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Messages - BeaverDriver

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1
Addon Scenery and Enhancements / Re: Coming Soon
« on: February 25, 2011, 11:16:31 AM »
Hey Brad,
This is great stuff! Looking forward to this very much.

I'm wondering if I can make one comment on it, and I mention it in a forum setting only because I see most developers doing this. Please refer to picture 4, taken from the end of the runway and the cabin in the left foreground. I'm noting two trees that are immediately alongside the runway - one on the left (about a third of the way down the runway) and the other on the right, somewhat closer to the near end. It's true these runways are "carved" out of the bush, but having trees immediately against the side of the runway like that would at some point cause an aircraft crash. Cars have no trouble with trees right alongside the road, but aircraft with wings that stick out, do. As such even the most remote of runways in the bush need the trees cleared back a bit from each side of the dirt strip itself. The remainder of the runway (that I can see) is fine and the trees are far enough back, so that might be a good guideline to work from However, the trees I'm referring to as being a problem would effectively be the end of the runway even though the runway itself continues on for several more feet.

Hopefully it's clear what I'm saying and especially that I'm not being critical of your scenery. As I say, this is an issue that most developers overlook, (as are pilings that stick up on a seaplane dock which are very effective at "removing" elevators from seaplanes  ;) ), so I thought I would mention it here.

One other question here - how do you get the "dirt" runway to appear so well integrated with the land? I'd love to put in runways like this, that go with the land rather than the typical flatten and gravel/dirt runway that you get when using ADE9X, but have no clue as to how to do that. Would you be willing to share that little secret  :) ?

Thanks Brad. Looks super!

2
General Discussion / Re: Looking for Beaver sound
« on: February 25, 2011, 08:26:20 AM »
Hey Bruno,
Sorry I didn't see this earlier. I've been away for a while tending a sick parent.

As Dusty noted, I know the default Beaver to be the real sounds. I flew Beavers commercially for quite a few years so I "kind of" know what they sound like  ;). The only issue with the default Beaver sounds is the pump for the flaps (and should be the same sound for the skis on the wheel/ski or wheels on an amphib versions) is too loud. What I did was alias the default Beaver sounds to the Aerosoft Beaver (I actually prefer the default FSX Beaver to the AS ones, but I need the wheel/ski version which the default doesn't have) and turned down the volume of the flaps sound drastically so you can barely hear it over an idling engine (you can't hear it with power much above idle).

Insofar as the AS "Beaver" sounds - any resemblence between those and the real Beaver is purely coincidental and not to be confused with the real thing   ::). Anyway, FWIW, I'd go with the default sounds, and for that matter, the default machine if you fly floats only. That's not to take anything away from the Aerosoft machines, but they have been a bit too "modernized" for my liking, especially in the panel. They also gave it electric flaps. I don't know if that is an actual/recent conversion or not, but I have never seen a Beaver with electric flaps. All the ones I flew were hydraulic and were much more durable for that reason.

Just a "by-the-by", one things I did think was really neat about the Aerosoft Beaver - they did up CF-FHR, and in the colours of White River Air. That's one of the Beavers I flew IRL when I worked out of White River in 1983. It was a superb airplane. I was chatting with a Beaver pilot recently where I work and he says they just did another engine change in it last year, but it's getting pretty tired now. No wonder - it's SN is 48 and it was made in 1948. It was a fabulous short field performer and the machine I was assigned to that summer (although I flew the other 2 as well).

3
Screenshots / Re: A Visit to Nisga'a
« on: February 06, 2011, 03:03:46 AM »
Super video Aaron! Really enjoyed that, and yeah, nice approach and landing  :). Thanks!

4
Screenshots / Re: Anybody for a fishing trip?
« on: February 05, 2011, 06:29:48 PM »
Good shot there Spud! I like the perspective.

5
Screenshots / Re: Skinner's place
« on: February 05, 2011, 06:28:54 PM »
Man, if that's your first, I can't wait to see what's coming  :)! Nice work!

One way runways are common in the mountains. Glad to see someone building that in. Makes for some real interesting times.

On the LC issue, I'd love to hear the answer to that myself! I could use that sort of info right about now.

6
Screenshots / Re: Thar's Bears in them thar hills!
« on: February 05, 2011, 06:26:20 PM »
Quote
Anyways,having these animated birds and animals in the sim sure has added a level of realism and it only will get better.

Boy, ain't that the truth!! It's fabulous! Not sure if you got sidetracked or not, but you started a very interesting thread here I think. Good stuff!

7
Screenshots / Re: Third Time's A Charm
« on: February 05, 2011, 06:24:28 PM »
Nice shots there Grizz. They capture the "feeling" very well. Good stuff  :)

8
Addon Scenery and Enhancements / Re: Congrats!!
« on: February 05, 2011, 01:32:11 PM »
Man ...... I go to paint one airplane and look at what my kids have done!!! He he he!

BP;)

 ;D  ;D  ;D  ;D

9
Addon Scenery and Enhancements / Re: Design Question
« on: February 05, 2011, 01:31:25 PM »
Thanks Gents for this. It all makes a lot of sense to me. I use both ADE9X and IS2, so I have options here. Much appreciated!

