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Messages - bt103504

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 13, 2020, 07:07:27 PM »
On a more funny note. Just completed a test flight and all looks amazing. Was horrified upon landing to notice there was a wolf and sheep on the runway. Thank you Wildlife+ for keeping things interesting lol.

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 13, 2020, 03:48:32 PM »
I finally resolved it (see attached will all CIRP RTMM enbabled). The culprit suprsingly was the "Birds-Bella Coola-Orcas Isl-PFJ folder. Specifically the "PFJ Birds CZST.bgl" Once I disabled the .bgl everything displayed properly.

Perhaps it was just my setup that caused the issue but might be worth looking into. There are 3 readme files. One specifically for the FTX Pacific Fjords that references an installer that is not included.
Thanks for all your hard work and assistance with this Norm!

For now I'll go ahead and disable the file because I'm not sure if its impacting other scenery as well. Let me know if you'd like me to do any additional testing.

-Ben

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 13, 2020, 02:46:58 PM »
Norm thanks again for your thorough advice! You have been extremely thoughtful and insightful with this process. I know this is a bit of a headache when I could easily just disable the scenery so you being willing to dedicate the time to assist is much appreciated.

I went ahead and made the adjustment in the addon.xml for the RTMM Global Scenery entry. It was actually listed as <Layer>141</Layer> as opposed to 131. So I went ahead and moved it to 114 per your advice. Moved Africa up to coincide with the other continents in the sim as well. Didn't notice any display differences with the scenery.

I lowered my autogen tree density to "Very dense" instead of "extremely dense". Also went ahead and verified the PFJ and CZST sceneries from ORBX in ORBX central. Also went ahead and sync'd the sim via the help section in Central as well for good measure. Unfortunately, no joy.

Went ahead and disabled the CZST CIRP Base bgl and the issue still persists (see attached photo) which leads me to believe the CIRP base is not actually the culprit, there is another scenery entry within RTMM that is causing the display issue. I'm going to try to disable individual CIRP folders and then individual components within each folder to see if I can identify the culprit. I'll keep you posted with what I find.

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 13, 2020, 01:29:49 AM »
here are the last few...

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 13, 2020, 01:28:57 AM »
Thanks for investigating Norm. Here are the remaining scenery entries as requested!

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 12, 2020, 10:12:31 PM »
Here are the other relevant entries. There are of course more below this that I can provide if necessary.

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 12, 2020, 10:11:36 PM »
more...

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 12, 2020, 10:10:28 PM »
more...

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 12, 2020, 10:09:42 PM »
Norm, sorry for being such a pain. I really appreciate all the help you are offering, one of the many reasons why I love this community so much! Here are some screenshots of my scenery ordering.

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 12, 2020, 08:00:38 PM »
Norm thanks for the additional suggestions. I have made the additional edits you suggested by adding the phantom scenery entries to allow for better sorting through ORBX central. I went ahead and made the edits as you suggested but still have my scenery appearing as pictured below. Is this appearing the same for everyone else or is it supposed to look different?

Tongass is actually entered as a addon.xml as opposed to the standard entry. However, Tongass does not appear to be the issue because when I disabled the RTMM scenery addon entry and only had the ORBX scenery and tongass addon active CZST showed up correctly.

Is there an easy way for someone to review my scenery entries to see if I messed anything up?

Thanks!

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 11, 2020, 06:42:34 PM »
Hmm I may end up removing the RTMM addon and instead doing it the more traditional route. Is there any easy way I could have someone review my scenery library order to see if there is an easy fix that I'm missing before starting over?

Thank you both!

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 11, 2020, 08:51:24 AM »
Dieter, thanks so much for your response. I appreciate you being willing to help me investigate the issue. Attached is a screenshot of my library insertion points in ORBX Central. Let me know if seeing a copy of my scenery library would be helpful as well.

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Help and Troubleshooting / Re: ORBX CZST and CIRP Base Scenery Issues
« on: September 09, 2020, 12:46:07 PM »
Sorry I think that perhaps I didn't include enough comparison to what the scenery is supposed to look like. I went into my p3dv4 scenery library and disabled the RTMM addon sceneries (added through the XML process) but left the FSAddon TFJ enabled along with the ORBX PFJ enabled as well. The scenery now looks as it should. Note many more trees visible and landclass/autogen appears correctly.

Is there something in the CIRP scenery causing this issue? Was hoping to use the CZST CIRP Base but not at the loss of the fidelity of the CZST addon.

I know there is some discrepancy in the readme's of the CZST CIRP Operations base. The RTMM scenery page states "NOTAM: This scenery works with the default CZST and the Orbx payware product 'CZST Stewart Airport'." However, the readme in the file notes that it does not. Is there a missing file in the download for the CZST payware option?

Thanks!

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Help and Troubleshooting / ORBX CZST and CIRP Base Scenery Issues
« on: September 08, 2020, 09:21:22 PM »
Greetings friends! I was hoping someone could help me with understanding what I'm doing wrong. I have installed RTMM through the addon xml process for p3dv4  and followed the guide religiously. I also have ORBX PFJ and the CZST payware as well. However, the scenery doesn't look quite right. Not sure if the visual concerns I'm seeing are visible to anyone else flying in the region.

For starters the grass in the CZST payware pops in as you move down the runway. (Scenery complexity is set as high as it can go in P3D settings). Also appears to be missing a lot of buildings and trees around the runway as well. Does anyone know of a fix for this? Here are some photos for references

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Prepar3D-Version 4 / PACX & RTMM
« on: October 04, 2019, 09:56:26 AM »
I was just curious if anyone has taken the plunge and invested in PACX and wondered how well it worked with RTMM scenery? With the most recent update to their product they recently added a career mode which seems similar to what FSPassengers used to be with FSX.

My concern around compatibility with RTMM locations is that PACX can do automated announcements of departure and landing airports. Since these are custom scenery locations I was unsure if the software would be able to detect them or not?

If anyone has experience with the product or currently uses it I would be curious to hear what your experience has been with the most recent major update. For those of you unfamiliar with it here's a post about it on FSElite; https://fselite.net/news/tfdi-design-pacx-0-9-9-0-update/

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