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Return to Misty Moorings (FSX/P3D) => Screenshots => Topic started by: SRAces on March 02, 2015, 12:17:39 PM

Title: 5 Aircraft Multiplayer In P3D V2.5
Post by: SRAces on March 02, 2015, 12:17:39 PM
Buddy Nix hooked up with us last night and we managed to complete a 5 aircraft flight from Haines to Gustavus.  The flight went really well and everyone had a great time.  This was the first time we had 5 aircraft and it was really smooth.  No bouncing or jittery aircraft.  Here are some shots from the flight.

(https://dl.dropboxusercontent.com/s/16n9y64snf3rk7e/Multi5-1.jpg?dl=0)

(https://dl.dropboxusercontent.com/s/z52ec2wqs65t5lv/Multi5-2.jpg?dl=0)

(https://dl.dropboxusercontent.com/s/p2lnbsffdyb2ke4/Multi5-3.jpg?dl=0)

(https://dl.dropboxusercontent.com/s/xhxnydcvonn1b91/Multi5-4.jpg?dl=0)

(https://dl.dropboxusercontent.com/s/uiebhelyh9yuh9v/Multi5-5.jpg?dl=0)
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: Bradallen43 on March 02, 2015, 12:36:50 PM
I'd like to get in on this. I need to know when and how because I've never done online flights like these. I used to have vatsim but that was a long time ago and now I use Prepar3D.

Brad
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: SRAces on March 02, 2015, 01:12:53 PM
Brad,

We would love to have you join us.  We communicate via Skype.  Marty used to have a dedicated Teamspeak server, but it kept being invaded by a lot of folks from Chile using it, so we switched to Skype.  Skype works very well for us.

Marty is the host for all our sessions.  He works for UPS during the week and is tied up all day Saturday.  So while we might get some short flights in on the weekdays (Wednesday evening), the main flying day would be Sunday.

Last night we had Maryland, Georgia, Tennessee, Utah and California represented...lol.  We probably don't have a lot of the RTMM scenery loaded as most of us are used to flying all the Orbx areas.  Buddy probalby has all the RTMM scenery loaded.  I'm sure we will start adding more of the RTMM scenery to the mix.

I think an ideal group flight would be something that has a challenge to it (i.e. dropping off cargo, passengers, etc. at one or more multiple points).

Aircraft substitutions are always a challenge when there are aircraft that everyone does not have.  Some of the common bush planes that we fly are:  Aerosoft Beaver, Real Air Scout, Flight Replicas Super Cub, a lot of Carenado aircraft, Alabeo aircraft, etc..

I'm usually on Skype most every night NLT 9pm EST.  Marty is Mountain time and sometime does not make it on on weekdays he works until 10:30 - 11:00pm EST.  He is off on Wednesdays, so that's why we sometimes get a flight in on Wednesdays.

The record feature in P3D works very well as it allows you to play back the multiplayer session and switch between aircraft.  Look forward to chatting with you on Skype.  Look for Steve Stubbs (picture of me holding a bass).
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: Bradallen43 on March 02, 2015, 03:23:06 PM
How do you use Skype to fly together on P3D? I have zero experience with Skype. Sorry.

You mind helping a rookie?

I don't know where to begin.

Brad
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: SRAces on March 02, 2015, 03:44:27 PM
LOL!  Happy to help with Skype. It makes conference/group calls simple.  If you're online tonight, we can try to hookup.
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: spud on March 02, 2015, 04:52:14 PM
FWIW Teamspeak can be set to require a password to access the TeamSpeak session, which keeps snooping out.
 8)
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: SRAces on March 02, 2015, 04:57:08 PM
FWIW Teamspeak can be set to require a password to access the TeamSpeak session, which keeps snooping out.
 8)

Absolutely correct there!  You can't snoop on a Skype conference call...lol.  Both are good applications for talking online.  Screen sharing when working on issues, etc.  has worked better in Skype for us.  We don't make video calls in Skype...just voice calls.
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: Bradallen43 on March 03, 2015, 05:49:13 PM
So I need Skype on my PC. Gotta start there I believe.

Brad
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: jsapair on March 03, 2015, 09:06:58 PM
I'll let Brad be the guinea pig on this one. I also find this fascinating but know nothing about it. Is this a P3D only thing? Brad, make a running commentary on how you're getting this all set up, would ya please?
The screenshots are way cool.
                                    JJ
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: Mbaclawski on March 04, 2015, 10:10:00 AM
We Do use P3D  for Multiplayer so if you have it loaded your good to go. We use Skype only to Communicate while were flying, we used TS  but we  just find Skype suits us better. I host and have everything  all set up, all you need is my IP address and some time to go flying. Sundays are best but I will be on Early Evening Tonight (Wednesday) so find either Steve or myself (Marty  Baclawski ) on Skype and we can walk you through what needs to happen to do a Multiplayer.  Hope to see you  soon.

