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Messages - Bradallen43

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16
Misty's Place / Re: video on powerline in Alaska
« on: October 09, 2019, 09:48:41 PM »
That was a fun scenery to create!!

Thanks for the nice comments.

Brad

17
General Discussion / Re: MSFS is alive
« on: October 03, 2019, 08:02:27 PM »
 Absolutely we all need to take a wait and see approach. Microsoft has made it abundantly clear that this is first and foremost a Flight simulator and not an Xbox game. The members of the development team also said in front of the preview attendees that were invited to Renton this week, that they learned from the "MS Flight" debacle on what their core audience is, not gamers but serious flight sim users like us.

 They've also said they are going to involve third party development and I am inclined to believe that includes company's like ORBX, etc. Now of course with an out of the box entire world landscape showing scenery like we're already seeing in these videos AND over 40,000 airports worldwide that come included as default, that kind of package will be a great starting point of course.

 How a company like ORBX can shift their model to this new engine will be the determining factor. I have heard that there will be an SDK so companies may be able to work with that to make their product compatible in the new engine. I'm curious what Holger might have to say. He's been dealing with various simulator engines, code and sim software creation, for a long time.

 I am hoping that there will be a way to introduce the already highly detailed airports that we own by ORBX and other various POI's that they've modeled into the scenery world of FS2020. Maybe using some kind of exclude tech that will remove the FS2020 objects at a given airport location and let the ORBX objects placed at that airport populate the satellite locations showing on the Bing Maps detail.

 I've been holding off on any new sim purchases like I said before and I've also been so busy that any scenery development on my end has been non-existent. The pipeline may never get completed unfortunately. Unless there's a way to use our scenery inside those areas, I'm not going to want to develop scenery for awhile because I'll be too busy enjoying that 4K landscape displaying below me!!!

 Again, I'm not going to say that what we've created here and done at RTMM will end anytime soon. Why? I think that we will still have our home here for quite some time actually because this is a legacy product software base that we are using already and it's over 10 years old. People will not all shift right away to FS2020. There could be cost limitations that prohibit users from being able to afford it. No pricing has been announced at all. What kind of content delivery requirements will it take? High Speed connections might not
 be affordable to some. Hardware requirements on computers, monitors and other things that we don't really know about that could be a deal breaker, lot's of things to think about that could come along that keep the FSX/P3D community alive for several years to come.

Let's sit back and enjoy the coming wave and embrace this new feeling of what's next for our hobby. I'm excited.

Brad
 
 

18
General Discussion / Re: MSFS is alive
« on: October 01, 2019, 10:11:59 PM »
This is a complete paradigm shift in the flight sim world. An absolute game changer. I know I will want it on day one but I will wait for it like I tend to always do. So that those brave souls out there can get in the seat and help educate myself and other late adopters on what the new ride is all about.

I must admit, that I'm probably not going to be buying any new P3D airports or scenery because I don't think it would be a wise investment. Since I need to start saving up my hard earned cash for some 4K capable hardware and a speedier connection to get the real time data stream I would be most interested in. I understand that there will be several download options for the sims content, so that will also be a factor to consider.

I started using a desktop flight sim way back in 1988 and where it's now heading to is a very exciting thing to see.


19
General Discussion / Re: Henrik's Latest Release
« on: September 22, 2019, 06:46:14 AM »
Does anyone else see these ships being in motion but with their keel's almost completely out of the water? I see this a lot actually.

20
Addon Scenery and Enhancements / Re: The last new AI-SHIP v2
« on: September 21, 2019, 09:48:23 AM »
Merci Patrick

21
General Discussion / Re: Henrik's Latest Release
« on: September 21, 2019, 09:47:42 AM »
Thanks Dex,

Downloading now. It says to remove the previous installation. Hope I don't miss anything from that.

Brad

22
Misty Flying Club and Multi Player / Re: MFC Tour Completions
« on: September 04, 2019, 02:55:16 PM »
MFC0029 Completed. (Finally)

Brad

23
General Discussion / Re: Hurricane Dorian - Freeport Bahamas -09.02.2019
« on: September 03, 2019, 08:33:46 PM »
That's what I thought but wasn't sure. They did look pretty cool though.

24
General Discussion / Re: Hurricane Dorian - Freeport Bahamas -09.02.2019
« on: September 02, 2019, 08:08:34 PM »
How'd you get the trees to animate like that?

25
Misty's Place / Here comes Hurricane Dorian
« on: September 02, 2019, 01:53:39 PM »
Batten down the hatches Doug. We're looking at Tropical Storm conditions here in Orlando. Hope you're getting ready for the storm up there in SC.

Brad

26
Screenshots / Re: Home by the Sea...
« on: August 23, 2019, 12:33:35 PM »
 It does actually take some file configuration work in P3Dv4 to get the older Paul Wheeler scenery made for the Caribbean using FSX to display properly alongside the UTX TAC base software for the region. Turning off land class and other files along the way. Also have to use ADE to activate taxiway draw flags at a lot of the airports too. And Simple Airport Scanner doesn’t appear to be ready yet for P3D v4. 

But a little bit of time spent can yield some nice results though I think.


27
Screenshots / Home by the Sea...
« on: August 22, 2019, 09:38:19 PM »
I've discovered a new favorite vacation destination. The Caribbean. Using Ultimate Terrain X TAC, Paul Wheeler scenery for the Leeward Islands, Active Sky weather and REX Texture Direct textures for clouds and water.

Sorry but I may never leave.

"Aruba, Jamaica ooh I wanna take you to Bermuda, Bahama, come on pretty mama..."

Sunrise flight from TGPZ to TFFF.






















28
Help and Troubleshooting / Re: Tongass Fjords X still available?
« on: August 14, 2019, 01:30:36 PM »
I believe you can still purchase it directly from FSAddon here:

https://fsaddonshop.com/collections/fsx-scenery/products/tongass-fjords-x

29
General Discussion / New Hawaii Photoreal Update
« on: August 14, 2019, 10:18:53 AM »
For any users of the Hawaii Photoreal sceneries, Javier has issued a new update that adds some new autogen enhancements and includes some AI aircraft mod updates that were done by Steve Weinkamer from our team. The readme file for the update also includes some credits for the RTMM team that helped out.

Check out the website to get the latest update. It's free. PLUS right now, there's a 33% discount on all of the Hawaii Photoreal scenery AND the Society Islands too!! I definitely recommend these scenery addons if you want some high quality areas to discover in the tropics. Very well done by Javier.

Link for update news story:
https://hawaii-photoreal.com/news/?fbclid=IwAR0N0nr7DNaq1eoadKATZ-7o9xF6_qgpysGJkw1hoMcjMR-tozkvGz7f7t0

Link to main page:
https://hawaii-photoreal.com/

Brad


30
Help and Troubleshooting / Re: AI Aircraft - No landing gear/wheels
« on: August 14, 2019, 10:14:54 AM »
Javier,

That's awesome news. I love flying around your scenery areas when its too nasty in Alaska! And thank you for the credits inside the new update for Steve and our team. Much appreciated.

Brad

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