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Return to Misty Moorings (FSX/P3D/MSFS2020) => Addon Scenery and Enhancements => Topic started by: Bradallen43 on March 04, 2011, 12:48:40 PM

Title: Coming Soon: Sewall Lodge
Post by: Bradallen43 on March 04, 2011, 12:48:40 PM
From Xavier Carre' and I. Get ready for Spectacular Sewall Lodge!!

Custom Lodge building by Xavier!
(http://i235.photobucket.com/albums/ee224/bradallen43/sewall_02.jpg)

One of the approaches.
(http://i235.photobucket.com/albums/ee224/bradallen43/sewall_08.jpg)

Turnaround
(http://i235.photobucket.com/albums/ee224/bradallen43/sewall_03.jpg)

Nice grasses by Ken Hall
(http://i235.photobucket.com/albums/ee224/bradallen43/sewall_01.jpg)

Pathways
(http://i235.photobucket.com/albums/ee224/bradallen43/sewall_06.jpg)
Title: Re: Coming Soon: Sewall Lodge
Post by: Wildbird on March 04, 2011, 12:52:40 PM
That looks great! Love the ground textures.
Title: Re: Coming Soon: Sewall Lodge
Post by: BertusH99 on March 04, 2011, 12:56:07 PM
Looks fantanstic.... ;D
Nice again, you got it.
Albert
Title: Re: Coming Soon: Sewall Lodge
Post by: GrahamP on March 04, 2011, 01:29:41 PM
Yes, very nice!  Love the realistic ground textures.
Title: Re: Coming Soon: Sewall Lodge
Post by: AaronMyers on March 05, 2011, 01:31:02 AM
Excellent work indeed!
Title: Re: Coming Soon: Sewall Lodge
Post by: Dragnhorn on March 05, 2011, 03:07:07 AM
Beautiful!  Makes me want to get back into scenery design again.  I'll be retired end of this month!    ;D
Title: Re: Coming Soon: Sewall Lodge
Post by: One-Eye on March 05, 2011, 03:21:09 AM
Welcome Xavier and thanks for those excellent ground textures.

You do realise that you have now set the bar higher for us and we who create sceneryettes for MM are going to need to learn how to make blended background textures, don't you?

More to learn! ;) But you show it can be done, so I shan't rest until my hard edged grass strip at my next airfield has soft blended textures. All I can do so far is create landclass polys using ADE. which look like this:

(http://i7.photobucket.com/albums/y276/CBris/Misty%20Moorings/th_skinnernew_1.jpg) (http://i7.photobucket.com/albums/y276/CBris/Misty%20Moorings/skinnernew_1.jpg)

If you feel up to it Xavier, then I think one or two of us here would appreciate some tips how to get such beautiful ground pictures.

Thanks for joining us.

Title: Re: Coming Soon: Sewall Lodge
Post by: Fishbone on March 05, 2011, 08:06:13 AM
Many thanks,

but I'll wait you can take off from, to land at Sewall before being happy !

Many thanks to Misty Moorings to welcome me.

We 'll try to keep the hard work

I apologize for my english language, only gone one time in America, 9 days at NYC, many years ago !

Once more time, thank you

Xavier
Title: Re: Coming Soon: Sewall Lodge
Post by: Doug on March 05, 2011, 08:17:58 AM
Xavier ...

We welcome you to RTTM.  Thank you for coming on board with your talents.  The pictures of Sewall look absolutely beautiful, and I particularly liked the dirt "turn around" for the planes, hadn't seen that before. Thanks to both you and Brad for putting your heads together and coming up with a great new location. Can't wait to fly it.

Welcome aboard ...
Doug
Title: Re: Coming Soon: Sewall Lodge
Post by: Fishbone on March 05, 2011, 09:09:43 AM
Some Sewall WIP screens

Hard winter texture

(http://vietnamwar.project.free.fr/Ceyx_Screens/Sewall_10.jpg)

Winter texture

(http://vietnamwar.project.free.fr/Ceyx_Screens/Sewall_11.jpg)

@ One-Eye, many thanks, building photo-real ground textures doesn't need a great knowledge, only time and trainig and an efficient painting software (Photoshop, Paintshop Pro - payware or the Gimp freeware), I use a 7 years old version of Photoshop, the 8 version.

