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Return to Misty Moorings (FSX/P3D/MSFS2020) => DX10 and Prepar3D Discussions => Topic started by: FSRobert on November 30, 2013, 08:47:08 AM

Title: MY P3D Experience... So Far.
Post by: FSRobert on November 30, 2013, 08:47:08 AM
Everything went very well from purchase to install.

The P3D sim is Smoooooooooth...  amazing IMHO. 

The shots here are with FSGlobal 1.20 installed and since I have installed REX4 into P3Dv2. Both programs went in without a flaw.

(http://imageshack.us/a/img853/6637/j11n.jpg) (http://imageshack.us/photo/my-images/853/j11n.jpg/)
(http://imageshack.us/a/img69/1658/l542.png) (http://imageshack.us/photo/my-images/69/l542.png/)

Title: Re: MY P3D Experience... So Far.
Post by: corbu1 on November 30, 2013, 04:07:07 PM
Hi Robert,
Thanks for sharing your experience with P3dv2. The Textures tearing looks strange. I hope you'll get this fixed.
Title: Re: MY P3D Experience... So Far.
Post by: Bradallen43 on November 30, 2013, 05:55:33 PM
Robert,

Hope you get that texture tearing fixed. I appreciate all the early adopters sharing their experiences here so those of us that jump in after will know what to do.

Thanks

Brad
Title: Re: MY P3D Experience... So Far.
Post by: dexthom on November 30, 2013, 07:34:28 PM
My initial impression was very good.  Orbx global installed very easy.  I installed Tongass by putting a copy of fsx.exe in my P3D folder and then using the registry fixer so that it spoofed Tongass when I directed the Tongass installer to my P3D folder.  I had to put the terrain.cfg entries in manually and also the airport elevation entries manually.  My thanks to Holger who gave me those tips.  My AI works with the exception of the Tongass floats.  I am still trying to figure that out.  I pull a consistent   30 fps but I don't have all the sliders maxed.  I do have the water at the ultra position.  Opus works just fine.  You just have to select P3D as your sim.  I found that if I start Opus before P3D, the sim would CTD.  No problem in starting P3D first and then Opus.  I have  both Anchorage and Fairbanks by Aerosoft and have both installed.  Everything is smooth for me and I don't have a super system.  Intel i7 990X @3.45 Hz, 12 gigs Ram, EVGA GTX 560 Super Clocked, 2 Gig Ram.  P3D will use most of your processors cores always keeping one for the OS.  I am running Windows 8.1 64 bit.  The sim has some quirks when you port older aircraft but there are usually ways to get around them.  I love the water effects and when you fly into a cloud, you are in there, not drive through thing like FSX.  Just remember that you will have to tinker a bit to move you old stuff over.
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on December 01, 2013, 02:31:12 AM
I have found the problem with the ground textures, It has to do with the use Tessellation with my graphic card.  All I did was turn it down a bit.   :)
Title: Re: MY P3D Experience... So Far.
Post by: jeff3163 on December 01, 2013, 02:59:00 AM
Robert,

  . . . I appreciate all the early adopters sharing their experiences here so those of us that jump in after will know what to do.

Thanks

Brad

That's what I was sayin'!  ;)
Title: Re: MY P3D Experience... So Far.
Post by: spud on December 01, 2013, 08:59:59 AM
Robert,
I need to ask the obvious .... What the hell is "Tessellation" and how would it be adjusted?  Google in this case is NOT my friend!  :o
 8)
Title: Re: MY P3D Experience... So Far.
Post by: jeff3163 on December 01, 2013, 09:41:10 AM
http://en.wikipedia.org/wiki/Tessellation (http://en.wikipedia.org/wiki/Tessellation)
http://www.youtube.com/watch?v=-uavLefzDuQ (http://www.youtube.com/watch?v=-uavLefzDuQ)
Quote
Tessellation
From Wikipedia, the free encyclopedia



