Thanks for replies
O.k here we go...
Hi, Spud - SweetFX is an enhancement package similar to ENB, but a lot more adaptable and user friendly. I've tried FSX with it turned off, problem persisting. Have posted specs below.
Hi, ualani - I'm running DX9. I do use Nvidea inspector - have gone back to default Nvidea settings manager. Same problem. See below for specs.
Hi Rod, that line was there - set to '8'.
Have removed, ships still invisisible from all but colliding distance.
Here's what I've got from 'Speccy'...
Operating System
MS Windows 7 Home Premium 64-bit SP1
CPU
Intel Core i3 2100 @ 3.10GHz 50 °C
Sandy Bridge 32nm Technology
RAM
8.00 GB Single-Channel DDR3 @ 665MHz (9-9-9-24)
Motherboard
PEGATRON CORPORATION 2AB6 (CPU 1) 41 °C
Graphics
HP S2031 (1600x900@60Hz)
1023MB GeForce GTX 550 Ti (ASUStek Computer Inc) Driver version 9.18.13.3158 (15/10/2013) 52 °C
CPU
Intel Core i3 2100
Cores 2
Threads 4
Name Intel Core i3 2100
Code Name Sandy Bridge
Package Socket 1155 LGA
Technology 32nm
Specification Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz
Family 6
Extended Family 6
Model A
Extended Model 2A
Stepping 7
Revision D2
Instructions MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, Intel 64
Virtualization Supported, Disabled
Hyperthreading Supported, Enabled
Fan Speed 1486 RPM
Bus Speed 99.8 MHz
Stock Core Speed 3100 MHz
Stock Bus Speed 100 MHz
Average Temperature 42 °C
Caches
L1 Data Cache Size 2 x 32 KBytes
L1 Instructions Cache Size 2 x 32 KBytes
L2 Unified Cache Size 2 x 256 KBytes
L3 Unified Cache Size 3072 KBytes
Core 0
Core Speed 3093.2 MHz
Multiplier x 16.0
Bus Speed 99.8 MHz
Temperature 43 °C
Thread 1
APIC ID 0
Thread 2
APIC ID 1
Core 1
Core Speed 3093.2 MHz
Multiplier x 16.0
Bus Speed 99.8 MHz
Temperature 41 °C
Thread 1
APIC ID 2
Thread 2
APIC ID 3
Graphics
Monitor
Name HP S2031 on NVIDIA GeForce GTX 550 Ti
Current Resolution 1600x900 pixels
Work Resolution 1600x856 pixels
State enabled, primary, output devices support
Monitor Width 1600
Monitor Height 900
Monitor BPP 32 bits per pixel
Monitor Frequency 60 Hz
Device \\.\DISPLAY1\Monitor0
GeForce GTX 550 Ti
GPU GF116
Device ID 10DE-1244
Revision A2
Subvendor ASUStek Computer Inc (1043)
Current Performance Level Level 2
Current GPU Clock 405 MHz
Current Memory Clock 324 MHz
Current Shader Clock 810 MHz
Voltage 0.950 V
Die Size 238 nm²
Release Date Mar 15, 2011
DirectX Support 11.0
OpenGL Support 5.0
Bus Interface PCI Express x16
Temperature 40 °C
ForceWare version 331.58
BIOS Version 70.26.20.00.00
ROPs 32
Shaders 192 unified
Physical Memory 1023 MB
Virtual Memory 1024 MB
Count of performance levels : 3
Level 1 - "Default"
GPU Clock 50 MHz
Memory Clock 135 MHz
Shader Clock 101 MHz
Level 2 - "2D Desktop"
GPU Clock 405 MHz
Memory Clock 324 MHz
Shader Clock 810 MHz
Level 3 - "3D Applications"
GPU Clock 975 MHz
Memory Clock 2052 MHz
Shader Clock 1950 MHz
I'm no tech-head, but I can't understand why it's only the ships that are affected, no problems with A.I aircraft or add-on scenery. It was all going perfectly until recently. Now I think about it, I'm going to try previous Nvidea drivers. Will keep you informed.
Thanks again for giving up your flying time to help out.