The New Airports of RTMM Table is being developed on the FAQ page. When we "finish" an airport, we will post it in that table. That will be your signal that the updated airport is ready for download. To make it easier, the AIRPORT NAME will be a link to the new zip file. When this table is finished, we will remove the ICAO table on down the FAQ page and this new table will be our primary information source for RTMM airports. On the bottom of this new table, I will keep the project list for what I'm working on next.
Watch for Question Marks ... I wait on work until the question is answered.
When we finish an airport on the bottom list, I'll delete it there and I'll add the new entry to the top once it passes "QC." For now, we will use the Misc Information to show what was added, we can use that for other things in the future. (link) (http://www.return.mistymoorings.com/faq/#a)
Fueling Facilities: Not every airport will have a fueling facility. We are going to be "judicious" about entering them. For instance, Herring Bay Cannery, even though close to Misty's Place and PAKT, will have a fueling facility. But the "pumps" at Lucky Lindy's will have an "out of order" sign on them. The Fuel Y/N box on the new table will be green for fueling, red for no fuel available.
Non-Airport Fueling: We will, on occasion have fuel "available" at a non-airport facility that may be remote. This will only be done occasionally. As we wander through this project, when we find a location or a reason where it would be fun to do, we will do it, let us know and we'll add it to the project list.
Fueling Docks: We will be going through the scenery looking for the fueling docks we have put in (The object used is a long docks with a fueling facility on the end) ... and there are many of them. Most of these will not have fuel available, but when we are done all will have an "out of order" sign to note that to a pilot visiting the site. For now, when you see one, let me know on the thread. I'll add it to the "fueling docks list" Later, we'll go on a witch hunt for these ... you find it, we'll "sign" it. (NOTAM: That particular object has a problem at the "end" of the pier where you can run into and invisible barrier there. So a red blinking buoy is needed on each also ... this for later).
NDBs We will not be putting an NDB on every airport. We are going to select them by "area". For instance, Misty's Place will be for that general area, but we won't need one at Herring Bay Cannery or Lucky Lindy's because it is "near" Misty's Place. So these will be scattered, as evenly as we can, across the area. The ID will be a three letter code (per usual) but the frequency will be 10+the PFxx Number. Misty's Place is PF20, the frequency for MST will be 1020.
Signs by Steve We have two new sets of signs that will be coming to you with the coming library update. There is a set of what we call "open" signs and "closed" signs. An example of a closed sign would say "out of order", etc. For the OPEN signs, it will indicate to a pilot that the "fuel trigger" is on and you can pump fuel. Eventually, all fuel depots in RTMM locations will have a sign. Later, if a fuel pump is encountered in an RTMM location that doesn't have a sign, it should be noted and put on our list for repair. This way, when you "pull up" to the pump, you'll know whether or not it works.
Update: Spud and I have checked our QC process using Lucky Lindy's. It is now on the new table on the FAQ page. So now we can begin coming through the airports. Again, when you see an airport listed on the top of the new table, the airport name is a link to the NEW file. In the case of Lucky Lindy's, we only added a pump, and a "closed" sign. (link) (http://www.return.mistymoorings.com/faq/#a)