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Messages - canuck21a

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DX10 and Prepar3D Discussions / Re: Missions in P3Dv2
« on: July 24, 2014, 08:57:08 PM »
If my meanderings happen to confuse someone to a happy conclusion then by all means do post it. The link provided should suffice.

DX10 and Prepar3D Discussions / Re: Missions in P3Dv2
« on: July 20, 2014, 03:29:36 PM »
More work than I thought but by putting it into a document maybe I can remember what or how to do the next time I try converting a mission.

Note that this document is solely based upon my limited experience and open to gentle offerings of correction.

DX10 and Prepar3D Discussions / Re: Missions in P3Dv2
« on: July 19, 2014, 03:20:30 PM »
Alright then, I will proceed and if time is on my side perhaps I can post tomorrow.

DX10 and Prepar3D Discussions / Re: Missions in P3Dv2
« on: July 18, 2014, 10:17:45 PM »
I have completed a conversion for the first Timuquan Mission for testing.
It is more or less the same as the original FSX mission.
As I have no different categories than those provided by P3D I chose to use the Tutorials Category for this test.
What's different?
a) The scenario requires the specification of a specific aircraft. I chose to use the default Maule Paint 1.
b) Although I did not change any trigger proximity settings I think that some of them may be a bit to close for casual users. 2000 lateral feet is a bit thin giving a latitude of +/- 1000 feet to trigger but that is only quibbling.

Please try out the "Mission" or perhaps we must now call then "Training Scenarios"?
Here is the link to the zip file:

Copy it to your P3D Missions Tutorials folder and unzip there.

Then copy the flight plan file in the Timuquan01 tutorial folder to your P3Dv2 Files directory. The pgm does not like this not to be there unlike FSX.

Start P3D and set up a flight in PAKT with the Maule.
Once established then you can use the Load option to open the flight identified with the Tutorial.

The mission should load and after some dialogue eventually the pointer appears.

If everything seems t work out then I can put together a document explaining what I did.

DX10 and Prepar3D Discussions / Re: Missions in P3Dv2
« on: July 14, 2014, 05:36:09 PM »
Hi Jeff,
I have not been around Misty's for some time. I was around several years ago and had started work on missions but had to depart for various reasons.
I have continued my work with Missions for my other Flying Club and recently have begun the process of discovering how to convert them to P3D format.
I have been able to do so with a few so far; no rewards (none in P3D anyway) and limited to putting them in the Tutorials Category.
I use IMM as well.
If you can wait for me I will have a go at the Timuquon01 mission that I just downloaded and fill you in on what I did to get it to work for me. My time is limited so no promises on when I can give you any solid updates.

Darryl Wightman

Misty Flying Club and Multi Player / Re: New server is running
« on: May 18, 2011, 01:16:16 PM »
TeamSpeak 3 does require the use of the new Teamspeak 3 client.

When we first started keeping to TS2 seemed a good choice as several pilots mentioned to me
that they were not using TS3.

Setting up TS3 is also a little more challenging on the server side.

I will get to updating the RTMM fshost status page once it is up and running.
Unfortunately I will not have any free time to do so until the weekend.

That's the downside of no longer being semi-retired.

I think it doesn't make a difference from the client side, but I'll check with ya'll before implementing. Right now I cannot get myself linked to the FSHost session yet...... trying to figure out what is wrong and where....

Misty Flying Club and Multi Player / Re: Need Help With TeamSpeak2
« on: May 14, 2011, 07:13:55 PM »
Your problem is my problem.  :-[

The servers were down. Hopefully you can use the backup servers until
the main server is back up.

I had my own PC problems on Friday and could not get the backups going on time.
At this time Saturday evening 19:00 EDT both the FSHost and TS2 backup servers are up

TS2 Port 8767
FSHost  Port 23457    FSHost status page

passwords for both: rtmm2011

I am sorry to report that both the primary and secondary servers are down;
the secondary server (mine) required some work and as such it has not been brought
back up fully yet.

The primary servers at FSAddon are also down for now and  there is no exact date when they
will be back up at the time that I posted this.

I will strive to have the secondary servers back online sometime Friday evening EDT.

Enhanced Web Page Implemented

The FSHost Web status page has been updated with enhanced html
including a Google Earth Map showing the position of online pilots relative
to Ketchikan.

The map is centered on Ketchikan but you can move it around as you like if you are outside the preset boundaries.

Have a look:

Note: If you wish to make the page fill your browser window you can use CTRL - to make the text, etc. smaller. or maybe even use F11 to make the browser window full size.

Enjoy !  :)

Misty Flying Club and Multi Player / Re: FireFox Port thread
« on: April 17, 2011, 04:19:08 PM »
Thanks Spud,
I will update the PDF when I next get a chance.

Just read the thread on modifying FireFox ports and wanted to add one thing about it.  We did this yesterday to my FireFox install and although I think I failed to mention it to Canuck at the time but when I typed the "about:config" into the empty URL space FireFox pops up a warning:

This might void your warranty
Changing these advanced settings can be harmful to the stability, security, of this
application.  You should only continue if you are sure of what you are doing.

(box to 'show warning next time)

I'll be careful, I promise

I clicked the promise box and my computer disappeared from my desk!  No just messin' with your brain.  I continued with the procedure and everything worked just fine and I can now access the main FS Host server without any problem.
Thanks Canuck for the help without it I would never have found this procedure.

For the time being I will post this topic with a PDF file that can be downloaded explaining how to make Firefox let you see the FSHost online Status Page.

[attachment deleted by admin (old)]

There are two aspects to online flying at RTMM; one is the FSX multi-player part while the second is the voice part.

The FSX online system uses FSHost while the voice system uses TeamSpeak 2.

At present there is one main FSHost server and one backup FSHost server.
This is also true for the TeamSpeak 2 server.

For TeamSpeak 2 make sure that you have the option for Anonymous chosen
and although you can use anything as a Nickname it is suggested that you
use your RTMM login.

For FSHost it is suggested that your Player name is the same as your RTMM login.

Passwords are case sensitive so make sure you have caps-lock off when setting up.

Main Servers (Hosted by FSAddon)

Player name= Use your RTMM login
IP address=
Connect Port=24100

TeamSpeak 2:
Server Address=
Nickname= Use your RTMM login
Session= Anonymous
Server Password= rtmm2011

Backup Server 1

Player name= Use your RTMM login
IP address=
Connect Port=23457

TeamSpeak 2:
Server Address=
Nickname= Use your RTMM login
Session= Anonymous
Server Password= rtmm2011

Please PM canuck21a if there are issues with these server details.

The author (me) failed to properly include the details of the main servers on the draft as at the time the servers were not fully operational.

I will place a post in this section of the forum that clearly provides the details for both the master and backup servers.

Wedge pointed this error out to me yesterday but I have no immediate way to alter the existing online documentation. We will get that done as soon as possible.

Thanks for providing your feedback.

Missed the session on Friday and need to ask the question about the main server.  I have read through the FS Host installation tutorial several times and the only reference I can find for the main server is about using a browser to check the status.  This gives the IP address only.  I use FireFox and it will not allow access to the main server due to port conflicts as mentioned in the tutorial.  While mentioning that one may have to configure FireFox to accept this non-standard port configuration, it does not tell how to do this.  Where can I find complete information on the IP, ports, FireFox configurations etc. for the main server?  I connect just fine to the backup server but have not been successful connecting to the main RTMM server. (Session not found)

I plan on being there at 4:00PM EDT
Let's see if we find each other  ;D

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