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Messages - FSRobert

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General Discussion / Re: P3Dv4.5 Hf2
« on: October 12, 2019, 12:53:44 AM »
Thanks so much Dex, I had no idea one was coming.  I’ve been busy with videos real live activities which causes me to be out of the FSNews loop.

General Discussion / Re: MSFS is alive
« on: October 06, 2019, 12:55:34 PM »
This hobby is always evolving for the positive. I am sure the the RTMM geniuses will figure out a way to adapt it to a Misty Moorings concept... hope so anyway!

With that said I will jump into it as soon as it comes out.

Screenshots / Re: Around Healy River
« on: August 23, 2019, 12:20:07 PM »
VERY NICE screenshots.  Seems It’s time for me to visit Healy River.  :)

Screenshots / Re: Flying in Misty Moorings
« on: August 23, 2019, 12:08:58 PM »
Always great to see Bears and Ducks Scotty!

Screenshots / Re: Home by the Sea...
« on: August 23, 2019, 12:05:51 PM »
Luxury shots Brad and long live The Beach Boys! 

Just a update here.

I just read in the REX forum that the water issue with rolling waves not working with the water slider set to high has been marked as fixed and will be in the next build of Environment Force... great news here.

Hi Garry,

I use Activesky together with Environment Force,Sky Force and PTA.  I could not be happier with the results... Atmospheric it is.

I have EF in auto mode which allows me simply to fly and not tweak. I understanding Tweaking textures is a thing in itself for simmers enjoyment.   

Yes, we both have the latest update of EF.

Tim gave a reply to my thread yesterday and said it´s being investigated which is very good to you said: fingers crossed!

I can think its very complex with all the code and everytime you change a line of code it effects something else.  The people over at REX are talanted with all they have done to advance the hoppy that we all hat is off to them.

I have contacted REX on this known issue and to my understanding it was to be fixed in update2 but, it obviously was not. I have not heard from REX as of yet. I contacted them a week ago...still hoping for the best.

Here too Robert.. seems that only the ultra setting yields those bigger rolling waves and appears to be dependent on the weather. Should have bigger waves in more adverse weather (wind) and also seems to be varied depending on type of body of water.. ie: bigger waves in open ocean versus much smaller waves seen in smaller bodies of water with similar weather  ie: small lake or river.
Seems to work that way. But nice thing is that there seems to be no preformance loss on the ultra setting.

I Agree and very cool with no preformance loss on the ultra setting.  :)

Just wondering here if you have rolling waves with the water slider set to high. 

Before Environment Force I always had the water slider set to high with very nice rolling waves and prefered this to the ultra setting. Now with Environment Force the water slider needs to be set to utlra to achive rolling water. The water does move the the water setting set to high but, it does not roll.

...Thoughts ?

I use EF in auto-mode 

General Discussion / Re: ORBX new HD Buildings
« on: July 09, 2019, 01:59:24 PM »
Dex, I think it looks great indeed... nice upgrade to that area. 

General Discussion / Re: ORBX new HD Buildings
« on: July 09, 2019, 05:10:47 AM »
I DO NOT  have a 4K monitor...yet!  but, I do have HD buildings installed. I run my sim at 4096 textures and I am happy with them. Maybe a tad bit longer to load textures in dense autogen areas. 

I DO NOT notice a FPS hit!

Screenshots / Re: Nice (and scary) view of Fairweather Mountain
« on: July 08, 2019, 06:53:46 AM »
Mountian hugging are we!

Always great to see the DC3. 

Screenshots / Re: Leaving Yes Bay Lodge.
« on: July 08, 2019, 06:51:35 AM »
That DHC Beaver looks right at home.   :)

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