A tessellation is the tiling of a plane using one or more geometric shapes, called tiles, with no overlaps and no gaps. In mathematics, tessellations can be generalized to higher dimensions.
Some special kinds of tessellations include regular, with tiles all of the same shape; semi-regular, with tiles of more than one shape; and aperiodic tilings, which use tiles that cannot form a repeating pattern. The patterns formed by periodic tilings can be categorized into 17 wallpaper groups.
In computer graphics, the term "tessellation" is used to describe the organization of information needed to render to give the appearance of the surfaces of realistic three-dimensional objects.
In the real world, a tessellation is a tiling made of physical materials such as cemented ceramic squares or hexagons. Such tilings may be decorative patterns, or may have functions such as providing durable and water-resistant pavement, floor or wall coverings. Historically, tessellations were used in Ancient Rome and in Islamic art such as in the decorative tiling of the Alhambra palace. In the twentieth century, the work of M. C. Escher often made use of tessellations for artistic effect. Tessellations are sometimes employed for decorative effect in quilting. Tessellations form a class of patterns in nature, for example in the arrays of hexagonal cells found in honeycombs.
Title: Re: MY P3D Experience... So Far.
Post by: Dieter on December 01, 2013, 10:48:19 AM
Nvidia Tessellatation:

http://www.nvidia.com/object/tessellation.html

Tessellation is a key feature to Direct X 11 and OpenGL.

(FSX is basically running Direct X9, so FSX users cannot take adcantage of it)

Dieter

Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on December 01, 2013, 12:30:47 PM
Tessellation works a hoot in P3D. It makes all the eye candy come alive.  I think my problem with the ground textures is due to a older graphic card with this feasture and P3D calls for the latest tech card to perform at its best, which simply means time for a new one. Will it be a Radeon or Nvidia that is the question. I have a Radeon at the moment and it runs P3D and FSX well. But its all about Tessellation these days.

At present I am thrilled with P3D and the smoothness it creates. The autogen seems more dense and the clouds you fly through are amazing.  The good people over at Lockheed Martin really took to heart the meaning of " as real as it gets " to new heights.

Now all that is needed is P3D to become RTMM compatible and a DH Beaver...of course.   ;)
Title: Re: MY P3D Experience... So Far.
Post by: spud on December 01, 2013, 01:28:12 PM
Ah ... makes sense after reading Dieter's link.  Yup, my card is DX11 capable but FSX ain't gonna use it due to age and incompleteness.  So until I switch to P3D, (a long time down the road, at least til ORBX gets on the stick with installers. No I'm not using the Estonia installer as that voids any support from ORBX), I'll at least know what the term means.
Thanks for the links etc.
 8)
Title: Re: MY P3D Experience... So Far.
Post by: jsapair on December 01, 2013, 09:01:11 PM
Are ya'll using P3D in lieu of FSX or in conjunction with FSX??? Inquiring minds, etc.
Title: Re: MY P3D Experience... So Far.
Post by: spud on December 01, 2013, 09:25:44 PM
Having just gone through the long drawn out process of re-installing everything FSX due to new computer I certainly am not in the mood to start all over again with P3D v2.0   :-X  particularly when ORBX has no installers written for their software except FTX Global at this time.  :-\  I'm very content to bide my time and wait out all the growing pains and bumps that will rear their ugly heads.  But then I did the same for FSX after all it is entertainment and I'm not entertained trying to get software to do things it was not meant to do in the first place.   ???
FSX and I have come to an understanding it is flawed, so am I, so we just exist in a mutual admiration society and respect one another's flaw and warts.   ;D
 8)
Title: Re: MY P3D Experience... So Far.
Post by: jsapair on December 01, 2013, 11:00:50 PM
I don't feel the need to rush into this either...I just got FSX DX10 working satisfactorily. What I would like to know for future reference from those who took the plunge, however, is how are 3rd party AC and sceneries installing and working, and are RTMM sceneries compatible? I think I'll wait for the "Prepar3D V2 for Dummies" manual to come out first...and the installers. I do tend to think that Lockheed could do a better job on a flight sim than MS did though.
Title: Re: MY P3D Experience... So Far.
Post by: spud on December 02, 2013, 11:44:13 AM
ORBX/FTX has started a brand new P3D v2.0 support forum on their site.  As I never planned on using v1.0-1.4 I made it a point never to access the forum for P3D to prevent filling my old head with knowledge I would never use.  I am considering v2.0 at a much later date after the shakeout is over, so I will follow casually the new forum for v2.0.
I see that already there are some problems with incorrect textures popping up in P3D v2.0 and ORBX has already admitted they have a problem and are "working on it".  Like all new things problems are popping up here and there so I believe I'll just let the new adopter guys work it out and perhaps slide in after the smoke and dust settles a bit!
Title: Re: MY P3D Experience... So Far.
Post by: Dragnhorn on December 02, 2013, 02:31:52 PM
Well, I always did like a little smoke n dust!   I didn't bother with ver 1.x as I was content to wait for the v2 of P3D.  Installed it without a hitch last night and installed FTXGlobal after that.  Haven't had a chance to try installing anything else, but FSGlobal2010 mesh is next.  I'll take it slow and not use any 3rd party migrator tools or anything.   Seems ok to me, not sure what all the weee haaaa is about yet.  At least I'm not seeing any problems other than a square box around the full moon!  lol   (No, really)
Title: Re: MY P3D Experience... So Far.
Post by: dexthom on December 02, 2013, 03:24:35 PM
Rob... If you decide to install Tongass Fjords and need assistance, please send me an email.  I will give you some tips and I need to know if you have success with certain portions like sound, smoke effects, wakes from Tongass marine etc.
Title: Re: MY P3D Experience... So Far.
Post by: Rangerick on December 15, 2013, 08:51:07 AM
Really enjoyed this thread !

