Author Topic: P3D 2.4 update  (Read 5341 times)

Bradallen43

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P3D 2.4 update
« on: October 02, 2014, 01:54:55 PM »
Folks,

Well I took the plunge and installed the patch for P3D from 2.3 to 2.4. I have nothing but good news on that so far. I also found out that there were stuttering issues that I was having and that seems to be remedied now with the latest nVidia driver for my Titan card. (344.11)

Other notes is that I'm not seeing the scenery popping so much anymore in the distance. The water anomaly that I had noticed around the water bodies where shadows were showing water then abruptly popping in the ground texture when I arrived closer is also not appearing anymore.

My FPS is set at 30 and it's solid with no microstutters at all and FPS stays at 30. I have no tweaks in my .cfg file.

I'm working with Dex to address some AI Shipping wake waterline issues but other than that, I'm a happy camper.

Brad

FSRobert

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Re: P3D 2.4 update
« Reply #1 on: October 02, 2014, 03:25:12 PM »
That is great news indeed... Gotta love P3D, I do
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NeptuneP2V7

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Re: P3D 2.4 update
« Reply #2 on: October 02, 2014, 08:08:03 PM »
Hi, i have strange color and élevation Wake  on this boat in PAVD Bay AI SHIP 



i install the patch with and don't change ??

an idee  ? of this  ballast flushing oil

Patrick
« Last Edit: October 04, 2014, 06:33:29 PM by NeptuneP2V7 »
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NeptuneP2V7

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Re: P3D 2.4 update
« Reply #3 on: October 07, 2014, 05:59:30 PM »
YEP i know now why you don't replay  ..  ;)

My mistake is : when i install the update, i don't overwrite the .FX...  ::)  now i overwrite and accept change....and it's ok for wake color  .

after 5 days ..... yeaaaa

Patrick
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jeff3163

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Re: P3D 2.4 update
« Reply #4 on: October 07, 2014, 08:44:31 PM »
Yay Patrick!  Glad you fixed it!  (I kinda liked the "fiery red" wake though)  ;)

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