10
Screenshots / Re: Aiken Creek Dreaming...
« on: February 05, 2011, 11:09:24 AM »
Nice pics Robert. Things can get a little hairy at times, can't they  :P ? Been there, done that.

That all said, make mine a Molson's please (Spud beat me to it, but the end result is the same  ;);D

11
Screenshots / Re: Thar's Bears in them thar hills!
« on: February 04, 2011, 09:58:53 PM »
No, don't get me wrong. They aren't very active in the winter for sure, but true hibernators slow their heart rates below a certain level (and it's REALLY slow) along with their breathing, and pretty much nothing will disturb them from that until Spring. Bears (of any variety) don't get into that true hibernation mode. Mothers will have cubs in the winter and nurse them (although they will sleep through much of their early nursing I believe), and bears will come out of their dens during the winter for the occasional look around. So they are far more active than a true hibernator. Are you likely to see one in the winter? Well, along the coast where it remains fairly mild all winter, it is possible, but not likely. You'd have to be at the right place at the right time. But given that, yes you could see one. Even the black bears here in Ontario will rouse themselves in the winter and when being tagged in winter, biologists have to be very careful not to make too much fuss. In fact, they often tranquilize them in their dens so the bear won't attack them when they do their studies on them.

Now, I'm not pulling this stuff out of nowhere  ;). I have an honours B.Sc. in Biology/Ecology and a minor in Climatology, and studied under a Bear Biologist for a year.

12
Addon Scenery and Enhancements / Design Question
« on: February 04, 2011, 09:24:22 PM »
I'm wondering if it's ok to pick the brains of you designers that did up this scenery please?

I want to replace a terminal building (this is in Northern Ontario, not in Misty). I don't know of any way to eliminate it from the default FSX scenery. So, is the only, or best way, to "remove" it is by covering it up with the terminal building you want by placing the new terminal exactly where the old terminal is? Are there any inherent problems with that, and if so, is there a better way of doing that?

I know this isn't really about Misty or even Orbx, but it might come in handy closer to "home" later on.

Thanks much for any advice.

13
Addon Scenery and Enhancements / Re: Who flies what?
« on: February 04, 2011, 06:50:43 PM »
Hmmnn,

Carenado 185 floats summer, wheel/skis winter
Aerosoft Beaver - floats summer, wheel/skis winter
Aerosoft Twin Otter 100 - floats and wheels summer, wheels winter
Cera 212 - Skids summer, skids winter ;D
Lastly, if I could find it, whatever airplane had those inflatable dolls (ref another post) - summer, fall, winter, spring, day, night  ;D

14
Misty's Place / Re: Welcome to "Misty's Place"
« on: February 04, 2011, 06:38:39 PM »
With a name like that, you'd know about cheerleaders, no?

*Ducks*

*runsawayyyyy*

<ROTFLMAO>!!!! Good one!!  ;D  ;D  ;D

15
General Discussion / Re: Liverish liveries...
« on: February 04, 2011, 06:35:14 PM »
Ok, getting serious for a moment though, Doug has a point about amphibs. However, with respect, I suggest that it would be better to paint up 2 of the most popular machines that can do double duty first and then expand, rather than trying to do a 1-fits-all. That's not as hard as it might sound. IRL, operators that work in winter (and there aren't many left inland), usually convert their summer machine that's on floats to skis for the winter. What that means is that you can do one livery (and variants if you wish) for, let's say, the 185. It can be the straight wheeled version, the bush version, whichever ONE you want (and it only has to be one of those). Now, with only a minor modification, that same livery can be fitted to the other versions quite easily. For instance, with the Carenado 185, you can do just the wheeled version. Then, by adding a single section from any one of the float liveries that are already done, you can turn that into the float version, and same for the ski version. There is only one small panel in each that has to be modified, and that's easy to do (I can help with that if you need - I've done this for the Aerosoft Beaver and the 185).

With default aircraft it's a bit trickier as they didn't put aircraft on different gear for the different seasons (sure wish they had - the default Beaver is actually extremely good!). So you are stuck, and if they have an amphib machine in that, that's what I would go with to start.

Unfortunately amphibs aren't the panacea we all hope for. They can't take rough strips because there isn't the clearance under the wheels and those wheels are the most robust I've ever seen. But, for FSX purposes, if you need an all round machine, then yeah, an amphib might be the way to go.

For default aircraft, I'd be looking at the Beaver for summer and the Maule for winter. For payware machines, then I'd be inclined to go with the 185 (because you can do one skin and make that work for all seasons) and the Aerosoft Beaver (same reasons as the 185). Those are the two most common workhorses you will find in the bush today. The Caravan is making its presence felt in the bush now and it DOES operate often as an amphib, but we don't have one in FSX (and the port-over FS9 is terrible in FSX unfortunately).

By the by - just a hint about the AS Beaver:  Alias the sounds to the default Beaver. AS did a great job on the flight model, but honestly, any resemblence between their soundset and the real thing is purely coincidental. On the other hand, the default Beaver was recorded from the real thing.

Hope that helps, and oh, sorry about the 727 amphib tease - couldn't resist :D

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