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Topics - canuck21a

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1
Enhanced Web Page Implemented

The FSHost Web status page has been updated with enhanced html
including a Google Earth Map showing the position of online pilots relative
to Ketchikan.

The map is centered on Ketchikan but you can move it around as you like if you are outside the preset boundaries.

Have a look: http://64.22.78.67:95

Note: If you wish to make the page fill your browser window you can use CTRL - to make the text, etc. smaller. or maybe even use F11 to make the browser window full size.

Enjoy !  :)


2
For the time being I will post this topic with a PDF file that can be downloaded explaining how to make Firefox let you see the FSHost online Status Page.





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3
There are two aspects to online flying at RTMM; one is the FSX multi-player part while the second is the voice part.

The FSX online system uses FSHost while the voice system uses TeamSpeak 2.

At present there is one main FSHost server and one backup FSHost server.
This is also true for the TeamSpeak 2 server.

For TeamSpeak 2 make sure that you have the option for Anonymous chosen
and although you can use anything as a Nickname it is suggested that you
use your RTMM login.

For FSHost it is suggested that your Player name is the same as your RTMM login.

Passwords are case sensitive so make sure you have caps-lock off when setting up.

Main Servers (Hosted by FSAddon)

FSHost:
Player name= Use your RTMM login
IP address=64.22.78.67
Connect Port=24100
Password=rtmm2011

TeamSpeak 2:
Server Address= 64.22.78.67:8777
Nickname= Use your RTMM login
Session= Anonymous
Server Password= rtmm2011

Backup Server 1

FSHost:
Player name= Use your RTMM login
IP address=72.39.39.71
Connect Port=23457
Password=rtmm2011

TeamSpeak 2:
Server Address= 72.39.39.71:8767
Nickname= Use your RTMM login
Session= Anonymous
Server Password= rtmm2011

Please PM canuck21a if there are issues with these server details.

4
Hello Everyone,

Things have been hectic for me lately so my initial time-line was missed; however, I am ready to begin
the shake-down cruises of the new servers.

If you are interested in testing and flying together online with FSX as well as using the added voice features of TeamSpeak 2 then please reply to this post. Ideally those who wish to help test will have had some experience with online flying with FSHost/TeamSpeak2 and who have also the patience to handle the uncertainties that can arise. Please advise what days/times you would be available for any testing as that will help create time slots for interested parties.

My plan is to start testing this weekend followed by any resolutions and a launch of the servers on Easter weekend.

I generally can be online on weekends only except for long weekends; however that would not stop testers from trying things out on their own or with other testers.

P.S. Finding errors and omissions in the documentation is also greatly appreciated.



Thanks for your time and help.
Cheers !
Darryl (aka canuck21a)

5
Screenshots / Dinner at Dan's Place
« on: February 26, 2011, 05:14:16 PM »
I was happy to take a flight over to Dan's Hideaway to enjoy some fresh fish.
Other than some snow showers the trip was pleasant and the little heater managed to keep my feet from freezing.

A picture of the departure point and pulled up a bit on the shore at the cabin.
Got to like the new paint job on the Cub.

 


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6
Screenshots / A trip to BC
« on: February 25, 2011, 06:15:07 PM »
Seems that the management has added a new camper supply drop in the rotation.
The weather was pretty nice for the area.
The trip was very scenic and we enjoyed watching for wild life

We dropped off some campers and picked some up for the return trip.

As this was the first flight in we had to do a fly-over to pick the best approach.
The Beaver was an ideal choice for this job.





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7
Screenshots / The Beaver at Burnett Inlet
« on: February 19, 2011, 08:50:07 PM »
Looks like the plane has more than the little place can hold  8)



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8
Screenshots / Sounds and a cute Beaver
« on: February 19, 2011, 08:39:00 PM »
I was able to get the new textures external and internal working nicely.

As always One-Eye has created a magnificent rendition.

I created a short movie to showcase the aircraft, sights and the sounds near Misty's place today.

http://files.drwightman.ca/files/video/mistydhc2.wmv


9
I downloaded all of the sound enhancements earlier and simply installed them as directed. 8)

As time went by I was wondering where I was supposed to be at Misty's to hear these sounds. :o

I did not check back on the forums as I (usually) am the problem. I checked and checked my install with no joy.

