Recent Posts

Pages: [1] 2 3 ... 10
1
Help and Troubleshooting / Re: Add an NDB to scenery
« Last post by ualani on Today at 08:04:52 AM »
XML obviously works too. The nice thing about ADE is that you can place things on a map type of layout, relative to other parts of an airport layout.

Steve
2
Help and Troubleshooting / Re: Add an NDB to scenery
« Last post by kaha on Today at 06:59:08 AM »
Thank you Steve, ADE really seems to be a very nice software.

As I just need one NDB I did some search in the V5 SDK and found how to create an NDB .xml file and how to compile it using bglcomp.exe. So I made the .xml

<?xml version="1.0"?>

<FSData
     version="9.0"
     xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
     xsi:noNamespaceSchemaLocation="bglcomp.xsd" >

<Ndb

      lat="55.395599"
      lon="-116.484001"
   alt="611.3"                   
   type="MH"                   
   frequency="406.0"   
   range="75N"                   
   magvar="15.5"                       
   region="CY"                       
   ident="2S"             
   name="High Prairie">

</Ndb>

</FSData>

compiled it, put it in and there it is, the new NDB.

The story behind is this book:

https://www.amazon.com/Into-Abyss-Extraordinary-True-Story-ebook/dp/B009CJK4GA

A crash caused by pilot error. A broken NDB (so just one left), low ceiling and  a calculation error made for a fatal crash. I want to refly the route but obviously the sim does not have the High Prairie NDB.

Karl
3
Help and Troubleshooting / Re: Add an NDB to scenery
« Last post by ualani on Today at 06:32:08 AM »
Airport Design Editor will let you do it. But it isn't "simple and fast" without the learning curve of the program, which is an airport design and editing tool But not to steep of a curve if you're willing to be patient, keep at it, and read the manual.

https://www.scruffyducksoftware.com/shop-and-downloads

Steve
4
General Discussion / Re: ORBX Update
« Last post by kronovan on July 06, 2020, 03:43:06 PM »
I recently purchased ORBX PFJ and SAK and was missing some terrain details like Cape Spencer lighthouse and Eddy rock. That despite me running the verify twice right after purchase. After yesterday's update they're there.  ;D
5
Help and Troubleshooting / Re: Add an NDB to scenery
« Last post by kaha on July 06, 2020, 01:14:46 PM »
I tried Herves BGLNavEditor program. I used PF20 NDB.bgl as a start and tried to change it. But the program wouldn't let me do it.


Karl
6
Screenshots / Re: TE NC, real time, real weather
« Last post by corbu1 on July 06, 2020, 12:28:14 PM »
Yes, looks really nice and realistic.
7
Help and Troubleshooting / Add an NDB to scenery
« Last post by kaha on July 06, 2020, 12:22:24 PM »
How can I do that? Any of you can please tell me that this is simple and fast.  ;D

Well, I probably need to create a new .bgl file. But I do not know how to do that. Is there a tool for that?

I just want to add a single NDB with

identifier
name
frequency
position
altitude
range class
range

and then use it with my ADF.

Thx,
Karl


8
Screenshots / Re: TE NC, real time, real weather
« Last post by jeff3163 on July 06, 2020, 11:55:22 AM »
Wow.  Nice shot.  The hazy air quality makes you feel like you're really there.  lol   8) 

Very "rural" setting.   :o
9
Screenshots / TE NC, real time, real weather
« Last post by kaha on July 06, 2020, 11:33:41 AM »
Landing at Sacramento Intl.

Just nice, isn't it?

https://www.dropbox.com/s/h60m8hf5dgckq78/TE%20NC.jpg?dl=0


Karl

Edit: It's a 4K shot, so zoom into it!
10
Thanks, I'll give it a try.
Pages: [1] 2 3 ... 10