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Return to Misty Moorings (FSX/P3D) => Addon Scenery and Enhancements => Topic started by: Rangerick on March 10, 2017, 09:11:19 AM

Title: Doug's Hawaii
Post by: Rangerick on March 10, 2017, 09:11:19 AM
I don't have "Global/Vector". 

Is it really necessary for "Doug's Hawaii" ?   
Title: Re: Doug's Hawaii
Post by: Doug on March 10, 2017, 09:12:34 AM
I don't think so. Give it a try, (Its free).  I just say that because that is one of the things I have in there. The PhotoReal Hawaii should "overwrite" the Vector.  Let us know.

Doug
Title: Re: Doug's Hawaii
Post by: spud on March 10, 2017, 12:00:47 PM
Ranger Rick,
there shouldn't be any problem with the scenery without VECTOR installed as it is supposed to be placed, like all RTMM Scenry, in your Scenery Library 'above' any FTX scenery which is done so FTX/ORBX scenery will not 'interfere' with the Doug's Hawaii scenery.
Other than the time it takes to D/L and install then check it out in the sim you lose nothing if it didn't work.  That's what is so neat about "FREEWARE".
Possible altered shorelines without VECTOR intstalled could be one item but as its higher in priority in the Scenery Libaray that should not be a problem either.
 8)
Title: Re: Doug's Hawaii
Post by: Rangerick on March 10, 2017, 03:42:35 PM
I don't have either "Global" or "Vector"
Title: Re: Doug's Hawaii
Post by: jeff3163 on March 10, 2017, 04:06:28 PM
Hi Rick,
     You will just have the default FSX P3D Hawaii ground textures, shorelines, and road systems.  You'll have to just check it out to see if anything is awry with Doug's scenery locations.   :o  I use the Hawaii Photoreal package, so I am not affected by either Global or Vector, I think.  But I also can't tell you what it looks like in default FSX P3D configuration.  Take some screenshots and let us know.   ;)   ???   :-\   8)
Title: Re: Doug's Hawaii
Post by: Rangerick on March 10, 2017, 04:22:24 PM
I'm going to give it try and see how it works with default P3D textures + I'll let you know.
Title: Re: Doug's Hawaii
Post by: Doug on March 10, 2017, 04:56:59 PM
We'd really appreciate any feedback you have. Thank you!!

Doug
Title: Re: Doug's Hawaii
Post by: spud on March 11, 2017, 07:43:25 AM
This is the link to the photoreal Hawaii files that are excellent addons to FSX.  The downloads are for both FSX and P3D according to the author's page.

http://hawaii-photoreal.com/downloads/

  I have no idea if the P3D is for the latest version from Lockheed Martin as that seems to change on a monthly cycle.  I adhere to the K.I.S.S. principle personally as I still do not see enough 'improvement' vis a vis FSX/P3D to encourage the complete turmoil switching seems to require.
Linked to the new FTX Central v3 ORBX Direct debacale now being foisted on everybody I'm not going to 'break' what is working.
 8)
Title: Re: Doug's Hawaii
Post by: Rangerick on March 11, 2017, 07:48:44 AM
Downloaded all the 'Plus' scenery packs last night, ("The new mesh used for Hawaii PhotoReal Plus is now built into the "Plus" package"). but when I went to install them it's asking for a "Password" ? 

I'm assuming that you get a "Password" if/when you provide them with a "donation" (min. 9 euros).
Title: Re: Doug's Hawaii
Post by: Doug on March 11, 2017, 07:49:54 AM
Yes, that is how it works.

Doug
Title: Re: Doug's Hawaii
Post by: spud on March 11, 2017, 01:18:51 PM
I'll take Doug's word for it as I have the NON Plus version of the software and everything works with Doug's Hwaii scenery and that version.
 8)
Title: Re: Doug's Hawaii
Post by: GrayRider on March 11, 2017, 04:20:40 PM
I'd like to ask about Doug's Hawaii addon's.

I haven't got started on this project yet. I'm still an FSX user and I do have the ORBX Global and Vector.

I did go to the Photo Real Scenery Hawaii main page, and had a look. The only thing I downloaded out of there main page was the Hawaiian Airports packs. Parts I,II and III. Will these airports work without adding all the Hawaiian mesh requirements, since I already have the ORBX Global and Vector?. Than I'll want to add all of Doug's small addon fields, like I do with all the RTMM addon's I already have.

For me. It boils down to. Will the Doug's small added fields work well with my ORBX Global and Vector I already have?.
I did download the single zip file, that has all the added fields seen on the main RTMM page, rather than download them one at a time, when I click on Doug's Hawaii.

I just don't want to be fooling with mesh addons, when I don't know what I'm doing. I don't want to ruin a good thing I already have with ORBX Global and Vector. I want to keep it simple for now.

GrayRider
   
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 11, 2017, 04:50:40 PM
http://www.flightsimstore.com/product_info.php?products_id=2648

8)

  This is the mesh designed to go with your OrbX products. This mesh is the one used by the OrbX team, when they design scenery.It will greatly enhance the look of your sim, and it's on sale for half price.
 Sue
Title: Re: Doug's Hawaii
Post by: Doug on March 11, 2017, 07:23:12 PM
You will find the "Doug's Hawaii" locations to be located basically away from the Hawaii airports. I'm literally along the shore on every location. And this is for a reason, there are actually 3 excellent Hawaiian airport packages and if I jumped into that mix, it wouldn't be pretty, it is confusing enough. So all of the Doug's Hawaii addons are located along the shore, not on land and not near interfering other locations. The only exception to this is the SPB at PHNL. There can be a conflict there depending upon which airport package you are using. But all you need to do is go in and "turn off" the bgl for Doug's Hawaii PHNL SPB (change "bgl" to "off"). Of course the location disappears, but there are many others to enjoy.

I've basically built these for my own pleasure. After all the snow and ice in our "home" area of Alaska, once in a while, I need a palm tree and sunshine!  Mostly when I fly there, I fly the Misty Goose and land on the water. All of the locations have piers for water landings (and helipads for the strange fliers that don't use wings!). If I'm in Hawaii and not in the Goose, I'm in a DeltaSim boat going from place to place, just sitting back, watching the water, cool drink in hand, Autopilot heading set and a good book in my lap. There are way points for each location for your GPS.  Don't forget to try a nice long boat trip. I've been to many of these ports on a Cruise Ship and have tried to make them as exact as I can based on the real thing.

Because I was enjoying this "Escape from Misty Moorings" so much, I thought it would be fun to share it with anyone else among us that needed a little sunshine.  After a lot of work at RTMM, helping build pipelines, dispatches, cabin locations, power plants and whatever, when I feel the burnout coming. I jump in my 787 Dreamliner and take off from Stevens' International at Anchorage PANC and fly direct to PHOG or PHNL (Maui or Honolulu). I play there a couple of weeks, then fly back to Anchorage and go back on the clock.

The "mesh" that is built into Hawaii PhotoReal Plus now is all you need.  When the new "Plus" came out, I had to go in and re-do many of the locations because the mesh changed things. I think I've got all of them in good working order as of now.  If you are adding new airports, or different meshes, you are beyond my intent for this package, and the risk is yours. I would love to hear your experience, but I won't be spending any time "fixing" it up for future meshes, etc.  I'm also purposely not using any of the RTMM team resources ... this is just a personal package from me that I'm sharing with you.  It is good medicine for cold weather, then you can Return to Misty Moorings!

Doug
Title: Re: Doug's Hawaii
Post by: Dieter on March 12, 2017, 05:27:31 AM
My contribution to "Hawaii Photoreal Scenery" (by Javier Trinidad)

Visiting the Hawaiian Islands having Orbx Global Base, Vector and openLC North America installed you get a really nice scenery but it's not the authentic landscape structure.

Basically I'm not a friend of photoreal sceneries but in this case it's really an exception.
Javier Trinidad (and team) designed a gorgeous Hawaiian Islands world. I've never been there in real life but I can compare from many pictures and videos.
I expressly recommend his scenery especially the  "Plus Version" which is a donation software and worth every dollar that is spend to get this outstanding work.
The complete downloads including George Keogh's "Hawaiian Airports Parts 1, 2 and 3"  have a great volume. Additonally it's highly important to read and follow the descriptions of Patches 1 and 3 exactly step by step.(RTFM)  Otherwise you won't have fun with the scenery.
The Hawaiian scenery is in permanent processing, updates are provided from time to time. Some small airstrips - coded HIxx - need to be reworked.
Additonally Doug's small Hawaii sceneries are wonderful secret retreats. 

Overall - a must have to "Escape from RTMM" from time to time.
Title: Re: Doug's Hawaii
Post by: jsapair on March 12, 2017, 10:32:08 PM
http://www.flightsimstore.com/product_info.php?products_id=2648

8)

  This is the mesh designed to go with your OrbX products. This mesh is the one used by the OrbX team, when they design scenery.It will greatly enhance the look of your sim, and it's on sale for half price.
 Sue

I agree whole-heartedly. Brings the sim up to a whole new level. And the price is definitely right. I paid $95 US almost exactly 2 yrs ago.

jsapair
Title: Re: Doug's Hawaii
Post by: Rangerick on March 15, 2017, 12:57:47 PM
Dieter's post pretty much says it all !   

Only thing I can say is that I don't have either Global or Vector installed in P3Dv 3.4 and it's still a GREAT add-on package.

Mr. Keogh's airports and Doug's scenery are all wonderful compliments to Javier Trinidad's Hawaiian Photoreal (Plus) packages. 

I think I almost got hit by what I think was a "breaching whale" while taxiing out from Doug's PHNL SPB in my Beaver X.  LOL
Title: Re: Doug's Hawaii
Post by: Doug on March 15, 2017, 03:20:45 PM
Darned right!  That's my pet whale! Don't run over him!  :-)

I just got the PILOT's Global Mesh in today and have been flying over there ... looks like it didn't screw anything up.  Putting in Kawaii right now from "lockonfiles.com" ... we'll see how that looks. If it looks good, I'll put a facility at Nawiliwili near the airport.