I also bought it... installed it... been reading tons of forum posts.... set it up... and got a couple of flights in after several CTD's.

It's definitely a 'Work-In-Progess' and I won't be jumping ship from FSX until I can run my beloved Orbx + RTMM scenery.

Just curious...  if anyone has their Beaver X running in P3D ??   If so... how did you do it ??

I have the ASC.dll file from the Aerosoft forum guys to fix the missing guages, but the Beaver installer doesn't recognize my P3D file path (apparently it's a registry file issue)

Estonia Migration Tool ?    vs   Manually transferring files  ??     appear to be my only options.

Have a Safe + Happy Holiday Ya'll  !

Title: Re: MY P3D Experience... So Far.
Post by: NeptuneP2V7 on December 15, 2013, 08:06:30 PM
HI
i install REX E +OD i activate P3D 4.95$ i change the root folder FSX by L M P3Dv2 i make  a backup textures  and installed the same save textures REX FSX in P3D and work fine

 FTX GLOBAL 4.61 giga re download on FSS for not having error message ORBX FTX GLOBAL V100 version  at the install .....

and all my ORBX OZX i waiting for a migrator  and also for the planes   

For RTMM sceneries  ??? i don't know how to do ..!

it's my first time i use P3Dv2 and never try V1.4

Wait and see

Patou
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on December 19, 2013, 02:38:44 PM
Yesterday I installed the Grand Canyon scenery by Oz into my P3Dv2 and it worked perfect and looks Fab.
I think like this: anybody who has a HD  Radeon card will be amazed how well P3Dv2 performs. My FSX, experience  these day is zero simply due to the fact that P3Dv2 is one smoooooth mother and I am spoiled with the clouds and the Radeon card just eating them up. All my Carenado aircraft work perfect just waiting for Aerosoft to come out with a proper installer for the Beaver. Soon Orbx will have ready all the programs I need to get back to flying RTMM fun, together with REX 4 on the horizan FSLife is getting sweeter all the time  :)
Title: Re: MY P3D Experience... So Far.
Post by: Rangerick on December 20, 2013, 09:40:21 AM
FSRobert

Just wondering if you could share how you installed your Carenado A/C ?   
Estonia Tool ?  Carenado installers or manual file transfer ?
I did get the 206 to install by putting "fsx config" file into P3D, but my C-337 installer won't recognize the P3D path.

P.S. I totally agree !  If I can just get the Beaver X installed with all my ORBX stuff = 'Paradise'   ;D
Title: Re: MY P3D Experience... So Far.
Post by: NeptuneP2V7 on December 20, 2013, 10:16:37 AM
YEP YEP

i install carrenado C182 Skyline without problem with the installer .exe and work fine  ;)

in P3Dv2 i don't have reflective shadows mountain on the water like FSX DX10  ?? and you ?? only clouds .

