I've been working on a fictional resort in the Orbx Southern Alaska scenery to use for a group of us that fly multi-player in P3D. I've made scenery before and never had issues. Now I do with several of my objects and was wondering if anyone has any suggestions. I make the model in Sketchup, save it as a DAE, import it to ModelConverterX, export it out as an MDL, import the MDL into LibraryObjectMaker and then export the final BGL out. When I add the new object to the scenery either with ADE or Instant Scenery (and it looks good after you add it with Instant Scenery and stay in the sim), once you exit P3D and then fire it up the next time, your newly added object is missing pieces and is only partially visible. Wasn't sure if there was a particular step that I'm missing. It's very frustrating. The other objects in the scenery were made the same way, but they do not have the issue.
I sent the Sketchup model to a friend and he followed the steps he uses, loaded it in his P3D and it worked fine. Picture #1 is after you put the hanger in the sim usingInstant Scenery. Picture #2 is the result after I start P3D from scratch.
Loaded using Instant Scenery.
After exiting and restarting P3D.