Some questions I would like to ask. RTMM files should always be above the FTX files in the FSX Scenery Library. As we all know the FTX files will always be moved to the top of the FSX Library whenever FTX Central is used to change areas (North America to Oceana etc.) unless you make an insertion point for the files. It is possible to make an insertion point or some method to stop the automatic moving of these files? Also, the LC files will move out of place within the FTX group, (should be below the FTX files) so a second insertion point must be made to prevent this movement. FTX Central's Tools is used to do this. So again does the Confg. editor allow a second insertion point?
Hi Spud,
The Scenery Config Editor does not effect what FTX Central does with insertion points. The application of insertion points and rolling in and out of FTX sceneries happens via FTX scripting when FTX Central is cycled.
Here is another way of saying it. When FTX Central is cycled or when you run the Scenery Config Editor, FSX is not running. Each application, whether it be FTX Central or Scenery Config Editor, accesses and modifies scenery.cfg file to make changes. When you leave FSX, the scenery.cfg stores the data that produces the FSX Scenery Library.
Here is a logical example of how it works:
1. The scenery.cfg file is in order of a, c, b, e, f, d after you close FSX.
2. You run scenery config editor and remove entry c and exit.
3. The scenery .cfg file is now in the order of a, b, e, f, d
4. you run FTX Central and cycle to North America and exit.
5. Now the scenery.cfg file is in the order of a, b, d. (FTX Central rolled out e and f and probably has d identified in its scripts as an insertion point).
6. You run scenery config editor and can only access a, b or d (e, and f are no longer there). You change the order of a and b and exit.
7 You start FSX and FSX builds the scenery library display from the current scenery.cfg. So, the Scenery Library display shows the scenery entries in order of b, a, d. You then remove entry a. You close FSX.
8. The scenery.cfg file now shows b, d. etc.
This is how it logically works....all can exist together without conflict. Changes were made using three different interfaces to the scenery.cfg file. The scenery.cfg file is what is changed regardless of which interface is doing the changing and FSX uses the scenery.cfg file to build the Scenery Library display when you start and modifies it when you make a change.
Hope this helps.
Rod