Patou
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on December 20, 2013, 12:59:32 PM
FSRobert

Just wondering if you could share how you installed your Carenado A/C ?   
Estonia Tool ?  Carenado installers or manual file transfer ?
I did get the 206 to install by putting "fsx config" file into P3D, but my C-337 installer won't recognize the P3D path.

P.S. I totally agree !  If I can just get the Beaver X installed with all my ORBX stuff = 'Paradise'   ;D

Carenado aircrafts were installed via the EMT, right there is was well worth the 16  bucks. I also just installed " accufeel " without a hitch using the EMT.  FSX default aircraft get installed automatically...all but the Beaver :(

Soon I will give the A2A cub a whirl with the EMT. By using the EMT it is hassle free without config tweaking... it simply just installs.
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on December 20, 2013, 01:01:10 PM
YEP YEP

i install carrenado C182 Skyline without problem with the installer .exe and work fine  ;)

in P3Dv2 i don't have reflective shadows mountain on the water like FSX DX10  ?? and you ?? only clouds .

Patou

I am getting water reflections, never noticed the mountains.   :-[
Title: Re: MY P3D Experience... So Far.
Post by: Rangerick on December 20, 2013, 08:31:21 PM
FSRobert

Thanks for sharing !!!

I'm going to invest in the EMT this weekend and spend some time over the holidays working with P3D v2.

Rick / Canada   
Title: Re: MY P3D Experience... So Far.
Post by: Doug on December 26, 2013, 11:35:04 AM
Well, Dan got me P3D for Christmas ... so it is installed.  Now I'm trying to get TongassX, PFJ and SAK installed.  On both PFJ and SAK, I'm getting an error message (pic).  I directed TongasX install at the Lockheed Martin/Prepar3D V2 folder ... not sure if it is "in there" or not yet.  What's the trick to installing these ...???
Title: Re: MY P3D Experience... So Far.
Post by: spud on December 26, 2013, 12:35:56 PM
Doug,
there is no 'trick'.  Right now there is no official way to install ORBX scenery into P3D v2.0 except for Global and N. Ireland.  ORBX is writing 3 phase installers (FSX, P3D v1.4, P3D v2.0) and they have been quite clear that NO SUPPORT will be provided for installing with any 3rd party or 'trick' installers.  Although it seems folks are just jumping at anything that is reported to work or semi-work there are complications right now with compatibility that ORBX has acknowledged.  I would advise to just take it slow and see what comes from the ORBX camp.
 8)
Title: Re: MY P3D Experience... So Far.
Post by: Doug on December 26, 2013, 01:23:25 PM
I tried that Migration tool from ORBX,  it's FTX Central P3D can't find the FSX in the registry to continue. So I'll just fly the regular stuff for now until they figure something out.

Doug
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on December 27, 2013, 01:43:43 AM
Hi Doug, there is a tool called EMT    http://www.flightsim.ee/products/migration-tool

It´s a worth while tool to purchase for under 20 bucks. It installs Carenado aircraft in a jiff as well as other FS products...and from reading the fourms on the net it will install orbx PNW and SAK, but I am not going to give it a whril untill ORBX comes out with a migration tool from FSX to P3Dv2 which is in the works but, maybe will have some issue with people flow feature which I can live without for the time being...eventually installers for P3Dv2 ORBX programs.

Here is a thread from ORBX showing P3Dv2 in action with programs you mentioned...they look tasty to say the least.     http://www.orbxsystems.com/forum/topic/70146-p3dv2-ftxg-ftx-sak-pajn-rex-4/    as you can see hope is out there.

I am stuck on P3dv2. FSX these days is not the same after flying in the P3D environment. I have FTXG1.20, REX4,Carenado aircrafts, AccuFeel and A2A Cub installed.  I am keeping the FSFaith that soon ORBX will provide the tool to get me back in RTMM flying and with any luck all the RTMM sceneries will work as in FSX.

