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Messages - Stearmandriver

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General Discussion / Re: KAP 140 Autopilot
« on: July 26, 2019, 03:59:34 AM »
If it works the same as the one in the Milviz Beaver, it doesn't work like a standard flight sim autopilot.

When it completes its start-up test, you should press (click) the Baro button on the right to confirm the altimeter setting being displayed.  Then, you have to click and hold the AP button for something like a half a second to engage the autopilot in basic roll and pitch modes.  Then you can turn other modes on from there.

The key thing people seem to tend to miss is that you can't just click the AP button; you have to hold it down for a bit.

The autopilot manual for the Beaver is here, I'll bet it's the same:

Thanks Jeff!  Yep, I really love Milton's Bounty, that's why I was wondering if the Deltasim boats were similar. Ah well, looks like the Bounty's launch is also sailable if one needs a smaller boat, I'll have to try that out...

Not really a RTMM question but I don't know where else to ask; boating discussion on flight sim forums seems rare.

I've seen posts here where folks mention having Deltasim boats to include sailboats (I'm specifically thinking of the X55).  I'm curious: do you actually "sail" these things, as in, you have to trim the sails to the correct angle to the wind to make the boat go?  And then adjust sail trim as necessary with wind or course changes?  Or are the sails basically cosmetic, where they just swing around automatically?  The demo videos kind of look like the latter but I can't find any info..  could anyone who owns these models chime in? Thanks!

There are definitely places in the world where folks are flying multi-engine aircraft in commercial service to strips that don't provide accelerate-stop and accelerate-go protections.  I'm not saying I'd do this in real life, but it's a fun challenge in the sim and it is halfway realistic, because there are places where it happens.  I'm sure some military C47s saw fields as challenging as Misty's!

Check out these videos: they're clips of takeoffs and landings in the mountain and jungle bush strips of Papua New Guinea in Twin Otters.  Hard core. A V1 cut would not work out so well.

The ORBX renditions of these PNG strips are amazingly beautiful, and challenging.  I'm running an Air Hauler 2 company out of Kokoda and Port Moresby to these strips now in Beavers, emulating the flying in this memoir... whole different world.

But Alaska is my first love and I'll be opening a company out of Misty's soon!   ;)

General Discussion / Re: Tribute Scenery for "Spud"
« on: December 10, 2018, 05:10:30 AM »
I just saw the news about Spud tonight.  I didn't know him, but I've greatly enjoyed his posts and contributions over the years, and I know his work on the scenery has given me much enjoyment.  He sounds like a good man and I'm sorry to hear about his passing.

But, Brad, this is a touching thing to do, and a very nice location for it too.  I spent some time here tonight.

General Discussion / Re: Milviz Beaver - updated flight dynamics
« on: September 16, 2018, 10:19:11 PM »
Apart from problems with the autopilot (which is a question for another time) my newly downloaded Beaver (171229) does not fly smoothly horizontal and constantly pulls left. So I have to "level" it. Can you please write me step 1, step 2, how do I do that?


1.  If you're using the plane as downloaded (the 171229 version), you aren't using the alternative flight dynamics this thread is about.  You have to sign into the MilViz DHC-2 support forum and you'll find a thread called "Alternative FDE".  You can download the updated files from there.

2.  This Beaver definitely exhibits left turning tendencies in the high AoA regime, so if the problem is during climb at high power settings, rudder trim is your friend, and there is a rudder trim knob accessible in the virtual cockpit, up near the ceiling next to the elevator trim.  Adjust to center the ball on the turn coordinator.

If the problem is in cruise and the ball is centered, you can use a little aileron trim.  There's no knob in the cockpit for that, but this sim model does have it "activated", you just have to use the keyboard command for it.  I think it's CTRL-num key left and right arrows.  A couple clicks of aileron trim should stop the roll tendency.

General Discussion / Re: Virus found
« on: August 02, 2018, 02:09:22 PM »
Yeah, any file that is capable of changing anything about another program will be flagged by a few antivirus tools.  They all use different, proprietary detection criteria so it's hard to say for sure what an individual tool doesn't like about an individual file.

9 out of 6 is really nothing though.  I think if you run some other trusted files through, you'll be surprised at the results (I'm talking executables or scripts, not like images obviously).  I don't even get suspicious until the detection rate approaches 50%.