Doug
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 15, 2017, 07:44:42 PM
 8)
 Should I be able to find PHNL SPB in FSX airports listings ? I have the scenery (Doug's Hawaii) activated in the scenery library.
 Thanks
 Sue
Title: Re: Doug's Hawaii
Post by: Doug on March 15, 2017, 08:14:36 PM
Nope, didn't make it a real airport. But you can put the waypoints into the gps and fly to them. The way points are on the page. This way I don't interfere with other people's scenery packages. There are a lot of them for Hawaii. :-)

Doug
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 15, 2017, 08:30:25 PM
 8)
 I'm confused. All I find is  a list of waypoints.  There's no download, just coordinates on the individual scenery listings. Is that it ?
 Sue
Title: Re: Doug's Hawaii
Post by: Doug on March 15, 2017, 08:34:24 PM
Yep. Pick a location. Put its way point into the gps and fly "toward" it, you will have to dodge mountains and islands. Be sure to use a float, there are no land runways (all have helipads). Or you can reach all of them also by boat/ship. This is dif than Misty. :-)

D
Title: Re: Doug's Hawaii
Post by: jeff3163 on March 15, 2017, 08:56:43 PM
Hi Doug,
     Clicking on the Pako'o Harbor map button brings up the map for PHNL SPB.  That map, by the way, is pretty much useless.  A top-down view of the entire island chain with a plane icon in the center island group.  So apparently, PHNL SPB is somewhere in central Hawaii, according to that map.  I know, you give exact coordinates.  That's great, but the map view is from a very high altitude.  Is this intentional?

(http://return.mistymoorings.com/efmm/scenery%20images/phnl_spb_map.jpg)
Title: Re: Doug's Hawaii
Post by: Doug on March 16, 2017, 08:59:36 AM
Thanks Jeff, I'll get the correct map in there. Yes on intentionality. The user only sort of needs to know "which island" letting the way point take them to the actual destination. I may work on a single and bigger map that has all locations. Still playing with it, but I'll get the right map in there, that is an error.

I put in Kawaii from Lockonfiles.com last night. It is very well done. Costs you a $6 donation. The port of Nawiliwili is already there, so I don't have to make a location for Kawaii. But it will need a waypoint and map. The FTX airport for Lihue must be turned off, it makes an elevation problem near the lighthouse (PHLI). I may put in a dock at Nawiliwili as it is mostly photoreal, and it needs a helipad. Also the Marriot in that nearby bay should be there.

Most of our folks won't do it, but SAILING Hawaii is a lot of fun for me. Slow as watching paint dry, but authentic for anyone who has taken the Spirit of America (Norwegian Cruise Lines) trip. I've done it 3 times. Just set a course, kick back with some nice music and a good book and enjoy the cruise.

I'm also, intentionally, staying away from the interior of the islands. There are some excellent scenery locations available from multiple sources for Hawaii and I don't want to conflict with any of those. So all my locations are on the edges of the islands. All accessible only by float, helicopter or ship. I'm trying to stay in that marketing niche where nobody else is playing.

I really didn't intend for this to be anything major. I was just doing it for myself because I love the area. And when Javier's PhotoReal Hawaii came out, well, I had to grab it and start having fun. I'm surprised folks are actually using it. So we'll play with it. One fellow has asked if I'd put in the Magnum PI location, (Robin's Nest?). He has given me pics of it and location info. It is on the coast, good for heli, float and ship, so a good match. It would be fun to try.

So Mahalo for your thoughts and Aloha.

Doug
Title: Re: Doug's Hawaii
Post by: Doug on March 16, 2017, 10:35:51 AM
Well, problems.  The new PILOT's mesh really messes up many of the locations. I like the mesh, so I'm sticking with it, but will have to alter many locations to make them work.  So if you DO NOT have PILOT's mesh, just download the original "Doug's Hawaii" and it will work with Hawaii PhotoReal Hawaii very well.  I'm now starting work on a "Doug's Hawaii for PILOTs" that will be compatible with the new mesh I've put in. 

If you have the PILOT's mesh and want to follow along, uncheck the old "Doug's Hawaii" in your scenery library, and download and activate the newer "Doug's Hawaii for PILOTs".  I'm going to first go into and delete things that just don't work, then I'll start re-construction on those new ones. This will not be a pretty process, so only the brave should follow along.

This is what keeps our "hobby" interesting ... one step forward, two steps back. :-)

Doug
Title: Re: Doug's Hawaii
Post by: spud on March 16, 2017, 11:45:06 AM
Doug,
just to be certain when you are modifiying Doug's Hawaii for "PILOTS" are we talking about the the PILOTS 2010 FTX Compatible MESH?
A lot of folks are using the 2010 'Ultra' MESH and that could be a bit different than the 'compatable' version used for ORBX scenery.
Title: Re: Doug's Hawaii
Post by: Doug on March 16, 2017, 11:46:21 AM
Absolutely Correct Spud.  There are too many problems with the Ultra for the Pipeline, etc. So I'm sticking with this one for this project.  Thank you for the clarification!

Doug
Title: Re: Doug's Hawaii
Post by: spud on March 16, 2017, 11:49:34 AM
Doug,
a phrase for OZ comes to mind:

"Good Onya Mate!"
 8)
Title: Re: Doug's Hawaii
Post by: Doug on March 16, 2017, 12:02:23 PM
:-)  Isn't it amazing we get everything working perfectly, then we have to just make it better (adding a mesh) and all hell breaks loose and we start over! :-)  I think there must be a "circle" for flight simmers in Dante's Inferno.

What I'm finding, so far, the Pilots mesh affected the water as well as the land. What I've done is add a large AB Flatten to the areas ... and it fixed the water and the local terrain, so very few changes were necessary (a few bushes, etc). If this keeps up, then it is possible we could have a SINGLE download ... these flattens seem to be handling the problem so far.  If that's the case, the flattens will work in the original too. (Maybe???)

Doug
Title: Re: Doug's Hawaii
Post by: spud on March 16, 2017, 12:28:51 PM
Doug,
awhile back I was flying Hawaii and had an anomaly at one location but never got around to asking you about it.  I'm going to 'redo' Hawaii and will report any problems I see using the 2010 Compatible MESH and North American LC (and the rest of ORBX stuff)
Title: Re: Doug's Hawaii
Post by: stiletto2 on March 16, 2017, 02:25:55 PM

....... Putting in Kawaii right now from "lockonfiles.com" ...
Doug


Hey Doug,

I think "kawaii" refers to a quality of "cuteness in Japanese culture.  Think you probably meant  "Kauai" the Hawaiian island.  Since you have been to Hawaii so often, I am guessing that spell checker might have got ya!   ;D

Rod
Title: Re: Doug's Hawaii
Post by: Doug on March 16, 2017, 04:43:02 PM
There's about a dozen ways to spell all those...the missionaries used dif spell checkers I think?? :-)

D
Title: Re: Doug's Hawaii
Post by: stiletto2 on March 16, 2017, 05:05:42 PM
:)
Title: Re: Doug's Hawaii
Post by: spud on March 16, 2017, 06:43:15 PM
When your 'wiggleing' and shaking' doing the Hula is hard to spell and chew gum at the same time.
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 16, 2017, 06:59:27 PM
 8)  I thought that was the Hokey Pokey ?  Just downloaded The_Hawaiian_Island_Kauai-Ironhand thanks for the clue where to find it. So far I'm not seeing elevation anomalies.
 LOL
 Sue
Title: Re: Doug's Hawaii
Post by: Doug on March 16, 2017, 07:33:20 PM
You will if you have the FTX free airplane pack, otherwise it is ok.

Doug
Title: Re: Doug's Hawaii
Post by: jsapair on March 16, 2017, 11:54:43 PM
You put your right foot in...I do have the FTX Freeware Pack, but haven't grabbed the Doug's Hawaii package as of yet. Is there a fix, like maybe an AEC correction in the FTX Configuration tool?

jsapair
Title: Re: Doug's Hawaii
Post by: Doug on March 17, 2017, 01:55:49 PM
Update on Doug's Hawaii PhotoReal Plus for PILOTs FTX Compat Mesh

The new package is ready.  This is for people who have the PILOTs FTX Compat Mesh. You can download the new zip file at the Escape from Misty Moorings page. (Be sure to turn off the previous Doug's Hawaii if you had it loaded).

I've added Nawiliwili (Kauai). This is the port the cruise ships come into at Nawiliwili. There is fuel at the Misty's pier and at the Brad's BBQ pier.  The way point is HI013.

Enjoy
Doug

Update: 0700 EST 03.17.2017 -  There were some large waves/water climbing the cliffs on the airport side of the channel coming into Nawiliwili. I did a flatten for most of the area and fixed that problem. Also put night lighting into the dock areas.

If anyone is using PhotoReal Plus Hawaii and has the Ultimate Mesh, I'd be interested to see how it looks. What I found was the problems I was encountering were mostly handled with a flatten for that area. So I'm betting most of these will look fine regardless of mesh. The only one in real doubt is Kaumalapau Port, Lana'i This is an interesting place because the "land" flows down onto the dock area (this really happens), So there is some mesh involved in that structure which could alter this location. The others should be fine.

We had some major elevation issues at Hana. I was trying to put flat land under the flying hotels that are showing on the mountain there. I did an "exclude autogen" and got rid of the hotels, then took the mountain back to its original shape. Also did a 78 point "AB Flatten" to bring the water down off the shoreline. So this are too, may now work for all mesh kinds.

Let us know what you see.