Hold your horses, this hobby never stops... I just purchased ORBX Vector.   :D




Title: Re: MY P3D Experience... So Far.
Post by: NeptuneP2V7 on December 27, 2013, 03:22:19 AM
That is a good replay ROBERT

i try one time with the same issue error  installation  >:(

i just enter in ADDON SCENERY P3D, KHQM Manually and is quite right on the water of large transparent squares delimiting the scenery Bowerman

Patrick
Title: Re: MY P3D Experience... So Far.
Post by: Doug on December 27, 2013, 07:50:08 AM
Agree, worth waiting.   I noticed a big warning on REX4 to NOT install it in the 86 area, says the security there can mess it up. I kept FSX out of there and am wondering if this would be a good idea for p3d...I may reinstall it.  Flew from Hilo to Kona last night...it is amazing. Some problems with the Saitec X52 stick, their calibration doesn't work in p3d. But the scenery is awesome.  To me the colors seem more vibrant.  Also no out of memory errors!!!!

Update:  Reinstalled it ... but it only lets you put it into the 86 area. But this time I made a copy of the Sound, Simobjects and Effects folders, so if I screw something up, I've got backup. Got a couple of out of memory errors this afternoon. Put in the "CleanMem" program, and set it to "clean cache and memory" at about 45% ... solved the problem, no problems since.  Still flying Hawaii since I don't have any of the ORBX stuff in there yet, just getting used to things.  I've got three planes I've "migrated" ... the beaver now works fine thanks to the Beaver.Cab fix.  I have the Cessna 172 working and a King Air. (Surprised they didn't have the Cessna in there since this is a training program).

Only problem so far is the Saitec X52 stick, the rudder axis is way to sensitive and there's no way to fix it (so far) ... only prob is taxiing.  But the scenery is amazing ... the pics below, of course, are not ORBX ... just plain "FSX" ... will be amazing to see ORBX enhance the scenery using P3D.  I'm impressed, forget DX-10 (and forget FSX).
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on December 28, 2013, 06:28:09 AM
Great to hear you see and feel the difference in P3Dv2 Doug. Your screen shots are fabulous and deep in color. 

Now, tell me about the Beaver.cab fix.  Is it for the Aerosoft Beaver  because I really need it if so.

When the time is right Doug, install FTXGlobal and the 1.20 patch that will give you even more wow factor and along with REX4 you just might need to have a extra shot of hooch because you will not believe your eyes.

Yesterday I install Vector and even though it´s has issues it makes the the experience greater. I just flew around PAKT and even did a Hawaii island tour and still am picking up my jaw from the floor...coast line heaven. Holy Sheep Butt,FSX is a thing of the past for.
Title: Re: MY P3D Experience... So Far.
Post by: Doug on December 28, 2013, 06:11:54 PM
If you are missing the three gauges in the Areosoft Beaver, go to this thread: http://forum.mistymoorings.com/index.php?topic=1874.msg15717#msg15717 and grab the beaver.cab file there replacing the one you have, fixes the problem.

I've got REX4 working, that is amazing too. Haven't got vector or ftx global yet.  I agree, once we get the ORBX scenery migrated, FSX is just totally history.  I won't miss it.  30 FPS? No problem!

Update: I've put the Beaver.Cab file on the site, you can find it by going to the FAQ page, look under "P" for P3D Fix Files ... here: http://www.return.mistymoorings.com/faq/#p   Make a copy of the beaver.cab file you have now, then put this one in its place. (You'll find this in the SimObjects/Aerosoft Standard Wheel/Panel" area).
Title: Re: MY P3D Experience... So Far.
Post by: Doug on January 04, 2014, 09:41:43 AM
With a LOT of help from Dex, I finally got TongassX to work in P3D.  Manually done, it is not a simple process.

1. You start by copying the fsx.exe file into the P3D root directory. Then run the TongassX install program pointing it at that fsx.exe file.

2. You need to copy from FSX and paste to P3D the AFCAD files from Tongass.
 
3. You must copy the 40 terrain files in Tongass and paste them into the terrain.cfg file.

4. These must then be renumbered consecutively, then the "general count" at the top must be changed to reflect the additions.

5. When you go to add these to the scenery library, in browsing, point it at the folder only, don't drill down to the "scenery" folder as we did in FSX.
 
6. As you place "Tongass Higher" and "Tongass Lower" into the library ... make sure "higher" is ABOVE "lower".  If you miss it, you won't see any scenery.

