Misty Moorings Forums
Return to Misty Moorings (FSX/P3D/MSFS2020) => Addon Scenery and Enhancements => Topic started by: Bradallen43 on March 04, 2011, 12:48:40 PM
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From Xavier Carre' and I. Get ready for Spectacular Sewall Lodge!!
Custom Lodge building by Xavier!
(http://i235.photobucket.com/albums/ee224/bradallen43/sewall_02.jpg)
One of the approaches.
(http://i235.photobucket.com/albums/ee224/bradallen43/sewall_08.jpg)
Turnaround
(http://i235.photobucket.com/albums/ee224/bradallen43/sewall_03.jpg)
Nice grasses by Ken Hall
(http://i235.photobucket.com/albums/ee224/bradallen43/sewall_01.jpg)
Pathways
(http://i235.photobucket.com/albums/ee224/bradallen43/sewall_06.jpg)
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That looks great! Love the ground textures.
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Looks fantanstic.... ;D
Nice again, you got it.
Albert
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Yes, very nice! Love the realistic ground textures.
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Excellent work indeed!
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Beautiful! Makes me want to get back into scenery design again. I'll be retired end of this month! ;D
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Welcome Xavier and thanks for those excellent ground textures.
You do realise that you have now set the bar higher for us and we who create sceneryettes for MM are going to need to learn how to make blended background textures, don't you?
More to learn! ;) But you show it can be done, so I shan't rest until my hard edged grass strip at my next airfield has soft blended textures. All I can do so far is create landclass polys using ADE. which look like this:
(http://i7.photobucket.com/albums/y276/CBris/Misty%20Moorings/th_skinnernew_1.jpg) (http://i7.photobucket.com/albums/y276/CBris/Misty%20Moorings/skinnernew_1.jpg)
If you feel up to it Xavier, then I think one or two of us here would appreciate some tips how to get such beautiful ground pictures.
Thanks for joining us.
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Many thanks,
but I'll wait you can take off from, to land at Sewall before being happy !
Many thanks to Misty Moorings to welcome me.
We 'll try to keep the hard work
I apologize for my english language, only gone one time in America, 9 days at NYC, many years ago !
Once more time, thank you
Xavier
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Xavier ...
We welcome you to RTTM. Thank you for coming on board with your talents. The pictures of Sewall look absolutely beautiful, and I particularly liked the dirt "turn around" for the planes, hadn't seen that before. Thanks to both you and Brad for putting your heads together and coming up with a great new location. Can't wait to fly it.
Welcome aboard ...
Doug
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Some Sewall WIP screens
Hard winter texture
(http://vietnamwar.project.free.fr/Ceyx_Screens/Sewall_10.jpg)
Winter texture
(http://vietnamwar.project.free.fr/Ceyx_Screens/Sewall_11.jpg)
@ One-Eye, many thanks, building photo-real ground textures doesn't need a great knowledge, only time and trainig and an efficient painting software (Photoshop, Paintshop Pro - payware or the Gimp freeware), I use a 7 years old version of Photoshop, the 8 version.
I will try to write a small howto.
Best
Xavier
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Xavier, we look forward to learning from you!
Chris
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Quoted from the Notams page:
"Sewell Lodge is not ready for download under "S" on the Scenery Page. This is our first scenery by Xavier. Note there are some special files you must download to make it wll come together as perfectly as he built it. Enjoy this one, it is outstanding!"
Question: If this is NOT ready, why is there a link to download it? Sorry couldn't resist ;D
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It probably should be "now" :)
Dieter
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I changed it to now :-)
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Installed, looks great after I figured out what went wrong with my fumble finger attempt to install the files. I had everything but the lodge itself. Even had the two lights on the lodge and the smoking chimney. Just no building.
Well what happened was, I always combine scenery library files into one major library like EZ-1 library has done. So I copied Xavier's scenery and texture folder into my EZ-1 folders. Should work, right, well as I said, no lodge building. So I redid the extraction and added Xavier's scenery library to the sim as per instructions and there in all its glory was the lodge.
Well, says I, lets go delete the files I copied into the EZ-1 library. That is when I discovered that once again I was the victim of the dreaded "cursor bounce". When copying files to folders it seems that Windows likes to jump to a folder directly below or above the one you have highlighted and misplace the files there. The .bgl files wound up in the texture folder. Moved them back to the scenery folder deleted the other scenery director from the FSX library and all is fine now.
8)
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Really awesome pictures!!!
I just downloaded the files and will install them now.
My littlebird canĀ“t wait for a visit of this amazing place ! 8)
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I have all libraries (EZ, RWY12, Sidney_Schwartz_lights, CeyX_Sceneries_Libraries) in one folder (FSX\Addon Scenery\EZ_RWY12 Library) and there isn't any problem.
Dieter
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I have all libraries (EZ, RWY12, Sidney_Schwartz_lights, CeyX_Sceneries_Libraries) in one folder (FSX\Addon Scenery\EZ_RWY12 Library) and there isn't any problem.
Dieter
Same with me Dieter but it was that #2$%^@@ 'cursor bounce' that misplaced the .bgl files from Xavier's library and of course the sim could not find them. Finally discovered the misplaced files and all better now.
As a matter of fact I use a scenery library that I had in FS9 that started from a 210MB download from the old Texas International Airline VA site By Robert Degegorio (sic). Unfortunately it is now defunct I guess because the site is no longer on the web. I have been adding to this library every time I get new library objects so it is quite extensive. EZ, RWY12, Abacus, Nova, CeyX, and 45 other downloads from the usual places.
Of course this does lead to some overlap when addon scenery includes some of the same objects within the download but that is life as they say. I try to eliminate the overlap as much as possible by combining the libraries and only adding a file that exist if it is newer than what I already have.
8)