Doug
Title: Re: Doug's Hawaii
Post by: Doug on March 18, 2017, 11:10:42 AM
Twitch Video for Nawiliwili (Kauai)

Here is a video on TWITCH that depicts a landing at Nawiliwili and a slew look-around at the scenery I put in there. The base scenery is LockOnFiles.com's Kauai.

https://www.twitch.tv/videos/129514297 (https://www.twitch.tv/videos/129514297)

Doug
Title: Re: Doug's Hawaii
Post by: jeff3163 on March 18, 2017, 11:32:01 AM
Twitch Video for Nawiliwili (Kauai)

Here is a video on TWITCH that depicts a landing at Nawiliwili and a slew look-around at the scenery I put in there. The base scenery is LockOnFiles.com's Kauai.

https://www.twitch.tv/videos/129514297 (https://www.twitch.tv/videos/129514297)

Doug

Hi Doug,
     The video doesn't play for me.  It says "Media resource not supported" or something like that.  Is it just me?  Also it freezes up my browser (Chrome).
Title: Re: Doug's Hawaii
Post by: ualani on March 18, 2017, 11:47:48 AM
Works just fine for me. Chrome also.
Title: Re: Doug's Hawaii
Post by: Doug on March 18, 2017, 12:11:23 PM
Working here OK, Jeff.  I had that happen a week ago, next time I tried it, it worked. (Maybe they got the name "Twitch" correct? :-)
Title: Re: Doug's Hawaii
Post by: jeff3163 on March 18, 2017, 03:52:18 PM
Google is my friend.  I found out that clearing my browser cache fixed the problem.  I am watching the video now.  Looks great so far, but video replay is choppy as twitch tries to deliver to my system.  Such is my life on Frontier Communications + Twitch.  :o   ;)
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 18, 2017, 06:05:29 PM
 8)  wow, nice video, got to get this one too. Loving the get away to Hawaii !
 Thanks
 Sue
Title: Re: Doug's Hawaii
Post by: jsapair on March 18, 2017, 11:02:22 PM
The video in slew keeps playing for me. The audio gets chopped off ...but I get the gist of it. Nice job on the demo.

When you mentioned a dangerous place to swim, my kids were in Kauai and they emailed me and said they just went for a midnight ocean swim. YOU WHAT???? That's when the sharks come into shore to feed on bait fish, you dummies!!!!

jsapair
Title: Re: Doug's Hawaii
Post by: spud on March 19, 2017, 09:09:27 AM
jspair,
midnight swim was probably the only way they could swim sans bathing suits! 
I'm not the only one gittin' old!!!!
 :D ;) :)
Title: Re: Doug's Hawaii
Post by: Doug on March 19, 2017, 09:25:22 AM
At the water's edge, the beach is slanted about 30 degrees. You are ankle deep, take 5 steps forward and you are over your head. Add a windy day to that, and the surf makes a very dangerous situation. The last time we were there there was almost no wind ... and a beautiful place to swim. The real treat is "Duke's" restaurant. If you get to the big HI, don't miss it. There are several of them on the islands.   In 121, you can see the lighthouse on the point and the "south reef" (large artificial, rock breakwater.

Doug



Title: Re: Doug's Hawaii
Post by: Doug on March 19, 2017, 10:09:32 PM
Magnum PI's - Makai Pier and Robin's Nest

Thanks to a suggestion by a friend on TWITCH (Marc - WurstFingerGaming), I've put in the exact locations for the Makai Research Pier where "TC" from Magnum PI kept his helicopter and the beautiful "Robin's Nest", a gated mansion on Waimanalo Beach. These are waypoints HI014 and HI015.  They are only included in the "Doug's Hawaii for PILOTs" zip file for now.  Hope you enjoy them.

Doug

Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 19, 2017, 11:56:37 PM
 I'm missing a helipad. FSX FSGX 2010 mesh . Orb X settings.

(http://www.fsfiles.org/flightsimshotsv2/images/2017/03/20/2017-3-19_20-49-27-662.jpg)

(http://www.fsfiles.org/flightsimshotsv2/images/2017/03/20/2017-3-19_20-48-29-972.jpg)
Title: Re: Doug's Hawaii
Post by: Doug on March 20, 2017, 08:05:58 AM
Sue, You are missing all of the concrete understructure for this. It all sits on a concrete pier.  Many other objects missing. There is no pier for the yellow float plane. It almost looks like you are missing some library objects.  The next question is why. I just re-downloaded what I have up on the server, and it comes out fine. Maybe a visit to the Object Library Tester?  Here's what I'm seeing at Makai.

Doug

UPDATE: I just ran a check ride on this new scenery. You can see it at: https://www.twitch.tv/videos/129980326 (https://www.twitch.tv/videos/129980326).

Couple of things to "tweak" .. a floating reef, and need a hardened object so you can park at the reef. But mostly looks pretty good.
Title: Re: Doug's Hawaii
Post by: nbrich1 on March 20, 2017, 01:39:44 PM
Just about have everything installed to fly "Doug's Hawaii"!. Nice job Doug. Next time you see me, I might be dawning a Hawaiian tan and just maybe might meet you at a nice little "munch" place on the Lahaina strip for lunch and some cheers. (I need a bit of a break from the winter weather up north!)

Norm
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 20, 2017, 05:39:20 PM
 8)  DOH !   yeah, put Hawaii In FSX SE. Libraries are in P3D.  ( mumble, mumble , stupid old broad, mumble )
  Thanks
 Sue
Title: Re: Doug's Hawaii
Post by: Doug on March 20, 2017, 07:09:27 PM
Sue...you are gonna' LOVE having a helipad there. Water landings in those birds are noisy!:-)  you should spend an afternoon watching me screw up a hundred things to try to make it work, talk about NOISE!

Doug

Ps...try the Hawaii flights at dusk. I've put a lot of lighting into them with Steve's new lights.
Title: Re: Doug's Hawaii
Post by: Doug on March 20, 2017, 09:04:34 PM
Sue, is this what you are seeing at Robin's Nest?  Marc (on Twitch with me) missing the reefs to the left and right of the stairway. Are yours there like in this pic?

Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 20, 2017, 09:05:29 PM
 8)  I have installed  RTMM Required Object LibrariesFSXP3D Part II_02.25.2017  four times and  I can't get #8 in the scenery tester to show. I'm at my wits end.  Everything else shows. (except for the orange smoke and I know about that)  HALP! um Help ?
 Sue
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 20, 2017, 09:22:40 PM
Latest shots much better.

(http://www.fsfiles.org/flightsimshotsv2/images/2017/03/20/2017-3-20_18-17-27-757.jpg)

(http://www.fsfiles.org/flightsimshotsv2/images/2017/03/20/2017-3-20_18-18-46-768.jpg)
Title: Re: Doug's Hawaii
Post by: ualani on March 20, 2017, 09:39:40 PM
Doug,
What does IS3 identify those reef objects next to the stairway as being? Object/library/GUID?
Title: Re: Doug's Hawaii
Post by: Doug on March 20, 2017, 09:49:56 PM
Steve it is named "exposed reef" and is in the FSXP3D FC Object Library.bgl

Marc see's "some" of them, but Sue isn't seeing any of them.  (Look closely at Sue's screenshot), see the water climbing up the sea wall? That is what I am "hiding" with the "exposed reef" object.

Doug

Jeff ... if you are reading this, do you see the reef objects?
Title: Re: Doug's Hawaii
Post by: ualani on March 20, 2017, 10:08:47 PM
Doug,
Hate to tell you this but that object isn't in that library. In the Part II library/scenery file there's a FSXP3D FC Object Library.txt that lists that object as being there (incorrectly), but it isn't in the library. I did a system search for the GUID it defines in the txt. file for the reef object, but it doesn't show up on my system. Do you have a really old FC object library on your system?
Title: Re: Doug's Hawaii
Post by: Doug on March 20, 2017, 10:11:23 PM
I shouldn't Steve ... I got rid of all the old stuff when we did the new libraries. That is a great object, it can be used for many things and looks more realistic than the boulders. Marc is seeing it now and then, but it disappears when he gets close and the mesh settings 10 and 1 affect it.

I'm open to suggestions ... I could always put rocks in there.

Doug
Title: Re: Doug's Hawaii
Post by: ualani on March 20, 2017, 10:33:58 PM
What's the GUID of that object? I'm thinking the FC object Library.txt file is all screwed up.
Title: Re: Doug's Hawaii
Post by: Doug on March 20, 2017, 10:36:03 PM
Not sure how to find the guild number from IS3, been trying, don't see it.

But in the MEANTIME :-)  If folks will re-download Doug's Hawaii for PILOTs (as of 15 minutes ago 10:15 pm EST), the reefs are gone and replaced with boulders and it doesn't look too bad. So we've solved "that" part of the problem, the scenery should work for everyone.

But I'd like to pursue the reef problem.  Hanging it up for tonight, back in the am.

Doug
Title: Re: Doug's Hawaii
Post by: ualani on March 20, 2017, 10:50:47 PM
OK...ignore what I said about it not being in that library. I loaded the FSXP3D FC Object Library into MCX and the model names in MCX don't match the model names in the library. (Clear as mud, right?) Everything is OK with that object, it exists in the library. Forget what I said about it in my posts above.

BTW, to find out what the GUID of an object is in IS3, click on the "?" on the IS3 menu bar and open the "About" list. Then scroll through the list and find the object you want to match the GUID to. The GUID is listed right next to your object.

Can't help you regarding the appearing/disappearing object issue when you change the mesh settings.
Title: Re: Doug's Hawaii
Post by: jeff3163 on March 21, 2017, 12:43:41 AM
Steve it is named "exposed reef" and is in the FSXP3D FC Object Library.bgl

Marc see's "some" of them, but Sue isn't seeing any of them.  (Look closely at Sue's screenshot), see the water climbing up the sea wall? That is what I am "hiding" with the "exposed reef" object.

Doug

Jeff ... if you are reading this, do you see the reef objects?

This is what I see ...

(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/2017/Prepar3D%202017-03-20%2021-37-31-48.png~original)


(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/2017/Prepar3D%202017-03-20%2021-48-47-17.png~original)
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 21, 2017, 01:21:51 AM
 8) Whiskey Tango Foxtrot. Before I didn't have reefs. Now I don't have boulders. I still love the scenery !

(http://www.fsfiles.org/flightsimshotsv2/images/2017/03/20/2017-3-20_22-15-25-840.jpg)
(http://www.fsfiles.org/flightsimshotsv2/images/2017/03/20/2017-3-20_22-14-17-837.jpg)
Title: Re: Doug's Hawaii
Post by: nbrich1 on March 21, 2017, 06:42:46 AM
I'm in Hawaii.. finally after all these years I finally get to go (or at least fly) in Hawaii (thanks guys)! Even if it in my own virtual head & airspace! I have a Magnum heli pad and fancy lightening and some nice waves and surf and even reefs!! Started a quick explore last night on O'ahu: A tour of the island - Pearl of course, Doug's Honolulu SPB, Robin's Nest, Makai etc: very pretty scenery. Will do a re-fly of this today and just maybe might remember to take my diga camera! (And Doug's new file in so will check for boulders..lol).

