx file with notepad.  Insure you don't save it as a txt file.

[Library Effect]
 Lifetime=5
 Version=2.00
 Radius=-1
 Priority=0

[Properties]
 Cockpit=1
 VirtualCockpit=1
 Spot=1
 Tower=1
 Map=1

[Emitter.0]
 Lifetime=0.00, 0.00
 Delay=0.00, 0.00
 Bounce=0.00
 Rate=1.00, 1.00
 X Emitter Velocity=0.00, 0.00
 Y Emitter Velocity=0.00, 0.00
 Z Emitter Velocity=0.00, 0.00
 Drag=0.00, 0.00
 X Particle Velocity=0.00, 0.00
 Y Particle Velocity=0.00, 0.00
 Z Particle Velocity=0.00, 0.00
 X Offset=0.00, 0.00
 Y Offset=0.00, 0.00
 Z Offset=0.00, 0.00

[Particle.0]
 Lifetime=44.0, 44.0
 Type=21
 X Scale=12.0, 12.0
 Y Scale=12.0, 12.0
 Z Scale=0.00, 0.00
 X Scale Rate=0.10, 0.10
 Y Scale Rate=0.10, 0.10
 Z Scale Rate=0.00, 0.00
 Drag=0.00, 0.00
 Color Rate=0.11, 0.11
 Fade In=0.10, 0.10
 Fade Out=0.60, 0.60
 Ground Normal=1
 Shade=1
 Face=1, 0, 1

[ParticleAttributes.0]
 Blend Mode=1
 Texture=fx_wake_1.bmp
 Bounce=0.00
 Color Start=168, 222, 221, 180
 Color End=255, 255, 255, 0
 Jitter Distance=0.02
 Jitter Time=1.00
TempK=109.00 <———–Delete
 TempRate=0.01 <———–Delete
 uv1=0.00, 0.00
 uv2=1.00, 1.00
 X Scale Goal=64.00
 Y Scale Goal=64.00
 Z Scale Goal=0.00
 Extrude Length=30.00
 Extrude Pitch Max=90.00
 Extrude Heading Max=10.00

[Emitter.1]
 Lifetime=0.00, 0.00
 Delay=0.10, 0.10
 Bounce=0.00
 Rate=1.00, 1.00
 X Emitter Velocity=0.00, 0.00
 Y Emitter Velocity=0.00, 0.00
 Z Emitter Velocity=0.00, 0.00
 Drag=0.00, 0.00
 X Particle Velocity=0.00, 0.00
 Y Particle Velocity=0.00, 0.00
 Z Particle Velocity=0.00, 0.00
 X Offset=0.00, 0.00
 Y Offset=0.00, 0.00
 Z Offset=0.00, 0.00

[Particle.1]
 Lifetime=42.0, 42.0
 Type=21
 X Scale=17.0, 17.0
 Y Scale=17.0, 17.0
 Z Scale=0.00, 0.00
 X Scale Rate=0.10, 0.10
 Y Scale Rate=0.10, 0.10
 Z Scale Rate=0.00, 0.00
 Drag=0.00, 0.00
 Color Rate=0.00, 0.00
 Fade In=0.05, 0.05
 Fade Out=0.70, 0.70
 Ground Normal=1
 Shade=1
 Face=1, 0, 1

[ParticleAttributes.1]
 Blend Mode=1
 Texture=fx_wake_2.bmp
 Bounce=0.00
 Color Start=255, 255, 255, 200
 Color End=255, 255, 255, 0
 Jitter Distance=0.02
 Jitter Time=1.00
TempK=109.00 <———–Delete
 TempRate=0.01 <———–Delete
 uv1=0.00, 0.00
 uv2=1.00, 1.00
 X Scale Goal=60.00
 Y Scale Goal=60.00
 Z Scale Goal=0.00
 Extrude Length=70.00
 Extrude Pitch Max=70.00
 Extrude Heading Max=10.00

[Emitter.2]
 Lifetime=0.00, 0.00
 Delay=0.10, 0.10
 Bounce=0.00
 Rate=1.00, 1.00
 X Emitter Velocity=0.00, 0.00
 Y Emitter Velocity=0.00, 0.00
 Z Emitter Velocity=0.00, 0.00
 Drag=0.00, 0.00
 X Particle Velocity=0.00, 0.00
 Y Particle Velocity=0.00, 0.00
 Z Particle Velocity=0.00, 0.00
 X Offset=0.00, 0.00
 Y Offset=0.00, 0.00
 Z Offset=0.00, 0.00

[Particle.2]
 Lifetime=22.0, 22.0
 Type=21
 X Scale=15.0, 15.0
 Y Scale=15.0, 15.0
 Z Scale=0.00, 0.00
 X Scale Rate=0.10, 0.10
 Y Scale Rate=0.10, 0.10
 Z Scale Rate=0.00, 0.00
 Drag=0.00, 0.00
 Color Rate=0.00, 0.00
 Fade In=0.05, 0.05
 Fade Out=0.70, 0.70
 Ground Normal=1
 Shade=1
 Face=1, 0, 1