I will try to write a small howto.

Best

Xavier
Title: Re: Coming Soon: Sewall Lodge
Post by: One-Eye on March 05, 2011, 01:24:13 PM
Xavier, we look forward to learning from you!

Chris
Title: Re: Coming Soon: Sewall Lodge
Post by: Tigerclaw on March 06, 2011, 12:13:15 AM
Quoted from the Notams page:

"Sewell Lodge is not ready for download under "S" on the Scenery Page. This is our first scenery by Xavier. Note there are some special files you must download to make it wll come together as perfectly as he built it. Enjoy this one, it is outstanding!"

Question: If this is NOT ready, why is there a link to download it? Sorry couldn't resist  ;D
Title: Re: Coming Soon: Sewall Lodge
Post by: Dieter on March 06, 2011, 02:30:32 AM
It probably should be "now"   :)

Dieter
Title: Re: Coming Soon: Sewall Lodge
Post by: Doug on March 06, 2011, 08:34:31 AM
I changed it to now  :-)
Title: Re: Coming Soon: Sewall Lodge
Post by: spud on March 06, 2011, 01:36:17 PM
Installed, looks great after I figured out what went wrong with my fumble finger attempt to install the files.  I had everything but the lodge itself.  Even had the two lights on the lodge and the smoking chimney.  Just no building.
Well what happened was, I always combine scenery library files into one major library like EZ-1 library has done.  So I copied Xavier's scenery and texture folder into my EZ-1 folders.  Should work, right, well as I said, no lodge building.  So I redid the extraction and added Xavier's scenery library to the sim as per instructions and there in all its glory was the lodge.
Well, says I, lets go delete the files I copied into the EZ-1 library.  That is when I discovered that once again I was the victim of the dreaded "cursor bounce".  When copying files to folders it seems that Windows likes to jump to a folder directly below or above the one you have highlighted and misplace the files there.  The .bgl files wound up in the texture folder.  Moved them back to the scenery folder deleted the other scenery director from the FSX library and all is fine now.
 8)
Title: Re: Coming Soon: Sewall Lodge
Post by: corbu1 on March 06, 2011, 03:15:32 PM
Really awesome pictures!!!
I just downloaded the files and will install them now.
My littlebird canĀ“t wait for a visit of this amazing place ! 8)
Title: Re: Coming Soon: Sewall Lodge
Post by: Dieter on March 07, 2011, 03:10:16 AM
I have all libraries (EZ, RWY12, Sidney_Schwartz_lights, CeyX_Sceneries_Libraries) in one folder (FSX\Addon Scenery\EZ_RWY12 Library) and there isn't any problem.

Dieter
Title: Re: Coming Soon: Sewall Lodge
Post by: spud on March 07, 2011, 10:11:47 AM
I have all libraries (EZ, RWY12, Sidney_Schwartz_lights, CeyX_Sceneries_Libraries) in one folder (FSX\Addon Scenery\EZ_RWY12 Library) and there isn't any problem.

Dieter

Same with me Dieter but it was that #2$%^@@ 'cursor bounce' that misplaced the .bgl files from Xavier's library and of course the sim could not find them.  Finally discovered the misplaced files and all better now.
As a matter of fact I use a scenery library that I had in FS9 that started from a 210MB download from the old Texas International Airline VA site By Robert Degegorio (sic).  Unfortunately it is now defunct I guess because the site is no longer on the web.  I have been adding to this library every time I get new library objects so it is quite extensive.  EZ, RWY12, Abacus, Nova, CeyX, and 45 other downloads from the usual places.
Of course this does lead to some overlap when addon scenery includes some of the same objects within the download but that is life as they say.  I try to eliminate the overlap as much as possible by combining the libraries and only adding a file that exist if it is newer than what I already have.
 8)