Nice change from snow and sleet!. lol.
Norm
Title: Re: Doug's Hawaii
Post by: aurel on March 21, 2017, 07:03:30 AM
Hey everybody, just registered to chime in…

The problem I had with the reef was, I think, that I turned all scenery settings to 11 to take a few screenshots for Doug. That included the mesh resolution, which ended up being on 1m instead of the obligatory 5m, and that made the reefs disappear when I got close to them.

I'm having a bit of trouble understanding what the issue with the meshes is. Here is what I think I know: :)


I don't understand what makes the PILOT's mesh special. My theory is that basically everybody using the Hawaiian Photoreal Scenery who did all the installation steps (including applying the three patches) should be using the same meshes for the islands — the ones included with HPS.

Those meshes probably only cover the islands individually (not the whole island chain with the ocean in between), that might explain why there are water anomalies around the islands when combined with other add-on meshes. It wouldn't explain different elevation on the islands, though, except for Kaua'i, which isn't part of the Hawaiian Photo Scenery. (I did not check whether the lockonfiles version of Kaua'i comes with its own mesh.)

For reference, "my Hawaii" consists of Doug's Hawaii, Hawaiian Photoreal Scenery (Plus, with all three patches applied), Hawaii XG (Waikiki beach), Hawaiian Airports 1-3, OrbX Vector (messes up the coastline in some places, but puts (hidden) roads "under" the photo scenery that allow for road traffic to be shown).

I disable OrbX Free Airports NA pack when going to Hawaii, because it causes a range of minor compatibility issues for me. I also disable Global and OpenLC because I don't think I get any benefit from these products around Hawaii.
I also own the three airport packages from FSDreamTeam, but I disabled all of them, because they caused major compatibility issues, performance issues and stability issues for me (my P3D is a delicate creature and it's easy to push it over the edge).

Marc (Wurst on Twitch)
Title: Re: Doug's Hawaii
Post by: ualani on March 21, 2017, 07:09:45 AM
No reef, no boulders, no #8 or orange smoke in your scenery tester = problem in your scenery library installation somewhere.

Do a system search for:
8632e963-bd61-4c79-8e28-e4e6d02edde2 (The GUID for the exposed reef)

If you can't find it then you're missing something.

Title: Re: Doug's Hawaii
Post by: stiletto2 on March 21, 2017, 07:54:07 AM
Hi Steve,

Do you mean a system search for a GUID number?   You can search for the library that the object is in but I don't think you can do a direct system search for a GUID number as it would not be exposed in any file names.

If a search for  FSXP3D FC Object Library.bgl turns up positive then, by definition the object should be there unless there is something very odd taking place...

Rod
Title: Re: Doug's Hawaii
Post by: ualani on March 21, 2017, 08:19:49 AM
Your're right and I posted that in haste using my developer's mindset. Instead I should have said that she should do a search for FSXP3D FC Object Library.bgl as well. My mistake.
Title: Re: Doug's Hawaii
Post by: Doug on March 21, 2017, 08:48:37 AM
Marc, thanks for that discussion on mesh. I know I have a lot to learn about it. The one statement you made that sometimes we literally can push things beyond the limit just might be true for this one.  Jeff and I seem to be tracking pretty closely.

I have Hawaii Photoreal Plus, with all three patches. I have open LC for North America. I'm using PILOTs mesh forNorth America. I have FTX Planes, but all Hawaii airports disabled, and I use the Hawaiian airports package from Hawaii Photoreal. I have the Kuaii addon and the Hawaii XG (Honolulu) additions. I'm  running Global base and vector. Maybe it is at the limit? :-)

For my scenery library placement, PILOTs mesh is installed where it installs itself,  same for landclass and vector. I put all my Hawaii Photoreal just below the Misty sceneries. The extras for Hawaii, Kauai and Hawaii XG are above Hawaii Photoreal and below the Misty sceneries.

The photoreal adds interesting problems. At 1200 feet and up, the scenery detail is amazing...every house and tree! Below that it is like landing in a 2 dimensional photograph. Many objects load fine on top of it and it helps with authentic object placement....you know exactly the size and placement of objects. The Makai pier is very clear in photoreal, I just laid objects over it. But if you try to build a road or a path, or add a grass polygon, they do not appear, they are under the photoreal layer. Adding a runway cannot be done unless you lay concrete slabs over the photoreal (Lono Harbor).

The biggest problem I see is the water "running up" the shoreline. From 1200 feet it is not so bad, but at ground level where you are placing a scenery location, it is awful. What I'm doing for thise us putting In a "water flatten." (AB Flatten). I use SBuildX and make a polygon right at the water's edge...some shitelines  I've done have over a hundred points. Then I extend that polygon a mile or so out into the water. When in, the water is flat around all those shorelines edges. The longest one was the shoreline from the Kauai airport lighthouse all the way back to and inside the bay where the Marriot us. That polygon stops on the right side if the Mariott beach. The difference is worth the time it took, about 130 polygon points.

I'm purposely trying to stay away from the actual land masses...different meshes cause different problems, so I'm trying not to put in a lot of land flattens. Bottom line, scenery development in Hawaii is like painting in a different medium, Watercolor vs acrylics.

What I'm enjoying about this is I'm learning new things. New problems and new tools to use. Again, this project is sort of outside RTMM, something I am enjoying doing and just sharing. It is very complex to get it all running correctly...and some people should skip past this one. The challenges it poses are half the fun for me. The water up the sea wall at Robin's Nest.  There is a land flatten there to level off the property. There is also a water flatten for that whole shoreline...they don't match up. So I use the reef or the boulders to cover the problem. "Solving" the problem is what makes it fun.

So if you want to play with this one, be ready to run into different kinds of installation problems...it isn't easy. Watching my videos in Twitch may be all you need!  :-). 

Doug
Title: Re: Doug's Hawaii
Post by: Doug on March 21, 2017, 09:58:16 AM
Here's a pic of Robin's Nest with the boulders ... this is what you should be seeing.

On the installation table I put my installation setup.  I'm thinking if people want to do this like I do, that's how. Otherwise different meshes, and different additions will look different.  I did list also the FTX airports that I disabled with ".off".

Zeus and Apollo are at the doorway of the mansion now.  No other changes on this anticipated.

Doug
Title: Re: Doug's Hawaii
Post by: spud on March 21, 2017, 10:31:25 AM
OrangeSmoke is an effect Sue, not a scenery object.  It was provided in a Libary download but you needed to move it to the effects folder of FSX.
zip attached.
 8)
Title: Re: Doug's Hawaii
Post by: ualani on March 21, 2017, 11:21:55 AM
Yes it's an effect, but it isn't quite that simple. The fx_OrangeSmoke.fx effect was attached to a model (a little tiny torch-like looking thing) when it was created and then incorporated in a library.bgl, which in turn allows it to be placed in scenery by the scenery developer. Without the having the the library that contains the little torchy thing you won't see it and fx_OrangeSmoke.fx would be useless. This is how all of the smoke effects are added to objects and why you see them.
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 21, 2017, 11:59:47 AM
FSXP3D FC Object Library.bgl  is there. fx_OrangeSmoke.fx was not. If you recall the smoke was left out of the PAVD BWEP, according to a post... 
 What is #8- A small gray building, an old-wood sided inn and a white two-story house with red roof only found with an installation of RTMM Object LibraryFSXP3D from Part II of the RTMM Required Object LibrariesFSXP3D ?
Title: Re: Doug's Hawaii
Post by: ualani on March 21, 2017, 01:06:51 PM
The orange smoke object may have been left out of PAVD BWEP which is inmaterial regarding this discussion. It's in on of one of the RTMM required libraries, so if you have all of them, and they're properly installed, then you will have the orange smoke. I'll have to track down those 2 objects that you're not seeing in the scenery tester and see what specific bgls within the library that they're in. Until later....

OK, now it's later...

The smaller, grey building is in RTMM Required Libraries Part II\RTMM Object LibraryFSXP3D\Scenery\FSXP3D SDT_Object_Library_3.bgl

The larger, white building is in RTMM Required Libraries Part II\RTMM Object LibraryFSXP3D\Scenery\FSXP3D HC_RPJ_Bldgs.bgl

Look to see if you have those 2 bgl's.

FWIW, the orange smoke object is in RTMM Medical and APP Libraries FSXP3D 1-6-17\Scenery\FSXP3D WH_Medical_SW.BGL
Title: Re: Doug's Hawaii
Post by: Doug on March 21, 2017, 09:10:55 PM
For those of you who have waded through the installation successfully, I'm going to add a new treat for you. As I've mentioned, "building" onto the Photoreal, with mesh differences, etc is  pretty challenging. But what we have with Hawaii PhotoReal Plus is an amazing rendition of Hawaii from a low altitude of 2000 feet. The detail is amazing!  So I'm adding PhotoReal waypoints or "Tours" as I call them on the web page.  Want to fly over the Polynesian Cultural Center? Put a way point of "HI053" into your GPS and you can take off from any of the airports and use the gps to take you to the target. From the air, you will see the target fairly well. 

This gives the guys with "wheels" a chance to have some fun ... they don't need water to land ... because you don't land, you just fly over it and head for another airport for landing.

This is a lot of fun because it isn't flying you "around the coast" ... you are crossing the islands from different directions and you get to see things you would normally miss.

So there is now a "tour" section and a new way points table. I've only got a few in there, but you can see where I'm going.   I may still build some scenery locations, but I'm not convinced we need a lot more, now we just need to fly and explore.

If you have a favorite place in Hawaii, let me know. If it shows well on the PhotoReal, I'll make a waypoint for it so you can fly to it.

I'm also thinking of dropping "Doug's Hawaii" zip ... I just don't want to get into keeping up two of them. So I may make some people angry, but I'll be going with the "Doug's Hawaii for PILOTs" ....using that mesh and Hawaii PhotoReal Plus.   Let me know your thoughts on this.

