Hey Jeff,What are you using to get that glass like water? FANTASTIC!
I have the water configurator, but I thought only the lite version (which I don't have), worked with DX10. I'll have to revisit it.
FSWC:Lite is a stand-alone, cut down version of FSWC. It features all the enhanced shader abilities of FSWC without any slider controls. It enables the installation of all the main FSWC presets, from "Ocean Rough" to "Glass Water", in a simple, easy to use interface. As it uses a very simplified interface, it should work on systems that get an error message when trying to run the full FSWC program.Also, as a special bonus for those using FSX in Direct X 10 mode, there is a special DX10 shader featuring all the new enhancements coming in FSWC+. So finally DX10 users can benefit from FSWC.
FSWC+ is currently in development. It will feature many new controls and features as well as full Direct X 10 compatibility. In addition to the original controls from FSWC 3.15, FSWC+ will also include a new modification to the shader file to enhance the '3D' look of the waves and reflections and new controls including; base texture brightness and diffuse lighting dynamic responce.FSWC+ will give the user the ability to modify the wave animation effect created by the water bump mapping. Controls will include wave scale, wave height and wave speed. These controls are fully compatible with all 3rd party wave animation maps. You will also be able to control how the bump map effects the reflections with a new reflection distortion control.In addition to all the new controls, FSWC+ will also give the user more options to refine the look of the sun and moon specular reflections. Controls including specular focus, specular gain and specular blend, will help to create the most realistic specular shine yet seen in a flight simulator.FSWC+ will feature a DX10 mode with all the new controls from DX9 plus a few extra ones! There will also be compatibility modes for both FSX SP1 and ATI HD cards.
After using this one 42" Panasonic, I've gotten use to the height of the screen. I can't go back to the squatty, little twenty something monitors, when placed side-by-side. So, it's the "Wall of FSX" for me. I was thinking of putting them in a corner, in a semi-circle. Not sure yet. Actual setup is probably a month away. I'm not rushing it. I've got to rearrange my room yet. Move the desk to the corner, and clear out a ton of junk. I am concerned about power consumption and heat dissipation in my little room. I have a window with a fan, and a door to the outside, and the hallway door to the house is on the opposite side. It is fall now, so the air temps will be cooler. Nothing like it is in Florida though. You've got to have A/C, eh?
YEAAA JEFF IS GREAT, i'm proud of you Good mechanic JOB config.....you nail FSX Patrick
I am anticipating the arrival of 3 42" Viewsonic LED monitors, and already have a "TripleHeadGo" waiting. I am wigging!! I hope my room is big enough at 10x10, and I can still get in and out with my swelled head!
Jeff,It's been ages since they announced FSWC+ and I have to wonder if the project is dead - which is a real shame. And ver 3.15 has been around for a long time now. I'm a little confused with your post; are you saying that using 3.15 you are able to manipulate the waves in DX10? I'm going to try it when my IS3 thumbnail maker gets finished doing it's thing...only 14 more hours to go! Jeesh.
. . . I am anticipating the arrival of 3 42" Viewsonic LED monitors, and already have a "TripleHead2Go" waiting. I am wigging!! I hope my room is big enough at 10x10, and I can still get in and out with my swelled head!