I then decided to try the sound files. Yep, they work
I then decided to check the fx files.
They seemed to be OK so I stuck with the Misty's Hangar sound for my studies.

I messed around more than I would like to admit all day and eventually did get the effect to work as  a new bgl at a different airport. I even managed to get IMM to use it and when the mission started I heard the sounds of the effect.

I then got the bgl2xml tool working and stared at the files for a while.

A couple of things caught my eye;
a) The apostrophe's are nasty things and confuse me so I removed them from the fx, xml and related files.
b) The effect file refeerence that I found in the bgl was not the same as that which I downloaded; for example,
an fx file call looks like fx_misty'sSomethingSomething but the actual fx file was named like fx_mistys_something_something. So I changed the xml to reflect the actual name of the fx file (with no 's).

I then recompiled the bgl's from these new xml files and placed them in a new scenery folder up higher than where misty's other scenery files are and reloaded FSX. (I wanted to be very safe at this point)

Much to my relief Misty's is now full of sounds.

If my issue is found to be an issue for any others I can make my files available for review.

P.S. I am still looking for the party.wav file. I do not seem to have it.

______________________________________________________________
Example of what I found for the campfire effect:

<Effect
         effectName="fx_MistyCabinFire"/>

My new version:
<Effect
         effectName="fx_misty_cabin_fire"/>

10
Screenshots / Getting the Rig Repaired - Bowser Lake Airstrip
« on: February 12, 2011, 06:57:50 PM »
Just managed to get my PC repaired as it went for  a loop last weekend. A new PSU and a new graphics card seem to have made a big difference.

Took a trip from Stewart to Bowser Lake using REX 2 Weather.

Closing in on Hi-Pass, through it and after landing on a short runway. Had to have the Maule down slow and dirty to stop before the end.


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11
Screenshots / First Flight
« on: February 02, 2011, 05:27:38 PM »
After some serious pre-flight navigation I managed to find all of the tools that are offered.
I must say that the Topo sight using Marine navigational charts is a real nice find at least for me.

I can read the trip tics and follow along, for the most part, using the strip chart for the area. I can find just about all of the nav points that are mentioned and that makes it easier for me to follow. Probably because I used to do Advanced Piloting with CPS (USPS) and pre-planning a boating excursion to unknown waters was a must.

Having a Plan-G chart by my side I can then VFR it in my preferred little bush plane the Super Piper Amphib.

Using the trip tic I made a flight to Aiken Cove and then back with ease.

Stopped off at Aiken Cove to chat with the locals:
Looks like good fishing off the dock  :P
 

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12
Methinks there is a typo on the trip-tic Longitude value:

N55 9.02 W132 231.04   (More likely 21.04 ?)

13
General Discussion / Old man baffled by signs at Misty's Place.
« on: January 29, 2011, 01:18:33 PM »
Perhaps someone can tell me what these signs by the lake are supposed to represent.

My scenery settings are not way up there but everything is bright and very clear.
Got to like those new doors on the hanger :)



P.S. The image is attached although I initially wanted to have it inline.
Seems that just attaching results in the image being visible in the post.
What are the file-size qnd/or px limitations for images?




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14
Help and Troubleshooting / Beaver Repaints
« on: January 29, 2011, 11:21:06 AM »
 :-[ Should likely have posted this in the Website Section..Sorry.

Hi,
I was going through the process of downloading Bill Dick's repaints and I managed to get confused.

The top item is for a Tundra but the zip file is named ......skiis.zip

The middle item is for an Amphibian but the zip file is named....skiis.zip

The bottom item is for floats and the zip file is named ....floats.zip (seems to match)


The readme for the top item:
(Talks about an amphibian but really wants to talk about skiis/wheels?)
(Is there a unique Tundra tire version without skiis?)


