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Messages - stiletto2

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1
I added an extra line to the original post.  It reads:  Note: The missing idents is a MSFS 2020 compiler bug.  It is not the addon developers fault. 

So, apparently, addons that include waypoints will need the exclusion for now.

Rod


2
Microsoft Flight Simulator 2020 / Little Navmap v2.6 beta is now available
« on: September 19, 2020, 03:29:01 PM »
Hi all,

Here is a link if you want to try the Little Navmap Beta that includes ability to capture the MSFS 2020 Scenery Library into the Database.  If you get a "caught exception" error when loading scenery library, look in Tools tab for "Options".  Click on that and select Scenery Library Database.  You should then try excluding the path to your MSFS 2020 Community folder since some of your optional addons might have waypoints without idents which causes the error.   If you can isolate which one, then you can exclude the specific addon folder or folders that are causing the error.  Note: The missing idents is a MSFS 2020 compiler bug.  It is not the addon developers fault.

https://www.avsim.com/forums/topic/584967-little-navmap-beta-release-260beta-msfs-now-supported/

Rod

3
Misty's Place / Re: OMG
« on: September 18, 2020, 10:57:57 PM »
Congratulations!

Rod

4
Microsoft Flight Simulator 2020 / Re: MSFS 2020 Patch#2 Coming
« on: September 17, 2020, 08:08:32 AM »
I have a large water anomaly to the north at the end of Valdez Airport PAVD at the entrance to the glacier
Am I alone with this?
xxd09

Norm has given you two 3rd party addons that correct the issues.  However, everybody has the issue.  In general Alaska is a mess and Microsoft does not seem interested in fixing obvious anomalies which exist all over Alaska.  Apparently Microsoft would rather get the texture right on the C172 compass than address the horrible terrain issues and incorrect renering of airports in Alaska.  I know for a fact that more than one Beta tester pointed out the issues in the Valdez area as well as other Alaskan places during Alpha testing but nothing was done.  I am guessing it is just a lack of exisitng data which is how MSFS 2020 creates its world.  Maybe Orbx will address MSFS southern Alaska some time in the future.

Rod

5
Hi Karl,

Great video!  Thanks! 

Rod


6
Microsoft Flight Simulator 2020 / Re: MSFS 2020 Patch#2 Coming
« on: September 16, 2020, 06:10:32 PM »
Thanks, Norm!

Rod

7
Interesting!  Thanks!

Rod
     

8
Prepar3D-Version 5 / Re: LIDA and 77S now available from ORBX
« on: September 16, 2020, 09:42:21 AM »
Thanks, Karl!

Rod

9
Microsoft Flight Simulator 2020 / Re: MSFS 2020 Patch#2 Coming
« on: September 15, 2020, 11:26:54 PM »
Some good ideas, Norm.  One may have to keep a cross reference of the new names back to the original names to search for possible updates/support for problems etc. 

Rod 

10
Microsoft Flight Simulator 2020 / Re: MSFS 2020 Patch#2 Coming
« on: September 15, 2020, 05:53:32 PM »
Norm,

You are generally correct.  One of the problems that I am sure the users will be running into in a few months is conflicting scenery addons.   It is only a matter of time.  Without a scenery library to quickly turn things on an off, I am not sure how you would even debug that. 

My biggest concern for Alaska is that all of Southern Alaska needs to be addressed.  I assume the problem is lack of data which means there may be no solution for it now.   I am concerned that any development done in Alaska could be quickly wiped away with a general release by Microsoft or a zealous 3rd party that updates the Alaska data which is currently very, very weak.  That seems to be one of the risks with developing small scenery areas for the MSFS 2020 technology.  Microsoft may do a Bing map/ general data update and suddenly the little area where your scenery is displayed looks different.  The best kind of addons are the Orbx style which choose a larger area and then excludes almost all of the Microsoft data so that they create their own display.

Even Orbx is struggling with some of the Microsoft bugs or restrictive policies.  Right now a P3Dv5 scenery in mountainous areas that is ported over to MSFS 2020 may actually have reduced mesh resolution versus its P3Dv5 counterpart.   That is because Microsoft will not allow any 3rd party meshes including Orbx.  I believe LOWI is an example of that right now.

I have a list of many problems that I don't expect to get fixed soon.  There are probably thousands of issues that have been submitted to Microsoft.  As always there are an enormous amount of challenges in dealing with a new, ground-breaking sim.   The technology will surely be the future of simming but there are many hurdles before it becomes fully featured.

The things that keeps all interested is that the visuals are leading edge in many, many places.  There are also visual anomalies like cracks in the terrain here and there and deformed photogrammetry showing up when you don't expect it...like when taxiing at a smaller airport close to a large city downtown.

The question will be how fast can Microsoft address most of the major problems.  A lot of time will tell the story.  I continue to fly P3Dv5 for flight plan controlled flights using VoxATC and MSFS 2020 for more casual VFR sightseeing.

Rod

11
Microsoft Flight Simulator 2020 / Re: MSFS 2020 Patch#2 Coming
« on: September 15, 2020, 05:16:18 PM »
Thanks, Norm, for the update! 


Rod

12
Microsoft Flight Simulator 2020 / Re: New Guinea Bush Flights
« on: September 14, 2020, 07:54:40 PM »
Alex at LittleNavMap is actively working on a beta version for MFS2020 that will read the MFS2020 scenery files.  It should be available soon.

Rod

13
Microsoft Flight Simulator 2020 / Re: MSFS2020
« on: September 13, 2020, 08:05:28 AM »
No , I meant XBox Series X which will be $499.  As far as I know, it is the only XBox that will run MFS2020.

Rod

14
NOTAMs and NEWs / Re: RTMM Complete Setup updated
« on: September 09, 2020, 04:41:51 PM »
Couldn't agree more!

Rod

15
Microsoft Flight Simulator 2020 / Re: Unfinished RTMM Repaints (WIP)
« on: September 08, 2020, 09:16:12 AM »
Looks beautiful, Dan!

Rod

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