[ParticleAttributes.2]
 Blend Mode=1
 Texture=fx_wake_2.bmp
 Bounce=0.00
 Color Start=255, 255, 255, 200
 Color End=255, 255, 255, 0
 Jitter Distance=0.02
 Jitter Time=1.00
TempK=109.00 <———–Delete
 TempRate=0.01 <———–Delete
 uv1=0.00, 0.00
 uv2=1.00, 1.00
 X Scale Goal=60.00
 Y Scale Goal=60.00
 Z Scale Goal=0.00
 Extrude Length=50.00
 Extrude Pitch Max=70.00
 Extrude Heading Max=10.00

Thanks,
Rob
« Last Edit: March 01, 2015, 03:08:46 PM by pringlere »

NeptuneP2V7

  • Sr. Member
  • ****
  • Posts: 971
    • VA-AMC
Re: P3D2.5 WAKE Up like DX10 FSX
« Reply #3 on: March 01, 2015, 07:06:01 PM »
In the poste P.V. com, Henrik made correctif for 2 boats, crossing  Gibraltar  and i TEST here boats Test .... it's OK

in few all w'll be corrected .

see you next

Patrick
[size=16]Ryzen9 5900X 4.8 GHz / ASUS PRIME X570-P / Corsair Vengeance 32 Go DDR4 3600 MHz / ASROCK - VGA CARDS Radeon RX6800XT Phantom Gaming
Noctua NH-D15 / Samsung SSD 980 PRO M.2 PCIe NVMe 250 Go / Fox Spirit US-850G 80PLUS Gold / Fox Spirit 31.5" LED - PGM315 V2[/size]

NeptuneP2V7

  • Sr. Member
  • ****
  • Posts: 971
    • VA-AMC
Re: P3D2.5 WAKE Up like DX10 FSX
« Reply #4 on: March 02, 2015, 06:15:10 PM »
Made IN :  by HENRIK 

Link to dowload correct wake in 2.5
https://www.dropbox.com/sh/qzf7fbi31y9r … vutka?dl=0

Patrick
« Last Edit: March 04, 2015, 04:54:07 AM by NeptuneP2V7 »
[size=16]Ryzen9 5900X 4.8 GHz / ASUS PRIME X570-P / Corsair Vengeance 32 Go DDR4 3600 MHz / ASROCK - VGA CARDS Radeon RX6800XT Phantom Gaming
Noctua NH-D15 / Samsung SSD 980 PRO M.2 PCIe NVMe 250 Go / Fox Spirit US-850G 80PLUS Gold / Fox Spirit 31.5" LED - PGM315 V2[/size]

jeff3163

  • Misty Moorings Team
  • Hero Member
  • *
  • Posts: 4,103
  • Watercraft-Panels-Paint
Re: P3D2.5 WAKE Up like DX10 FSX
« Reply #5 on: March 04, 2015, 08:15:25 AM »
This link does not work for me.   :'(

Win10Pro64, MSFS 1.25.9.0, P3Dv4.3.29.25520, AMD Ryzen7 1800X@3.6 GHz , 32Gb RAM, GTX 1080 Ti, 2x42" Vizio Monitors, HTC Vive VR HMD, Saitek Yoke/Pedals/trim wheel, XBox360 Controller, G27 steering wheel w/shifter+pedals. :P

spud

  • Misty Moorings Team
  • Hero Member
  • *
  • Posts: 3,082
Re: P3D2.5 WAKE Up like DX10 FSX
« Reply #6 on: March 04, 2015, 09:37:37 AM »
I agree, the link is broken.  :-\
 8)
Later,

Spud

dexthom

  • Guest
Re: P3D2.5 WAKE Up like DX10 FSX
« Reply #7 on: March 04, 2015, 02:39:12 PM »
The fix is on AVSIM and Flight Sim

av8erjm

  • Sr. Member
  • ****
  • Posts: 615

NeptuneP2V7

  • Sr. Member
  • ****
  • Posts: 971
    • VA-AMC
Re: P3D2.5 WAKE Up like DX10 FSX
« Reply #9 on: March 06, 2015, 04:58:07 AM »
Hello,

Yes henrik, withdrew its Dropbox because it has download on sites : Avsim, flightsim ...  ;)

but you know remedy  ;D

Patrick
[size=16]Ryzen9 5900X 4.8 GHz / ASUS PRIME X570-P / Corsair Vengeance 32 Go DDR4 3600 MHz / ASROCK - VGA CARDS Radeon RX6800XT Phantom Gaming
Noctua NH-D15 / Samsung SSD 980 PRO M.2 PCIe NVMe 250 Go / Fox Spirit US-850G 80PLUS Gold / Fox Spirit 31.5" LED - PGM315 V2[/size]