7. Now here is something to be careful of.  When you change the scenery library, it (of course) changes the scenery.cfg file.  But it not only changes it for P3D, it changes it for FSX!!!!  There is some magical bean link in the registry that causes this.  So if you don't have your scenery.cfg in FSX backed up, you will lose the scenery you have been enjoying there.  This happens in BOTH directions, if you change FSX Scenery Library, the P3D is changed too.  Make a copy of your scenery.cfg files for both and tuck them away in a folder where they are protected. If you are playing with P3D, and make a change, be ready to go to that folder and grab the OLD FSX scenery.cfg and put it in BEFORE you fly FSX again.

8. Remove the fsx.exe file from the P3D root.

Another thing Dex pointed out to me that I did not know. The scenery.cfg file can be found in THREE places. For me:


1 Users\Doug\AppData\Roaming\Microsoft\FSX  or Users\Doug\AppData\Roaming\Lockheed Martin\P3D
2 C:\FSX  or C:\P3D
3 Program Data\Microsoft\FSX   or Program Data\Lockheed Martin\P3d

Notice I did not put P3D into the Program x86 folder where it is defaulted to install. I installed it in C:\P3D. 

The critical PLACE for the scenery.cfg file is in the PROGRAM DATA folder.  That's where things change primarily with the other two places being secondary. (I didn't know this).

Another thing I did (and you may not want to do this at all)  I copied the Effects, Sounds, Gauges folders from the original P3D and archived them. Then I grabbed those three from FSX and overwrote them on P3D.  I know I have extra gauges that I don't need, etc, but everything is there now. When I brought the Beaver across, everything worked except the three gauges (discussed earlier). And many other planes work fine. 

Summary ... I've now flown the Tongass Communities Dispatch in P3D (of course I didn't have Waterfall in there yet), but it was a beautiful flight and P3D is truly amazing ... especially at a target 30 FPS. It is a joy to fly.  But for me, with all the "creative" things we are doing at RTMM, I'm going to have to reset my scenery.cfg file for FSX and use that.  As we build new locations, the scenery.cfg file is changing daily and I just don't want to be going back and forth. Dex told me he has gone 100% P3D and he's using Windows 8.1. So he's really out there on the frontier (as usual).  So as he runs into things, good and bad, hopefully he'll share those moments with us.  P3D is the future ... not yet ready for prime time, but for those daring enough to try it, a terrific glimpse at a special future ahead for simming.
Title: Re: MY P3D Experience... So Far.
Post by: Rangerick on January 04, 2014, 10:30:50 AM
Great 'Thread' Doug !

Personally, I'm a little disappointed in the Default P3D scenery.   I flew into Princess Julliana and found 'ugly' off-green grass where ramps and taxi ways should be.... horrible green + yellow buildings etc.

It appears that add-ons to replace the default scenery are essential to really appreciate DX11. 

I read somewhere (can't recall where) that you can install Tongas successfully using E.M.T.... so I was going to do that today;  but after reading your post Doug, I'm a little reluctant to try it.     

I bought EMT a couple of weeks ago and have used it successfully so far for A/C add-ons + AccuFeel. 

Before I shoot myself in the foot... just wondering if anyone has tried the TongasX install with EMT and what the results were ?
Title: Re: MY P3D Experience... So Far.
Post by: Doug on January 04, 2014, 03:17:05 PM
WARNING!  ..............  WARNING! ...................   WARNING! ....................... WARNING ..............


The terrain.cfg file also gets copied over. If you are in P3D and get it set there, somehow when you go back to FSX, the terrain.cfg is from the P3D.  So BE SURE TO BACK UP BOTH Scenery.cfg and Terrain.cfg files before playing with this stuff. 

Don't give up on it and it is safe to try AS LONG as you know about this copy over problem and are ready for it. (Backup! Backup! Backup!)