Doug
Title: Re: Doug's Hawaii
Post by: jsapair on March 21, 2017, 09:35:37 PM
Doug, I can appreciate your angst in narrowing your new scenery project to one particular mesh product. But, who said, You can please some of the people some of the time, but not all of the people all of the time? Either Bob Dylan or Abe Lincoln...or both. Anyway, rest easy. You can't please everybody. If Pilot's 2010 is the most popular platform out there (that's what I have for FWIW) then so be it. You're doing groundbreaking work on this project IMHO. Keep up the good fight.

jsapair
Title: Re: Doug's Hawaii
Post by: spud on March 22, 2017, 10:07:57 AM
If you are going to install MESH for FSX, and are a serious FTX/ORBX user as well, the MESH that ORBX uses to develop their scenery, and that is the scenery RTMM uses as a base for all its scenery is:

PILOT'S - FS Global 2010 FTX Compatible

I have friends who opted for the "ULTRA" version of PILOT'S MESH who do not report any issues but that is not written is stone.

If your using another 3rd party MESH then possible elevation issues can be a problem.  To try to develop RTMM scenery to be compatible for different MESH programs is just not feasible so to enjoy the various projects like the Hawaiian scenery the recommended MESH is the one we use.
 8)
Title: Re: Doug's Hawaii
Post by: Doug on March 22, 2017, 10:48:52 AM
Update on Doug's Hawaii ....

Adding scenery to PhotoReal is difficult. Many people have free scenery locations you can add, and I could easily conflict with other things you may be adding. Since we can get into a lot of difficulty with mesh problems, etc. I'm going to focus the page now on FLYING Hawaii rather than building scenery for it.  (If there is some special place you want, we'll look into it).

The good news is with the Hawaii PhotoReal (especially the PLUS version), the detail on the ground is so good that a "flyover" at 1200 feet above terrain will give you a good view of the objects on the ground.  There are hundreds of sites in Hawaii to visit and see. So I'm initializing the Doug's Hawaii Tours section of the web page. These are all FLY-OVER (no landings intended). Each will have a way point so you can put it into your GPS and fly to it. Each will have "reference material" (Mostly from Google or Wikipedia) so you can learn more about the object of the site tour.

The best way to fly these is choose one, then choose an airport to leave from and land at. Put the way point into your GPS and fly to the "site."  Most flights and tours in Hawaii are around the coastal areas, so many people miss what is in the interior of the islands. With the way points, you won't be following the coast (unless you want to). You just zig and zag or go direct to the GPS way point.  You will see a lot more of Hawaii with this method of flying...and the PhotoReal is breathtaking!

I've pulled the way points out of the scenery packages for Doug's Hawaii and Doug's Hawaii for PILOTs. They are now in a separate zip that you can download and install (just like a scenery location). I'll be adding many things to the TOUR section of the page, and the way points list will grow. The way points for the locations I've constructed are still active, but are now located in the Doug's Hawaii Waypoints folder, not the scenery folders as before.  All "tour" way points start with the word "tour" the location way points start with the name. So if you don't have any of Doug's Hawaii installed and just want to fly to way points, now you can.

In summary, if you do not download any of the Doug's Hawaii locations, and only have P3D or FSX, the TOURS will still work for you. If you get the PhotoReal package (original or PLUS), this will be GREATLY enhanced.  But now we have a means for all comers to enjoy flying Hawaii.

If you already have downloaded anything from Doug's Hawaii ... DELETE it. Re-download what you want from the Download Table ... (DO NOT OVERWRITE or you will have DUPLICATES).

I'm going to keep both Doug's Hawaii and Doug's Hawaii for PILOTs, but will only update them rarely.  All I have done to them is taken out the way points and added an object for the Arizona Memorial that Steve Weinkamer graciously tracked down and fixed up for us. (This object is not included in the PhotoReal, so I've added it on top so you can see it).

Sorry about the confusion, but this is typical for a new web page ... it starts complicated, then finds the easy way to work for everybody ... we're getting there.

I think you will be very pleased with the "fly-over" TOURs.  As you can see in the attached picture of the Polynesian Cultural Center ... the detail is better than we could ever "build" with objects. The TOURs will be a great way to see things in Hawaii from an aircraft.

Doug


Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 22, 2017, 06:07:02 PM
The smaller, grey building is in RTMM Required Libraries Part II\RTMM Object LibraryFSXP3D\Scenery\FSXP3D SDT_Object_Library_3.bgl

The larger, white building is in RTMM Required Libraries Part II\RTMM Object LibraryFSXP3D\Scenery\FSXP3D HC_RPJ_Bldgs.bgl

Have both but they don't show  at PANT. Orange smoke fixed. Will re install Part II again, only thing I can think to try. Have been deleting entire  RTMM Object LibraryFSXP3D\Scenery\    scenery folder, and copying new one over, don't see why it doesn't work.  Could it be because I don't have PNW and SAK  in this install ? Have OrbX on other sims - FSX box and P3D.  FSX SE is everybody else's scenery . Would Ultimate Alaska X cause this ?



 Later here too- replaced entire RTMM Object LibraryFSXP3D\Scenery folder. No change.
Title: Re: Doug's Hawaii
Post by: Doug on March 24, 2017, 01:06:43 PM
New Waypoints - Doug's Hawaii Tours

I'm putting waypoints in for many of the "tourist" places to see if you visit Hawaii.  With the PhotoReal, most of these can be easily found.  But for many of them, like the Makapuu Light House, it is just a white "splotch" ... when you put the Hawaii Waypoints into your scenery library, many of these get "fixed."  In this case, there is a little lighthouse at that spot now that pretty closely resembles the real thing.

Most of these are "fly-over" sceneries ... not meant to be "landed at."  But occasionally you may want to drop down and explore a little. The Nuuanu Pali State Wayside Park is one to "pause" and take a good look at with your slew. If you go to the overlook and go to the railing and look over, you will be amazed at the site. I've stood by that railing and remember it well ... the view is breathtaking. This is where King Kamehameha's trapped the opposing army. Rather than surrender, they jumped off this cliff and all died. When you see the cliff and know the story, it will give you a chill.   Put waypoint HI058 into your GPS and go look for it. It is a difficult one to find, but you'll enjoy it.

Go to the "Escape From Misty Moorings" page and click on the "Hawaii Tours" in the index and it will take you to the waypoints.  I'm going to do a few more for Oahu, then move on to the other islands. If you have a favorite, let me know.
Title: Re: Doug's Hawaii
Post by: nbrich1 on March 24, 2017, 02:31:20 PM
Made it into Hawaii.. Lots of fuel and so far did some exploring around the Islands of Kauai and O'ahu.. pretty.. (Did the overhead then switched over to a cruiser on O'ahu to explore the shores and of course "Pearl": very low and slow! (the boat got me back into the boating frame of mind for our Canuckian summer if it ever comes!). Off to Moloka'i next!. Nice job Doug.

Norm
Title: Re: Doug's Hawaii
Post by: nbrich1 on March 24, 2017, 04:05:57 PM
Even killer whales out here!!!.. Sited directly west of the shoal at HI002 Lona Harbor (Moloka'i). Beware when swimming. (If you're gonna swim, use the protected section in Lona Harbor.
Title: Re: Doug's Hawaii
Post by: Doug on March 24, 2017, 04:16:18 PM
Oh yeah, watch out for the whales! :-)  If you want a pretty boat ride (and actually a sort of real one), go to the Hawaii Tour section of the Escape from Misty Moorings page and select the Na Pali waypoint. (You need to download the latest "Doug's Hawaii Waypoints" folder and have it installed. But the cliffs are almost as impressive in the sim as they are in real life. Travel close to the shore to look at the little beaches. And do it at sunset ... that is the last stop on the Norwegian Cruise Lines tour. The ship stops off the coast there at supper time and they play "Over the Rainbow" ... sung by IZ. An amazing moment.

Doug
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 25, 2017, 01:35:42 AM
Ok, I'm confused. The Doug's Hawaii With FTX mesh says 3-24-17. When I try to download the zip, I get 3-20-17.  Is there a new file ?
Thanks
 Sue
Title: Re: Doug's Hawaii
Post by: Doug on March 25, 2017, 08:29:31 AM
I deleted all the files on the server and replaced them with the new files. Something was hanging up on me. I think it is now all correct. I haven't made any changes but the download and the file are both 3/25 now. Thank you Sue.

Doug
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 25, 2017, 05:44:14 PM
 8) Thanks Doug!
Title: Re: Doug's Hawaii
Post by: spud on March 26, 2017, 12:33:13 PM
Sue,
of course the proper proceedure is to stare intently at the monitor, lean in close put your index finger to your lips and vigorously move it up and down while humming softly (babababababababa!)
 8)
Title: Re: Doug's Hawaii
Post by: Doug on March 26, 2017, 02:08:20 PM
OK, changes on the Escape from Misty Moorings page ... I got a new partner!  Brad!!!!  So he will be making some little scenery locations for the islands.  I've got about all of them I want to put in in the "Doug's Hawaii for PILOTs. But you'll (soon) find a new scenery download zip for "Brad's Hawaii".  We are going to keep these SINGLE download zips instead of a download for each entry.

To get your files up to date with the changes ...

yesterday I had put Brad's first location (Misty Air Charter at Lahaina) into the Doug's Hawaii for Pilots. Brad said he would enjoy his own section ... so I took that out and put it into the first "Brad's Hawaii" zip file.  So be sure you get the latest Doug's Hawaii for Pilots and DELETE the old and REPLACE it with the new so the "misty cargo.bgl" won't be in there twice when you download "Brad's Hawaii".

I've redone the sections on the web page .. the new Page Index at the top pretty well explains it. Bear with Brad and I as we get things "settled down".  This new package is different from RTMM in many ways ... the "palette" we are working with isn't blank P3D or FSX ... it's a PhotoReal base with built in mesh, so it can be different for us.

I'll continue to work on the Hawaii Air Tours.  If you have not tried these, you should.  They are a lot of fun and without "autoroutes" you can just pick a waypoint and fly ACROSS the island or to anywhere you like. We aren't using "routes" on these, just waypoints. You can see all the waypoints on the new Waypoints table on the page ... you will see some for Doug's Hawaii, Brad's Hawaii and for the Hawaiian Air Tours.