// Go to the directory where the aerosoft amphibian is located
// ...Microsoft Flight Simulator/SimObjects/Airplanes/Aerosoft Beaver Skiis
// Open that folder
// Add the "texture.MMS" folder from this zipped folder to the open folder
// Copy the following:
// Start Copy below:------------------------------------------------------


[fltsim.XXX]
title=DHC-2S MMS
sim=FSX_DHC-2S
model=SKI2
panel=
sound=
texture=MMS
kb_checklists=DHC-2S_check
kb_reference=DHC-2S_ref
ui_manufacturer=de Havilland Canada
ui_type=DHC-2 Skis
ui_variation=Misty's
ui_typerole="Single Engine Prop Ski/Wheel"
ui_createdby="Aerosoft"
atc_heavy=0
atc_id=P-05
atc_airline=
atc_flight_number=
atc_parking_types=RAMP
description=The civilian version DHC-2 Beaver was was manufactured by de Havilland Aircraft of Canada, Ltd. from 1948 to 1969. The MKI is the mostly spread version witha 450 SHP Pratt & Whitney R985. Alternatively a MKII was developed with 550 SHP Alvis Leonides 502/4 engine. Later the less common PT6A6 turboprop powerd Beaver was built between 1964 to 1969. In total almost 1700 plans were built and many of them are beautifully restored and service for tourist flights,transportation and fun all around the world.

 
The readme for the middle item:
(Seems to be the same as the top item [Tundra]?)

// Go to the directory where the aerosoft amphibian is located
// ...Microsoft Flight Simulator/SimObjects/Airplanes/Aerosoft Beaver Skiis
// Open that folder
// Add the "texture.MMS" folder from this zipped folder to the open folder
// Copy the following:
// Start Copy below:------------------------------------------------------


[fltsim.XXX]
title=DHC-2S MMS
sim=FSX_DHC-2S
model=SKI2
panel=
sound=
texture=MMS
kb_checklists=DHC-2S_check
kb_reference=DHC-2S_ref
ui_manufacturer=de Havilland Canada
ui_type=DHC-2 Skis
ui_variation=Misty's
ui_typerole="Single Engine Prop Ski/Wheel"
ui_createdby="Aerosoft"
atc_heavy=0
atc_id=P-05
atc_airline=
atc_flight_number=
atc_parking_types=RAMP
description=The civilian version DHC-2 Beaver was was manufactured by de Havilland Aircraft of Canada, Ltd. from 1948 to 1969. The MKI is the mostly spread version witha 450 SHP Pratt & Whitney R985. Alternatively a MKII was developed with 550 SHP Alvis Leonides 502/4 engine. Later the less common PT6A6 turboprop powerd Beaver was built between 1964 to 1969. In total almost 1700 plans were built and many of them are beautifully restored and service for tourist flights,transportation and fun all around the world.


The bottom item:
(Gets more confusing as this is supposed to be a float version?)

// Go to the directory where the aerosoft floats is located
// ...Microsoft Flight Simulator/SimObjects/Airplanes/Aerosoft Beaver Floats
// Open that folder
// Copy and paste the "texture.MMS" folder from this zipped folder to the open folder
// Copy the following to clipboard:
// Start Copy below:------------------------------------------------------


[fltsim.XXX]
title=DHC-2S MMS
sim=FSX_DHC-2S
model=SKI2
panel=
sound=
texture=MMS
kb_checklists=DHC-2S_check
kb_reference=DHC-2S_ref
ui_manufacturer=de Havilland Canada
ui_type=DHC-2 Skis
ui_variation=Misty's
ui_typerole="Single Engine Prop Ski/Wheel"
ui_createdby="Aerosoft"
atc_heavy=0
atc_id=P-05
atc_airline=
atc_flight_number=
atc_parking_types=RAMP
description=The civilian version DHC-2 Beaver was was manufactured by de Havilland Aircraft of Canada, Ltd. from 1948 to 1969. The MKI is the mostly spread version witha 450 SHP Pratt & Whitney R985. Alternatively a MKII was developed with 550 SHP Alvis Leonides 502/4 engine. Later the less common PT6A6 turboprop powerd Beaver was built between 1964 to 1969. In total almost 1700 plans were built and many of them are beautifully restored and service for tourist flights,transportation and fun all around the world.


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