I'll be really interested to hear from anyone who didn't "trick" Tongass X to install in P3D by putting the fsx.exe file in the P3D root directory. Maybe the migration tool Rick discusses doesn't have this problem. Let us know if you have experience with the tool ... do you see what I've seen?
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on January 21, 2014, 06:36:53 AM
Just read this thread over at AVSIM. Says Tongass works with using EMT. I just happen to have that tool so I will give it a try once I get home from work and report back in a new thread.

http://forum.avsim.net/topic/426926-p3d-v2-master-compatibility-list/
Title: Re: MY P3D Experience... So Far.
Post by: NeptuneP2V7 on January 21, 2014, 09:59:29 AM
HI
I say there is no more twisted than P3D to in the simplest  :o

i bought EMT
but ......!
i don't install anything with  :-[

i try to installe a région ORBX but i don't know where is gone in P3D 
and now i have an error Area   ;D ;D ;D
Always i open P3D

that is my experience and i don't go FAR  ::) that 's all falks

Patrick 
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on January 21, 2014, 12:43:07 PM
Neptune, go over the the ORBX forum...the regions do not work with P3Dv2 yet.

Update with Tongass... I am in waiting for a reply from LM concerning my activation code. Over the weekend I bought a new MB and processor  and a cooling system. :)

With the new hardware P3Dv2 and its serial will not active :(

 I just need to wait for LM to reactivate  me. :)

Well just read the a reactivation takes two business days, bummer will need to wait until Thursday I guess...BLAH!!!

Title: Re: MY P3D Experience... So Far.
Post by: spud on January 22, 2014, 10:54:55 AM
Robert,
ya gotta wait for LM to notify the 'thought police' to make sure your 'thinkin is not stinkin'!  :o ;D
 8)
Title: Re: MY P3D Experience... So Far.
Post by: spirit_66 on January 23, 2014, 01:47:25 AM
..........
Before I shoot myself in the foot... just wondering if anyone has tried the TongasX install with EMT and what the results were ?

Hi,
installed TongassX, Vancouver v3 and Victoria+ with EMT and have no problems at all.
Spirit
Title: Re: MY P3D Experience... So Far.
Post by: NeptuneP2V7 on January 23, 2014, 03:08:15 AM
I know Robert
for the moment i don't run P3Dv2
 only i merge my plane FSX  to
but the scenery i wait for compatibility
i try KHQM in addon scenery only  but there is string black line in the water  arround the aréa implementation bowerman .... look at my video

I wait for the green light from FTX for a new migration tool, but it is not their priority as explained J.V. Orbx forum
So I'm not often used and waits, patiently

Patrick
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on January 24, 2014, 10:20:45 AM
..........
Before I shoot myself in the foot... just wondering if anyone has tried the TongasX install with EMT and what the results were ?

Hi,
installed TongassX, Vancouver v3 and Victoria+ with EMT and have no problems at all.
Spirit


Yup, EMT made the install of Tongass effortless. PASI looked as it should. I will check out other aeras over the weekend.
Title: Re: MY P3D Experience... So Far.
Post by: DocBird on January 27, 2014, 05:01:18 AM
I also took the step over to P3D2 at the fist day it was out but was somehow restricted by my old GTX 460 ... Now I have upgraded to a GTX 780 and enjoy flying in P3D2 very much.

Yesterday I tried install Tongass into P3D2. I copied over the files from my FSX to P3D and registered them in the scenery library. Sitka looks great but there are a hell lot of trees all over the ocean!!!

So if I understand this thread correct, the way to go is to use the migrator tool. Or are there any other suggestions?

Happy landings!
Title: Re: MY P3D Experience... So Far.
Post by: jeff3163 on January 27, 2014, 07:35:08 AM
Hi DocBird,
I am in the same situation as you are with Tongass Fjords.  I temporarily fixed the ocean problem by unchecking the "Tongass Lower Priority" line in my P3Dv2 scenery library.  ;)
Title: Re: MY P3D Experience... So Far.
Post by: DocBird on January 27, 2014, 07:50:12 AM
Thanks, Jeff, I will try that!