"Hang loose!"

Doug
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 26, 2017, 06:17:03 PM
 8) Spud, I mastered that procedure years a go. Will apply as needed to RTMM install!
 LOL
 Sue
Title: Re: Doug's Hawaii
Post by: spud on March 28, 2017, 03:14:03 PM
Just a heads up that I had missed the first 4 times I installed the Hawaii Photoreal Plus scenery. (Yeah I've had to repeat and much more)  there is a caution in the Readme PDF of Molokini that it is important to place Molokini above the Maui entry in your Scenery Library.
I was dutifully putting them in the order shown in the download page by volume number.  Simple case of
RTFM2

Never too old ::) to learn.
 8)
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 28, 2017, 05:06:47 PM
 8) Do you mean Molokai ?
Title: Re: Doug's Hawaii
Post by: spud on March 28, 2017, 07:36:50 PM
Nada,
Sue here is a cut n' paste of part of the readme file that comes with the Molokini v1.0 file.


Molokini v.1.0
Photoreal Scenery for Microsoft Flight Simulator X and Prepar3D, by AveMetal:
INSTALLATION / UNINSTALLATION:
---------------------------------------
- Unzip and add the scenery to the simulator Scenery Library (detailed
instructions in: http://www.hawaii-photoreal.com/home/installation/ ).
IMPORTANT: place Molokini v.1.0 above Maui v.0.95 in the Scenery Library.
- Copy the file HPS_waves_splash.fx to your main Flight Simulator X and / or
Prepar 3D / Effects folder.
- Enable 30 cm Texture resolution in the Scenery options of FSX and P3D, and
the Advanced animations in the Graphic options of FSX to appreciate all the
details.
FEATURES AND SCENERY COMPATIBILITY:
-----------------------------------------------
- Photo real high resolution 30 cm/pixel improved textures.
- Photoreal water textures and masks of surrounding coast and coral reefs.
- Designed to work with Ray Taburet´s 10 m mesh.
- Custom AutoGen.
- Custom effects.
- FPS friendly.
http://www.hawaii-photoreal.com/home/features-and-scenery-compatibility
Title: Re: Doug's Hawaii
Post by: Doug on March 28, 2017, 09:58:51 PM
I had missed that, Spud, thank you.  I just finished the way point for Hawaii Tours for Molokini.  This should have been the easiest one ... it took about 3 hours. If you look at yours before you put in the latest Doug's Hawaii Waypoints ... the water is crawling up the sides of the crater all around it.  I've put water flattens all the way around it, preserving the black sand beaches and other shore areas in the process. A lot of work no one will notice ... but at least I know it is "correct."

Doug
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 29, 2017, 04:29:27 AM
 8)  DOH !!  Forgot to download the crater ! Thanks Spud.  ( finger to lips, applying procedure )
 LOL
 Sue
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 29, 2017, 05:46:51 AM
 8)  Turned the wrong way and ended up circumnavigating the island on the way to the crater. It was beautiful, I hadn't flown Maui yet. I really enjoyed the detour !  While sitting at the crater I saw this lovely schooner go by. Had to get a closer look !
(http://www.fsfiles.org/flightsimshotsv2/images/2017/03/29/2017-3-29_2-36-3-106.jpg)
(http://www.fsfiles.org/flightsimshotsv2/images/2017/03/29/2017-3-29_2-37-59-466.jpg)
Title: Re: Doug's Hawaii
Post by: Doug on March 29, 2017, 07:42:43 AM
Sue...see that water climbing the shore? Download and install "Doug's Hawaii Waypoints" and it is all fixed. Compare the shoreline in your pic to mine 2 posts back.

Doug
Title: Re: Doug's Hawaii
Post by: Doug on March 29, 2017, 09:01:49 AM
Here's an example of what you can "do" to the Hawaii Photoreal ... notice the difference in the before and after shot. A couple "flattens" and a couple objects ... and it is a whole new location. I did the shoreline on this one for about 5 miles up and down the coast. So when you come close to it, everything looks ok.  The "changes" here are all in the "Doug's Hawaii Waypoints" file.

Doug
Title: Re: Doug's Hawaii
Post by: Penzoil3 on March 29, 2017, 07:02:14 PM
 8) Got the waypoints installed now, thanks. This is beautiful, Hawaii never looked so good! Loving it !
 Thanks Doug!
 Sue
Title: Re: Doug's Hawaii
Post by: jeff3163 on March 29, 2017, 08:22:40 PM
 8)  Thanks Doug.  It's beautiful!   :)   8)  Much appreciated!   ;)


(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/2017/Prepar3D%202017-03-29%2017-17-00-11.png~original)
Title: Re: Doug's Hawaii
Post by: Doug on March 29, 2017, 08:48:13 PM
Fun to do ... twice as much fun for me if Sue enjoys it and three times as much fun for me when Jeff does too! :-)

I've got Maui pretty well "done". I put in the observatory up on Haleakala with the overlooks ... so that has objects now instead of just photoreal.

Moving on to Hawaii (Big Island) next then Lanai. I don't think there is much to see at Lanai. If anyone can give me a GPS on Oprah's house, I'll put it in ... probably be the only thing to see. Marc and I found the "Ghost Ship" just off the west coast of Lanai tonight, so that's one I can put in.

If any of you "see" something down there in the PhotoReal that needs a waypoint, let me know.

Doug
Title: Re: Doug's Hawaii
Post by: jeff3163 on March 31, 2017, 06:29:52 PM
 :)     ... and now the addition of Kauai.  The default island was in sad shape, and needed much work.  It is well worth the donation given for this beautiful remake.  Here is the Kona Point Lighthouse and landing at Princeville.  Thanks for the lighthouse fix and the coastlines too, Doug.  Great!  8)   ;)

(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/2017/Prepar3D%202017-03-31%2014-51-49-91.png~original)(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/2017/Prepar3D%202017-03-31%2015-03-24-04.png~original)(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/2017/Prepar3D%202017-03-31%2015-04-24-63.png~original)(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/2017/Prepar3D%202017-03-31%2015-06-00-79.png~original)
Title: Re: Doug's Hawaii
Post by: Doug on March 31, 2017, 08:38:49 PM
Working on Niihau and started with the little Lehua Atol.  Again, the water was climbing the shoreline, so I did a flatten all the way around the atol.  This is a beautiful little place to visit. 

Doug
Title: Re: Doug's Hawaii
Post by: Doug on April 01, 2017, 10:36:51 AM
A lot of work has been done on the page. The islands are all now alphabetical in their presentation. Hawaii Tours section all alphabetized and "decorated" Niihau and Lehua atol waypoints and scenery now added.  I'll now start work on Hawaii (The Big Island), and the page should be ready for Prime Time. I finished the water flatten along the coastline at Kīlauea Point ... so now there are about 20 miles of coastline in that area "fixed." 

Side Note: Don't miss a "tour" starting at Princeville HI01 and flying west along the Na Pali coast. The view is spectacular. Watch out for the AI helicopters at Princeville!

Most of the tours are "real". I am going to go back and add "unreal" helipads to many of them so the helicopter people can better enjoy them. The fixed wing people will mostly be doing low/slow fly-overs.

Again, if you know of a tourist attraction that I've missed, let me know we'll put it in for you.

Doug
Title: Re: Doug's Hawaii
Post by: Doug on April 01, 2017, 08:30:38 PM
Page Update and NOTAM of Change

OK, we are "simplifying" the Escape from Misty Moorings Page.  Here now are the "parts"

Intro (Aloha)
Installation
Part 1 Doug's Hawaii
Part 2 Brad's Hawaii
Part 3 Hawaii Tours
Waypoint Table

Notice that the "Doug's Hawaii WayPoints" has changed and now has become "Hawaii Tours" ... you need to DELETE the old Doug's Hawaii WayPoints out of your sim's scenery library and add the new "Hawaii Tours".  Sorry for the inconvenience, but not that the page has developed, this makes sense for the future. The WayPoints table is now at the bottom.

Use the Page Index to quickly go where you want to on this rather large page. At the bottom of all tables you go to, you will have a choice to go to the PAGE INDEX at the top of the page, or if you are in Hawaii Tours, at the bottom of those tables, you can either go to the PAGE INDEX or to the the TOUR index.  So you can use these to quickly jump anywhere on the page.

I'm now going to begin work on Hawaii (The Big Island), that now is labeled as "Under Construction".  I'm also going to be adding (fictional) helipads to many of these so the helo people can have some fun with it too. I'm also going to be adding the major light houses and towers on the coast lines. Steve is making us a special object we can use that will make these "flash" so you can fly them at night too.

I'm not "updating" the original "Doug's Hawaii" ... only the "Doug's Hawaii for Pilots".   We will eventually delete the original Doug's Hawaii. So if you don't have the PhotoReal Plus ... drop Javier a donation and get it, you will NOT be disappointed. The installation is difficult with 3 patches that must be followed TO THE LETTER. And several of us have been through this and we can help you here on the forum.

This whole package is extra effort ... for us, and for you. But the result, if you haven't seen it yet, is truly breath-taking.

Doug
Title: Re: Doug's Hawaii
Post by: Handie on April 02, 2017, 06:51:56 AM
Hello,

There is the same Way Point: HI077 for Kahoolawe Island - US Coast Guard Reservation (Maui) and Club Lanai (Lanai).

Thanks for your great work to Hawaii  :)
Title: Re: Doug's Hawaii
Post by: Doug on April 02, 2017, 08:36:03 AM
Yes, fixed it. Thank you!  Since I'm making multiple changes in a day, I'm going to start putting a GMT time stamp on the update date area for these. I also put a little GMT time converter in the 2nd notam for the installation table.

Keep an eye out for anything you see that is 'off' ... we are still 'beta" on this page ... lots of stuff going on.

Thanks again
Doug
Title: Re: Doug's Hawaii
Post by: Doug on April 04, 2017, 04:39:38 PM
OK, Hawaii Tours is all up to date. Finished Hawaii (Big Island) this afternoon with all waypoints.  All of the islands now have the basics. We may add more to the Hawaii Tours as we find things, but this should be enough to keep people busy! :-)

Doug
Title: Re: Doug's Hawaii
Post by: nbrich1 on April 05, 2017, 07:53:37 AM
Wow lottsa work Doug. Latest is all in and loaded up.. A C185 amphibian just might do the trick in this new scenic vacation location.