Steve also makes a good point that every tool that flagged it recognized it as a different piece of malware.  There's much more concurrence on a true piece of malware.

It's also worth noting that the only positives were no-name virus scanners.  The big names like Kaspersky, Norton, Malwarebytes etc are very over-cautious and will therfore often return false positives... But they won't often ALL miss something if it's real.  In fact, I'd say that's almost impossible.

So, this file is definitely clean... Which I know we'd already established, I'm just offering tips on a useful tool for future reference.

General Discussion / Re: Virus found
« on: August 02, 2018, 12:41:25 AM »
So this one's been resolved and I don't mean to keep it going, but for future reference, when unsure about a file's safety, this is a useful site:

It allows you to upload a file, then will scan it with like 40 different anti-virus tools (including all the big names) and will show you all the results. It's completely web based, so you don't download anything, so it's entirely safe.

The thing to understand is, almost ANY executable-type file will be flagged as a virus by at least a few of the tools; these are the "false positives" and are what make a meta-analysis like this so useful.  A true piece of malware will probably return at least around 80% positive results.

If I were home at a computer, I'd run the season switcher through and post the results.  Maybe someone else wants to.

General Discussion / Milviz Beaver - updated flight dynamics
« on: May 27, 2018, 04:43:23 PM »

Just a heads up for those who have the Milviz Beaver: there's an updated FDE available on the Milviz support forum (released by MV themselves, not third - party).  The new flight dynamics seem to have "activated" propwash, and the plane will now allow its tail to be raised early in the takeoff roll, as well as held up during wheel landings. Good stuff...

Misty Flying Club and Multi Player / Re: STOL Contest?
« on: April 10, 2018, 07:12:52 AM »
 Thanks guys.   Now we just need to test it in multiplayer and see if FSCloud is smooth enough to eyeball a takeoff point,  or if we'd need to use JoinFS.  I'm on the road a few days a week and time at home is mostly occupied with family (not that that's a bad thing), but I'll be around this thurs evening approx 2130pdt (0430z) or maybe Monday afternoon... that's what I know for now,  in the unlikely event it matches up with anyone else.  Or,  if anyone else tries it in multiplayer, report back!

Misty Flying Club and Multi Player / Re: STOL Contest?
« on: April 08, 2018, 04:30:09 PM »
 No doubt,  Henry.   That's funny you saw a Stearman do it... it wasn't in IL was it?   ;D. The Stearman I used to teach in apparently had such an episode in its past... unbeknownst to the current owner when he bought it.   It doesn't appear in the mx logbooks  ::)...  his face when we heard the story was... a study,  I think they say?   ;D

Has anyone tried the lines in P3d yet?  I'm still on FSX, planning to make the move eventually when I do a new machine build... in the meantime,  I don't want to go through the install just to test some lines ;-).

Misty Flying Club and Multi Player / Re: STOL Contest?
« on: April 07, 2018, 06:01:36 PM »
Thanks Jeff.   I love the A2A Cub, I should have recognized it.   How did you get that level of performance out of it though?  I remember it flying more like... well,  like a 65hp J-3!

I've been reading the Valdez rules and thinking we could incorporate their poker run too...  this really could be fun.  If nothing else,  the 2017 Valdez fly in poker run would make a good little MFC tour  (hint hint Norm :) ).  I'm gonna fly the route myself when I have a chance... it looks like their way of running a "real life tour".

Misty Flying Club and Multi Player / Re: Tour Aircraft Limitations
« on: April 06, 2018, 04:24:12 PM »
I really enjoy that C47 as well... agreed,  I'd say it's one of the best freeware models I've ever seen... beats a lot of payware I've seen!  I've done some Pacific island hopping in it,  using just dead reckoning and celestial nav, and she does great,  flies by the numbers.  Great stick and rudder model too,  in bush scenery like Misty's or the ORBX Papua New Guinea strips.   Thanks for building some tours that showcase it...

Misty Flying Club and Multi Player / Re: STOL Contest?
« on: April 06, 2018, 04:15:31 PM »
Good stuff Jeff!  Thanks for the Valdez footage,  and nice runs of your own there.   Was that the FR Super Cub? 

Here's a quick circuit in the Super Cub Ultra,  showing the lines being used for scoring (and it was a fun landing  ;D.)

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