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Messages - stiletto2

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Help and Troubleshooting / Re: Rotating Beacon in P3D V4
« on: August 17, 2019, 11:36:28 PM »
I don't see any reflections from the rotating beacon at all at Misty's.  I am using 4.4 client.  Are you using 4.5 client with or without the hotfix?  If you are using either version of 4.5  then I can't duplicate your conditions.  If you are using 4.4 client then I understand the rotating beacon rendering is different in 4.5 no hot fix (strong reflections on ground) and yet different again  (it is one of the fixes) for 4.5 hot fix.  And then, it may look different depending on how dynamic lighting is set...maybe.

That means you have to be sure of which of the 3 versions ( 4.4, 4.5 no hot fix, 4.5 hot fix)  of the rotating beacon effect you are comparing to know that yours isn't correct (Apples vs. Apples)....



Help and Troubleshooting / Re: Rotating Beacon in P3D V4
« on: August 17, 2019, 09:10:43 PM »
I do want to clarify something I said.   There are stand alone rotating beacons in our object libraries  (e.g. airport_objects.bgl ....   gen_beaconlandcone).  I was thinking of a default beacon like you have just discovered vs objects from our libraries.

Does the rotating beacon at mistys place on the gen_beaconbase1 object show the same effect as you are experiencing with you default xml beacon?


Help and Troubleshooting / Re: Rotating Beacon in P3D V4
« on: August 17, 2019, 07:48:55 PM »
Just FYI....may not help.  There is no default stand alone beacon objects.  A Beacon is a special kind of object like fuel triggers or maybe windsocks etc.  Don't know if Doug is one who placed the object.

Normal default beacons are placed with XML code like fuel triggers.   If Beacon is associated with an object then the Beacon XML would be an attached object to a tower.


Website Discussion / Re: 404 Error
« on: August 14, 2019, 07:21:34 AM »
Note:  Steve's method of access goes through the "Here To There" page.  The problems with the 404 error depend on how you try to get to the BWEP page.   I believe all accesses to the BWEP page work at the moment  except accessing from the "Here To There" page which sends you to an older BWEP page with a readme button that generates a 404 error. 


Prepar3D-Version 4 / Re: TFX install via XML addon
« on: August 13, 2019, 10:18:23 AM »
It probably can be done.....I am not an add-on xml user at the moment but while following the TFX install into P3D according to Poppet's instructions other than the terrain.cfg (which should be installed as per Poppets instructions - should be okay since it does not go into the main P3D folder structure) and the FSAddon folder which I will say more about in a minute, all of the other items you would need to connect via add-on xml instead of putting them directly into the normal folders.  These items include the elevation_adjustment files that normally go to Prepar3D\Scenery\World\Scenery, Simobjects, effects, effects\textures, sounds and  textures that go to scenery\world\texture

Then all that should be left in the main P3D folder structure is the FSAddon folder.  Assuming you won't use the executables in that folder which may not work anyway in P3D, you should be able to put that folder somewhere else and then link the High Priority and Low Priority folders that are contained inside the FSAddon folder to the scenery structure via add-on xml.   

The only part of the above that I have done before is to separate the FSAddon folder so I know that part of what I said will work. 

Hope this helps.


Screenshots / Re: Around Healy River
« on: August 12, 2019, 07:44:24 AM »
Thanks.   That combo looks great!


Screenshots / Re: Around Healy River
« on: August 11, 2019, 10:38:46 AM »
Great pics, Scott!  What app is generating those clouds?


Hi Scott,

We have corrected Misty's Place so you should be fine when you get back.  Have a great Holiday!


Website Discussion / Re: Unable to access scenery
« on: August 10, 2019, 11:37:18 AM »
Just downloaded Big Creek   It opens fine for me.  Not sure why it won't open for you.


Hi Scott,

Thank you for providing a copy of the eSwitcher error message.  I see from your path name that you don't have a standard RTMM installation as described beginning on page 6 in the Scenery Preparation Guide.  It also doesn't look like you are following the manual method of installation described in that guide.  That, of course, is your perogative.

Previously you said, "the Khutze River Lodge.xml is not recognized by the eSwitcher" which is a very different statement from the xml file is missing.   The eSwitcher does not recognize an xml as correct when it has a bad format.  That is what I thought you meant.  Sorry.

The PF17_Khutze_River_Lodge folder name in the path (by the way that folder adds an extra unecessary layer which is what makes your installation non-standard)  tells me that you have an older version of Khutze_River.  Please download the latest version which contains a season map xml.

That should correct the problem.


Hi Scott,

I just tested the Khutze River Lodge download with the eSwitcher and the Season Map xml works fine with the eSwitcher.   What in the eSwticher log makes you think it is not working?

You are corect that Misty's Place is missing a season map xml.   We will correct.

To make a long story short, the scenery downloads were fine during Beta testing however, one of our normal manual maintenance procedures that occurs behind the scenes regularly (after beta testing) was not adjusted properly in light of the new season map xml files.   We are fixing that. 




Though Khutze river did have the season map xml in it, I found a bit of a problem with the other few sceneries you mentioned and that has now been fixed.   You should download Klutina, Lale Louise and Lynn Canal again and you should find the season map xmls in the scenery folders now.  Sorry about that. 

I am anxious to hear about the main scenery folder you mentioned and whether it is a consolidated folder or not.


Hi Rod,

actually 5 sceneries are missing a season map.xml

Khutze River Lodge
Lynn Canal and Chilkoot
Klutina Outfitters
Lake Luise Lodge
AND the Main Folder,where all my Misty Moorings sceneries are is missing a season map.xml.
I looked into the downloads of the 4 sceneries and there is no map in.
The missing  season map in the main folder,I have no clue,what that should be.

Any ideas?

Hi Scotty,

Not sure what this means........Main Folder?   Do you have multiple sceneries dumped into one scenery folder?  If so, that would be consolidated scenery.  Is that what you have?

Also, took a quick look at the download for Khutze River definitely contains this file:

Khutze River Lodge_SeasonMap.xml

which is the proper season map xml so not sure what you mean by saying it does not have a season map xml file...

Let me know...


Hi Lipra,

That's great news!   I am glad you now have a working enhanced Season Switcher!


Hi Scott,

There are no instructions in the RTMM eSwitcher Scenery Preparation Guide that tell you to
download the 5 season map folders (e.g. containes files like this:  Table#1_SeasonMap.xml)  from a section on the RTMM Maintenance Page that has a heading that says: "Information for RTMM Development Team".  Those 5 downloads are only for devleopers.  Please delete those.

I assume you don't use consolidated Scenery.  If the RTMM eSwticher Log .txt file shows lots of missing season map errors, do you get any problems listed when you run the RTMM Season Map Injector Utility in the SceneryFolderProblemList.txt? If not, I would suspect that your folder structure is not compliant with the RTMM standard scenery folder structure.   Please read page 6, 7 and 8 of the Scenery Preparation Guide carefully to determine if your scenery folder structure is compliant and how you should proceed if it is not.


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