Nice job.

Norm
 
Title: Re: Doug's Hawaii
Post by: Doug on April 05, 2017, 09:16:21 AM
I'm going after the lighthouses and waterfalls next.  Check Akaka Falls. I found the trick to putting in the vertical falls without putting boulders at the top. The waterfall object is vertical only. The terrain at a site is usually slanted. So the top of the waterfall is away from the spillover point...there is a gap. In the past, I put boulder objects at the top to fill that gap. But I discovered if I put a flatten at the base of the waterfall's pool, use that lower altitude and, from top down, move the edge of the polygon right under the falls, I get a sheer cliff. Straight down drop, then move the waterfall object against that new cliff and adjust its height, it looks like the water is flowing over the edge...no boulders. My first one is Akaka.

But some of the mist beautiful falls in Hawaii are not vertical. They are slanted running down the side of a mountain. I cannot fix those falls, there's no slanted waterfall object.  But if you see a nearly vertical-drop falls somewhere, let me know and I'll add it.

Off to the lighthouses.
Title: Re: Doug's Hawaii
Post by: spud on April 05, 2017, 11:21:45 AM
Visted Akaka Falls yesterday and for some reason from a distance the falls are showing as a vertical white shaft sticking up out of the canyon.  As I fly closer the shaft drops down into the correct position.  Haven't quite figured out why this happens.

Shot #1 approaching the falls.
Shot #2 point at which the falls drop down into the canyon and appear normal.

 8)
Title: Re: Doug's Hawaii
Post by: Doug on April 05, 2017, 11:23:45 AM
It is a strange object and tough to work with. It will do funny things now and then. Nothing you are doing wrong.  Did you ever notice when flying toward something in the distance the terrain "changes" a little, sort of "adjusts"?  That's what's happening and as the terrain gets more finely tuned as you get closer, things settle down to what they should be.

Doug
Title: Re: Doug's Hawaii
Post by: spud on April 05, 2017, 11:25:16 AM
Kind of my thoughts too.  Nothing to lose sleep over just another FSX anomaly.
 8)
Title: Re: Doug's Hawaii
Post by: spud on April 05, 2017, 11:34:57 AM
Got another small correction.
On Waikoloa Resort Tour info:

This is a fascinating area to fly over with PhotoReal Hawaii Plus. The development of this resort area is beautiful. Notice the arcitecture of the hotels. Recommended flight level 1000 feet.

Position: N19 55.6517 ... N19 55.6517
Way Point: HI092

Long. is incorrect.
Title: Re: Doug's Hawaii
Post by: Doug on April 05, 2017, 03:26:35 PM
Fixed it, thank you.

Spent the day working on the waterfalls at Halawa Valley. Using the new method. One of them was making a column high in the sky at distance (as Spud pointed out), That one had to be fixed by moving the waterfall away from the edge of the flatten and putting a "rock" at the top of it to close the gap. When the terrain "moves" or "adjusts" as you move toward or away from an area, if you have something right on the "edge" ... it can be changed significantly.  I'll work on the Akaka falls next.

This is very time-consuming, but interesting.

UPDATE: just adjusted Akaka Falls ... the column (at distance) is gone.

Doug

Title: Re: Doug's Hawaii
Post by: stiletto2 on April 05, 2017, 04:18:31 PM
Hey Doug,

The fall work looks great....almost wish I flew in Hawaii....almost..... :-\

Rod
Title: Re: Doug's Hawaii
Post by: Doug on April 05, 2017, 04:21:42 PM
Hey Rod, come join us. Just grab the Hawaii PhotoReal Plus (with a little donation) and put her in. When the engine oil turns to molasses, come on down and warm it up!

Doug
Title: Re: Doug's Hawaii
Post by: scanham on April 05, 2017, 08:37:47 PM
What is the link to download Doug's Hawaii?

Sorry,  I did look.
Title: Re: Doug's Hawaii
Post by: Doug on April 05, 2017, 08:40:31 PM
http://return.mistymoorings.com/efmm/index.php

There you go. I need to put a bigger link in the home page. If any questions, just ask.

Doug
Title: Re: Doug's Hawaii
Post by: scanham on April 05, 2017, 10:04:54 PM
Thanks Doug!
Title: Re: Doug's Hawaii
Post by: Doug on April 06, 2017, 08:51:42 AM
Keep us posted Steve. See you in our warmer paradise!

Doug
Title: Re: Doug's Hawaii
Post by: Doug on April 08, 2017, 07:43:50 PM
A funny thing happened on my way to the lighthouse!  I'm used to the ports that the cruise ships go to, so when I was putting in the Kawaihea Lighthouse ... there, behold, was one hell-of-a big port. I'd never seen it before.  Turns out this used to be King Kamehameha's home town.  Early in the as the area was industrialized, this was a beef shipping port for the islands. they grew the beef at a huge ranch not too far from here and shipped the fresh meat to all of the islands. Today it is still a very active port. But all commercial, (nothing much for a tourist to see). So I added this one to Doug's Hawaii for PILOTs. It is in the 04.08.2017 download.

This one is best observed at dusk or dawn, as there is a lot of lighting involved in the location. Click on the picture for more detail.

Doug
Title: Re: Doug's Hawaii
Post by: Doug on April 10, 2017, 03:13:37 PM
I have now finished up with the Big Island (Hawaii). All of the lighthouses and "minor lights" are in the Hawaii Tour. I'll be moving on to Maui next and finish those lighthouses.  These have been fun to put in and to learn about. When I put in the Napo'op'o Light I discovered the Captain Cook Memorial (Maintained by Britain) was about a mile away, so I put in the memorial too.  The coastline in Kealakekua Bay was a "mess."  The water was going half way up the cliffs. I did a water flatten for the whole bay shoreline and it is all "settled down" and looking as it should.  The lighthouses, of course, are mostly on the coastline of the islands, so as you fly around the islands you'll be seeing them on display. Always best to fly at dusk ... Steve's "light" object shows up very well.

Doug

Title: Re: Doug's Hawaii
Post by: Dieter on April 10, 2017, 03:36:00 PM
Everything well done!

Doug,

is it possible to turn off the turning concave mirror (and the light) at the fomer (now damaged) Laupahoehoe Point Lighthouse?
Title: Re: Doug's Hawaii
Post by: Doug on April 10, 2017, 03:39:24 PM
You bet...I'll fix that this evening. Thank you for spotting it! 
Title: Re: Doug's Hawaii
Post by: ualani on April 10, 2017, 06:03:05 PM
Doug,
I've been really busy lately but will make you that b/w diamond lighthouse object thingy that you asked for in the next few days.

Steve
Title: Re: Doug's Hawaii
Post by: Doug on April 10, 2017, 07:04:22 PM
No rush. Such a shame many of the old light houses got replaced with a mast and a "diamond sign".  I've got the masts working pretty well with your new lights ... but those signs will be a finishing touch. 

Thanks Steve
Doug
Title: Re: Doug's Hawaii
Post by: Doug on April 10, 2017, 08:34:38 PM
Per Dieter's suggestion, I did a little work on Laupahoehoe Point Light.  I put some fertilizer onto the weeds growing around the "moving" mirror (which I had never noticed before in that object). So it doesn't show. But I also put a better "tower" in that looks more like the real one ... I'll be using this object on other ones that I'll go back and fix up.

Also, the shoreline to the right of the point was very bad with water climbing up the cliff. I did a flatten to about half that coast line (to the next point). You can see the difference in the two screen shots below. I'd like to do this to a lot of the coastline, but this is very time-consuming, so I'll just do it in areas where we have scenery like this one.

Doug
Title: Re: Doug's Hawaii
Post by: spud on April 12, 2017, 02:25:00 PM
Doug,
need a bit of correction.  Click on the Kawaihae Light flyover picture and the result is the Jurassic Park Flim location.
 8)
Title: Re: Doug's Hawaii
Post by: Doug on April 12, 2017, 07:19:40 PM
OK, I'll get it when I get back. Thanks Spud.

D
Title: Re: Doug's Hawaii
Post by: Doug on April 25, 2017, 03:53:18 PM
Update as of April 25th ...

For the Hawaii Tour section, Hawaii is finished, (for now).  We now begin filling in the blanks on the other islands (lighthouses, etc).

I've added "Doug's Hawaii" and "Hawaii Tours" to the GoTo Table.  The only difference here is that I am putting in the waypoint for the location rather than a starting point (since most people will start from somewhere inside the state of Hawaii).  All of the locations have maps that show you where they are.

You can search for "Hawaii" and you will get all of Doug's Hawaii and Hawaii Tours - Big Island (Hawaii).

I also put the SEASON SWITCHER "season" trigger into the GoTo table for all locations that use the Season switcher.

Doug
Title: Re: Doug's Hawaii
Post by: Doug on May 05, 2017, 09:17:14 PM
Update May 5, 2017 on Escape from Misty Moorings

The package is finished. All of the minor lights and lighthouses are now in the package. We may add one or two more locations later as a need arises, but it is basically finished.   I'l be taking a designer's break for a couple of weeks and sit back and enjoy this thing myself for a while (I'm tired of slewing, I'm going flying!).

The Hawaii PhotoReal can be a bit difficult to get loaded and set up. If you have problems with it, we can help you, several of us are now flying it successfully. It is not for the novices. But please ask, if you need help, it will make some of our frustration worth it to be able to help you avoid that.

All of the new locations (about 50 of them) are on the GoTo Table, search "Hawaii" and you'll get all of them.

Enjoy ... Aloha.

Doug
Title: Re: Doug's Hawaii
Post by: jeff3163 on May 06, 2017, 06:12:29 AM
Thank you, Doug.   8)   :)
Title: Re: Doug's Hawaii
Post by: Doug on May 06, 2017, 07:59:01 AM
I forgot to thank Steve for his help. He made us two new lighthouse "masts" got us the dobermans for Magnum PI, special lighting that makes the lighthouses blink, and several other things. Thank you Steve!

