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Messages - Dieter

Pages: [1] 2 3 ... 59
1
Screenshots / Re: How cool is this?
« on: October 14, 2019, 03:28:56 AM »
"""The creator of the scenery is Jay Langham."""
This should be known:
I made a note in "Readme Installation.txt" when the scenery was republished in the FSX/P3D version by Mike.
(But who reads the "readme's" ... )
Additionally I had contact to Jay Langham who gave his consent for this revised new addition.
Nevertheless it's good to mention his name in the scenery presentation again.

2
General Discussion / Re: MSFS is alive
« on: October 03, 2019, 05:41:25 AM »
Well Sue, 500 was just an example, I also spent much more through the years ...

"it surpasses OrbX"
I don't believe in miracles. Let's wait and see, we might talk about it in a year again.

3
General Discussion / Re: MSFS is alive
« on: October 02, 2019, 03:44:50 AM »
Admittedly, the pictures and videos shown so far are extremely good and convincing! Nevertheless, the excitement (or better said "hype") about this planned Mircrosoft product is too big in my estimation.
There are still too many uncertainties. In addition, we have been disappointed more than once  by Microsoft. The  offered videos doesn't say anyhing about reality and quality of the finished product. Many of us will remember the disaster with "MS Flight" - an arcade game but no flight simulator in our understanding!
And, (in worst case)  what happens if our complete sceneries, the whole range from Orbx to RTMM - should not be compatible? Many of us have spent 500 or more euros/dollars to have the best flight simulator ever with excellent sceneries.
Even if Orbx could/would transfer the data, it will not be free because the effort is immense I suppose.
Personally, I can not imagine giving it all up and starting over again. It's already enough that Prepar3D publishes a new version every year we have pay for.
But since we all do not know that, the motto should be: "Just wait and see"!
Then I will make a decision.

4
Addon Scenery and Enhancements / Re: vancouver island Port Eliza airstrip
« on: September 16, 2019, 11:14:34 AM »
In the "Vancouver Project North Island" scenery created by Brad Allen you find 5 season files for changing the seasons.
The strip itself coming from Orbx PNW is just the dirt runway.
The file called "Port Eliza Airstrip Objects.bgl" in "Vancouver Project North Island" scenery puts some objects into this PNW dirt strip.

5
Addon Scenery and Enhancements / Re: vancouver island Port Eliza airstrip
« on: September 16, 2019, 04:55:35 AM »
Port Eliza is an "unlisted" strip and has no ICAO code. The strip is not part of "Vancouver Project North Island" scenery  but comes with Orbx PNW.
Here are the coordinates:
N49° 53.16'
W127° 9.16'

Btw, you can easily find this airfield  (and other unlisted strips) by downloading my waypoint file "PNW.csv". Just import it to PlanG or LittleNavMap. The airstrip will be marked then on the map.

6
General Discussion / Re: New Orbx FTX Central
« on: September 06, 2019, 07:45:12 AM »
If your FTXCentral is workin ok:
No reason to change from FXTCentral3 to OrbxCentral now - no advantages at this time - constant improvements in the updates but still not completely "bugless".

7
Help and Troubleshooting / Re: Hill by taxi way at homer PAHO
« on: September 02, 2019, 10:22:33 AM »
Don't change
Homer PAHO
with
Hoonah PAOH

8
Addon Scenery and Enhancements / Re: Halibut Cove Refreshed!
« on: August 29, 2019, 10:17:15 AM »
What a smash! Excellent work!
This senery has always been one of the big names in the RTMM series.

9
General Discussion / Re: BWEP readme
« on: August 13, 2019, 01:42:10 PM »
This "ReadMe" is very important, everybody who intends to install the latest updated BWEP-sceneries must follow these instructions!

10
General Discussion / Re: BWEP readme
« on: August 13, 2019, 12:15:01 PM »
Hmm ... strange, when clicking on "Read Me" at BWEP page I get this:
https://return.mistymoorings.com/bwep/docs/NOTAM%20-%20For%20Previously%20Installed%20BWEP.pdf

11
General Discussion / Re: New Orbx FTX Central
« on: August 08, 2019, 02:20:46 AM »
"""I tried to find the forum threads discussing problems with Orbx Central.  But I didn't find it."""

Jeff, FYI
- Orbx Central Support Forum
https://orbxsystems.com/forum/forum/283-orbx-central-support-forum/

12
General Discussion / Re: New Orbx FTX Central
« on: August 07, 2019, 02:45:18 AM »
This is the current status:

- There is still FTX Central 3 that is running for some years now and can still be used without any restrictions.

- New release since 07/05/2019 is Orbx Central
https://orbxsystems.com/forum/topic/177272-orbx-central-has-now-been-released/
This is a completely new software.

You must not run FTX Central 3 and Orbx Central simultaneously which might cause severe problems.
Orbx Central will replace FTXCentral 3 in future.

My personal opinion and experience:
One should wait some time before switching to the new version.
Users are reporting different experiences at this time and you can read about problems and questions, asking for help hourly not only in the Orbx forum.
Once all problems are eliminated Orbx Central will be an excellent tool.

13
General Discussion / Re: AI Float traffic for Taku Lodge
« on: August 06, 2019, 01:10:00 AM »
Hmmm, what to do with the .lnk file?

14
Help and Troubleshooting / Re: SimObjects Question (P3D V3 and V4)
« on: July 11, 2019, 05:48:33 AM »
Correct,
but basically it makes no sense to delete them, everything will be rebuild with next start of P3D.

15
Help and Troubleshooting / Re: SimObjects Question (P3D V3 and V4)
« on: July 10, 2019, 05:54:41 PM »
This is the same in FSX, b.t.w.
As far as I know the FS engine automatically creates theses folders. In there are state.cfg files generated  which store the operation time of the airplane. 

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