Marty
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: av8erjm on March 04, 2015, 10:12:19 AM
Used to do MP with FS Host and Team Speak, back a few years ago. My question is with Skype could some of us be on FSX and some on a version of Prepared or does everyone need to be running the same version of whichever
    Jim
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: Dieter on March 04, 2015, 12:31:17 PM
Skype is independant from any flight simulator, everybody might use his flight sim version and talk to each other via Skype.
(It's same wíth Teamspeak. Aalso FSHost can be used even when people use different flight simulators)

Dieter
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: av8erjm on March 04, 2015, 01:34:17 PM
I knew you could FS host with some using FS9 and some using FSX, but I'm naïve about the uses of Skype with different FS platforms, something that might be of interest if some one has the time to put out some info. As I understand you can set up Skype so  that each other's planes can be seen, or am I incorrect
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: Mbaclawski on March 04, 2015, 01:47:50 PM
Skype is only used to communicate while were flying it has nothing to do with the Sim.  Same goes for
Teamspeak.    As far as i know you Can't cross platform Multiplayer  it's either FSX or P3D , we use P3D and do Direct connect because the connection is much better and the Planes are not Jumping all around like you find on  Fs host and the others  this way is Smooth.
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: Dieter on March 04, 2015, 02:01:26 PM
Quote
we use P3D and do Direct connect
What do you mean by "direct connect"?
(Are you talking about "FSCloud"?)

Dieter
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: spud on March 04, 2015, 02:26:49 PM
Dieter,
no, Speaking only of FSX now (I am not a P3D user), Direct Connect uses the "Multiplayer" selection on the opening screen of FSX which allows pilots to connect directly to one another and it is very smooth and stable method of flying together.  There has to be coordination between users to set it up initially (Local Network, LAN) and other parameters.
Direct connect, and FSHost are usual methods of "hooking up your aircraft together" (there are others).
SKYPE and TeamSpeak are not idiginous to flight simming but rather audio methods of talking to one another.
In this case while flying fightsimulator together.  It is like the comm. radion in the plane so to speak.  TeamSpeak is strictly audio while SKYPE can also be used to make video calls to others as well as audio only.
While Direct Connect is a bit smoother (A/C don't seem to move around a much while flying very close together) it is a bit harder to set up and connect up at times.  Our group has tried it but reverted back th FSHost as connectivity was easier and more reliable for us.  Using a dedicated server for FSHost and another for TeamSpeak eliminates a lot of the inconsistencies trying to have one of the players act as host and/or TeamSpeak server but in our VA we have these servers available 24/7 which for a few flying together occasionally would be a bit of a stretch hardware wise.
 8)
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: Mbaclawski on March 04, 2015, 06:27:28 PM
Spot on Explanation Spud ,  that should clear everything up. Setting up Direct Connect is tricky for sure it took help from someone way smarter than i am to get me up and running but once you get he hang of it it's pretty easy and works way better.  I would give my  IP out if anyone wants to join but it's not static so it changes quite often  but I'm on skype  so look me up.   

Marty
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: jsapair on March 04, 2015, 09:26:45 PM
I'm strictly FSX Dx10 so that leaves me out but I still find the concept fascinating. I'm of the age, and I know a lot of you are, too, where 20 or 30 years ago when they said that at one point 90% of households would have computers we said "Yeah, right."
   I'm also thinking this thread should probably be moved over to the Multi-Player forum.
Title: Re: 5 Aircraft Multiplayer In P3D V2.5
Post by: NeptuneP2V7 on May 01, 2015, 09:21:24 AM
Hi guys
for us and connecting all Flight SIM FS9,FSX, Xplane, P3D all version you need  DAFSIM .Com
first you need to register  in single user
2/ you receveid a mail with your ID and PASS and URL to download the Dafwing
3/ place in Module of your FSor P3D
4/ in MODULE you have a folder DAFWINGS in it you have DAFWINGS.INI open with Notpad and past your First name and second
your ID and PASS
4 bis/ open in your Live BOX or router Port 55008  TCP / UDP with your ///  IP PC FIX ///
5/ open your Sim FS or Xplane or P3Dxx
6/ shift + Tab  Dafsim it's open
7/ connect to Dafim.com server 

and nobody will be abandoned if they have different  Sim FS9,FSX,Xplane ,P3Dxx every body see anybody

here to download : http://www.dafsim.com/home.php

if you have any PROB tell me !

just a little sing when planes are near in flight some vibrations friends  planes let be seen but just a little is different as multiplayers connect's fluidity

Patrick