Doug
Title: Re: Doug's Hawaii
Post by: spud on May 06, 2017, 02:07:16 PM
Getting the latest now!  Thanks for the HU.
 8)
Title: Re: Doug's Hawaii
Post by: Doug on May 08, 2017, 11:26:06 AM
OK, I've put the final touches onto the Escape from Misty Moorings package. There are now two parts to it:

1. Doug's Hawaii
2. Hawaii Tours

NOTE: The old "Doug's Hawaii" has been deleted. The "Doug's Hawaii for Pilots" has been renamed "Doug's Hawaii".  Be sure to make changes in your scenery library. To avoid confusion, I would delete "Doug's Hawaii" and "Doug's Hawaii for Pilots". Eliminate them from your simulator's scenery library. Then add the new Doug's Hawaii and activate it. Sorry about that confusion, but it will be simpler in the long run.

I've put in special "Thanks you's" to Steve, Norm and Guy for their help while this VERY CONFUSING package was being created.

This is not an easy package to put in, there are many variants ... different sets of Hawaiian Airports, there is PhotoReal Hawaii and PhotoReal Hawaii Plus ... there are different meshes involved, etc.  So installing this can be more difficult and PLEASE, if you are having problems, let us know so we can help you. The result is worth all of the effort.

I've been asked again the difference between Doug's Hawaii and Hawaiian Tours. Doug's Hawaii are actual locations (except for 2 that are fictional). I have personally been to many of the locations and using the photoreal, I was able to duplicate many of the ports fairly accurately.  Doug's Hawaii are basically a set of ports where you can dock boats and ships, floats and amphibs. Except for Lono Harbor which is fictional and also on the coast, I did not do any airport work on the interior of any of the islands. So Doug's Hawaii depicts actual places, most you can land or dock at.

Hawaii Tours is meant as a "sight-seeing" scenery set. Again thanks to PhotoReal, we can "see" many special locations, but when we land on them, it is like landing on a 2 dimensional post card. I've put in objects in many of the key tourist sight-seeing locations so you can fly over them low and get a feel for where they are and generally what they look like. Although in many I've slipped in a helipad here and there, mostly, these locations are for low flyover only.

The only major location left out of these two is The Punchbowl.  This is an important (and beautiful) tourist site and I will continue to try to make it happen.  But most of the rest of the sites are there for you to see. So if you are going to visit Hawaii, you can get a "feel" for where things are. And if you never visit, this will be as close to the real thing as you can get.

Enjoy ... Aloha

Doug
Title: Re: Doug's Hawaii
Post by: spud on May 08, 2017, 01:19:36 PM
I enjoyed working with Doug on his Hawaii Project and as he says it is a wonderful 'break' from the cold and snow of the 'North Country' of RTMM.
Be sure and read the installation files to enjoy Hawaii at its best.
 8)
Title: Re: Doug's Hawaii
Post by: Handie on May 10, 2017, 06:05:51 AM
The last links do not work ...
Title: Re: Doug's Hawaii
Post by: Doug on May 10, 2017, 07:13:29 AM
They should work fine now. Everybody be sure to DELETE the old folders before adding these, don't overwrite.

Thank you
Doug
Title: Re: Doug's Hawaii
Post by: Handie on May 10, 2017, 07:19:25 AM
Thank you Doug  :)
Title: Re: Doug's Hawaii
Post by: Handie on May 10, 2017, 02:35:44 PM
Why the file "maui_lights.bgl" is now at ".off", please?
Thanks.



Title: Re: Doug's Hawaii
Post by: Doug on May 10, 2017, 02:50:45 PM
Good eye, Nadine.  There was a very strange thing going on with Instant Scenery 3. When I made a change in Maui Lights.bgl, the change would only show up if I was "inside" IS3.  So for fun, I moved it over to "Doug's Hawaii" .. and there it showed fine. So I left it there and turned the one in "Hawaii Tours" off. But I should have taken it out (which I've done) in the 05.09.2017.02 folder that is up there now. I'm not sure what was causing the problem, never have seen it before, but that was the solution.
Title: Re: Doug's Hawaii
Post by: Handie on May 10, 2017, 03:06:03 PM
Thanks for the explanation ;)
Nadine
Title: Re: Doug's Hawaii
Post by: Doug on May 10, 2017, 03:20:47 PM
Nadine ... not sure why it was doing that. I haven't seen it before or since, But sometimes the virtual "silver tape" holds things together! :-)

Doug
Title: Re: Doug's Hawaii
Post by: Penzoil3 on May 10, 2017, 07:32:10 PM
 8)
    Digital Duct Tape love it! Gotta get me some !
 LOL
Sue
Title: Re: Doug's Hawaii
Post by: BBQSteve on May 11, 2017, 10:38:36 AM
Anyone else having a sunken airport at PHLU. Not sure if it is my mesh or the files for it.
Title: Re: Doug's Hawaii
Post by: Doug on May 11, 2017, 09:36:22 PM
Shoot us a screenshot Steve.

Doug
Title: Re: Doug's Hawaii
Post by: av8erjm on May 12, 2017, 09:32:41 AM
Well the move to Star ID is done, dust has settled, computer set up and trying to play catch up with the HI scenery. I also have noticed some problem/conflicts seems like some of the meshes and land folders seem to be the problem for me. So my solution has been to rely on Vector with the Airport pkg from the photo real site and haven't had any more anomalies. Plus I like the look of the Vector textures better anyway and I didn't spring for the pilot's compatible mesh either 
Title: Re: Doug's Hawaii
Post by: BBQSteve on May 12, 2017, 10:13:05 AM
Doug, not much to see, just the usual sunken airport. I am using Pilot's Global mesh, the newest one, but don't see why or how it would change an airports elevation with the ground elevation from the older one.

Just wondering if anyone else saw a problem. I'll probably not fly there anymore anyway.
Title: Re: Doug's Hawaii
Post by: Dieter on May 12, 2017, 12:20:16 PM
This may have several causes:
(for example)
- Do you have "Hawaiian Airport1" installed correctly according to the provided patch?
If yes, do you have the evevation correction file "HPS_PHLU_ALT.BGL" in \scenery\world\scenery?
Do you have "HPS_PHLU_EXCL.BGL" in \Hawaii photoreal - Airports Base?


Title: Re: Doug's Hawaii
Post by: BBQSteve on May 12, 2017, 12:36:14 PM
Dieter,

Thanks for your response. I do not have anything installed but Doug's Hawaii, the three Hawaii Photoreal V0l 1-3 and The Hawaiian Islands - Kauai. None of those files you mentioned installed and no patches installed. I thought they were if you had the airports installed from the other party.
Title: Re: Doug's Hawaii
Post by: Doug on May 12, 2017, 07:00:47 PM
I don't think it is compatible with Pilots Global, only the FTX Compatible one. But if you haven't tried it, go to global vector config and disable that airport. That might fix it.

Doug
Title: Re: Doug's Hawaii
Post by: BBQSteve on May 13, 2017, 11:30:07 AM
I thought of that too, but the airport isn't in there. No problem, just curious if anyone else had the problem.

Thanks all.
Title: Re: Doug's Hawaii
Post by: Doug on May 13, 2017, 11:40:46 AM
Steve ... try this.  Go to your folder for your sim and put in the airport icao and do a search in that folder for the airport. Whatever is affecting it will show up in that list. You may have a MyTraffic file or something 3rd party that is affecting it, this will help you find it. When you see a "double" ... then choose one to turn "off" (change .bgl to .off).  And that might solve the problem.

Hawaii is particularly confusing in this aspect. There are several airport scenery programs that can affect it. If you have the FTX Airports (from OBBX), when you "update" them, they'll put those airports you've taken out right back in there as a "hot" bgl.  So anytime that updates from FTX Central, I have to go in and turn all those hawaiian airports to "off" again. (I've made a list that helps me do it quickly). But here again, I search for that ICAO, it will come up, and I can change it right there to "off."  This is also why I haven't made any scenery changes around any of the Hawaiian airports, there is enough activity there to drive us all nuts without me adding another layer.

Title: Re: Doug's Hawaii
Post by: BBQSteve on May 13, 2017, 11:53:58 AM
Well you made me stumble on something there. I did the search and it shows only one bgl. However, it is in the vector apt directory and not in any of the Hawaiian scenery.
Title: Re: Doug's Hawaii
Post by: Penzoil3 on May 13, 2017, 06:04:58 PM
That would do it. Try turning it off.
 Sue
Title: Re: Doug's Hawaii
Post by: jeff3163 on May 14, 2017, 10:50:01 AM
Well you made me stumble on something there. I did the search and it shows only one bgl. However, it is in the vector apt directory and not in any of the Hawaiian scenery.

Hi BBQSteve,  (I didn't turn anything "off"), but I did this ...
     Do you have the "Hawaiian Airports" addons?  My HA pt.1 was causing the sunken terrain under the runway.  I moved it below the Photoreal Hawaii entry for Molokai, and it is fixed.  I have many files for PHLU however, not just one.  They are mostly in the Hawaii Airports pt.1 folder.  Files for grass, people, and other various scenery elements.  Hope this helps you, or others.  I'm not real clear on the exact scenery library order for the Photoreal Hawaii elements, but some (if not all) islands must be above the Hawaiian Airports addons.  It seams to be important.  ;)
Title: Re: Doug's Hawaii
Post by: BBQSteve on May 14, 2017, 11:30:38 AM
As I said before, I do not have the freeware airports or patches installed. Only the eight Photoreal files.
Title: Re: Doug's Hawaii
Post by: av8erjm on May 25, 2017, 03:30:02 PM
where would one find Brad's Hawaii, that has the Misty office at JHM, I've looked high n' low it must have been in the middle
Title: Re: Doug's Hawaii
Post by: Doug on May 25, 2017, 03:32:30 PM
Brad is on sabbatical. So Brad's Hawaii will not be "up" until he gets back and works on it. You aren't missing anything, there was only one entry at the time.

Doug
Title: Re: Doug's Hawaii
Post by: av8erjm on May 25, 2017, 05:06:11 PM
Thanks I thought I was losing it
Title: Re: Doug's Hawaii
Post by: Doug on May 25, 2017, 06:39:40 PM
Nope, not yet! :-)