But on the other hand: If I uncheck it in the Scenery Library why did I copy it over and will I miss the content of the "lower priority"-folder in other situations? :-\
Title: Re: MY P3D Experience... So Far.
Post by: jeff3163 on January 27, 2014, 08:07:26 AM
It's just a "bandage solution" to fix the trees right now.  I'm not sure what else it effects, but until I do it right, it works for me.  We're turning off the "lower priority" scenery, which doesn't sound that bad, eh? ;D

I haven't taken the time to figure out the exact bgl file within the lower priority folder that is effecting the water/trees or we could (theoretically) just deactivate that one file for now.  ;)
Title: Re: MY P3D Experience... So Far.
Post by: ffm777 on January 27, 2014, 04:23:18 PM
Hi, I'm new to this magnificent website and I'm currently testing Prepar3d v2. I have successfully installed ORBX Pacific Fjords and Tongass Fjords (this can be done either with the EMT tool or by setting links for all FSX directories to the respective Prepar3d folders) but have not yet installed any RTMM sceneries because someone on the forum said that some of the required libraries do not work in Prepar3d v2. Now my question: Has anyone tried to install the libraries (EZ, OZx, ...) and the RTMM sceneries? How do they look in Prepar3d v2? And has anyone actually tried to convert the old FS9 libraries in EZ, OZx, etc. to FSX format to make them work in Prepar3d v2?

Thanks and regards!
Title: Re: MY P3D Experience... So Far.
Post by: DocBird on January 28, 2014, 03:16:06 AM
Hi FFM,
I have not tried either of both but I know that in the ORBX-Forum there are some people working on the conversion of the old stuff. It seems to be more a legal question if they can distribute the converted libraries as the poeple who created them certainly have the copyrights on the libraries and its content.  :-\

But maybe those copyright holders could be approached and asked for their consent as P3D2 clearly is the future of our hobby!
Title: Re: MY P3D Experience... So Far.
Post by: jeff3163 on March 16, 2014, 12:56:38 PM
 :-X   ;)   8)

(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/P3Dv2/Prepar3D2014-03-1509-25-36-68.jpg~original)
Title: Re: MY P3D Experience... So Far.
Post by: Doug on March 16, 2014, 01:34:47 PM
Just posted the latest "breakthrough" by Rod.   The animated objects now are clearly seen in FSX, DX10 and P3D ... so Rod has solved the problem with converting animated objects. You can keep up with the project including Rod's latest "briefing" here:

http://www.return.mistymoorings.com/object_libraries/index.php#pop

Our continuing thanks to Steve and Rod for the great conversion work.

Doug
Title: Re: MY P3D Experience... So Far.
Post by: corbu1 on March 16, 2014, 05:55:51 PM
Thanks so much Steve and Rod......These are excellent news!!!!!!
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on March 17, 2014, 10:01:33 AM
Steve and Rod you guys are Gods...thanks so much. I have PNW installed in my P3Dv2 and all is working great, heck I even installed the Orbx GA AI package except for the Cessna single engine aircrafts all is working as it should. Looking so forward to some RTMM scenery when it´s time.

On another note I did install OZx Grand Canyon and Death Valley scenery which includes many different scenery objects into my P3dv2 and all seems to be showing...cool one must agree.
Title: Re: MY P3D Experience... So Far.
Post by: ualani on March 17, 2014, 10:35:12 AM
Doug is being modest. He's spent hours on this project. Make sure you thank him for his efforts as well.
Title: Re: MY P3D Experience... So Far.
Post by: Doug on March 17, 2014, 10:49:58 AM
For me, its getting kind of boring ... everything the guys are sending me seems to be working! That's what happens when you get a process that works!  I've posted the latest pics of the RTMM objects in the POP section of the Objects Library Page.  Also Rod's latest status report is at the top of the page. Everything looks great. We keep 'chugging' along ... knocking them down one by one.  When we are through, we'll really have something important for the flight sim community.

And for the record, we are still planning on making it FREEWARE!  We believe work on a hobby like this should be shared with the community.  The only restriction we will have is our normal one ... if someone wants to use our objects, they'll have to get our permission first. (Which we will always give to those who have shared so freely with us).

Steve and Rod keep it up and I'm gonna' need a bigger island!!

D
Title: Re: MY P3D Experience... So Far.
Post by: FSRobert on March 17, 2014, 11:53:51 AM
Doug is being modest. He's spent hours on this project. Make sure you thank him for his efforts as well.

Doug, is the Alpha God here at RTMM and a modest Alpha God at that.  ;)