Author Topic: Refreshed Bettles  (Read 9110 times)

rgerdes

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Refreshed Bettles
« on: February 21, 2019, 02:34:16 PM »
Installed the refreshed Bettles and see several cars and trucks missing their wheels and two buildings without textures.

av8erjm

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Re: Refreshed Bettles
« Reply #1 on: March 12, 2019, 02:18:11 PM »
I'm having the same issue I even went back and reloaded the object libraries required to no avail. Maybe one of the scenery Guru's can tell us what we are doing wrong

nbrich1

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Re: Refreshed Bettles
« Reply #2 on: March 12, 2019, 04:02:13 PM »
Not exactly a scenery guru but do know that there is a fix for wheels.

There is P3Dvxx Land Vehicle Fix - For P3Dvxx. if wheels missing on vehicles, this is the fix file.
(by RTMM Rod Jackson)

Page Link: http://return.mistymoorings.com/getting_started/index.php#10

File download Link:
http://return.mistymoorings.com/scenery/P3D%20Scenery%20Fix/P3Dv2%20Land%20Vehicle%20Fix.zip
-----------------------------------

How to: Go to Scenery\Global\Scenery Folder and add the suffix .off to the vehicles_land.bgl file you find there and then copy the fix vehicles_landFSXP3D.BGL  from this folder to that very same ...P3Dxx\Scenery\Global\Scenery Folder.

This converted file contains all the same models that the incorrectly working vehicles_land.bgl file contained except that now they have been re-converted to work correctly in P3Dxx.

Give it a shot. Hopefully this will fix up your flat tires but for the black textures, and make sure your libs were updated with LIB Part IV (Which also had updates to previous parts. (Also a good idea to make sure your display driver is up to date and that your control panel setting (IE Nvidia) matches your sim AA settings.


Norm

« Last Edit: March 13, 2019, 04:59:38 AM by nbrich1 »
Regards from Toronto, Canada. Home Airport CYYZ.
^----------------- Misty Flying Club -----------------^

ualani

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Re: Refreshed Bettles
« Reply #3 on: March 12, 2019, 06:46:30 PM »
Are you also missing the textures that the OP is missing? ?

Steve
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av8erjm

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Re: Refreshed Bettles
« Reply #4 on: March 12, 2019, 07:24:38 PM »
ualani, I'm missing the two cabin texture shown in rgerdes pic I'm in FSX and like I said I've down loaded the object folders listed but I guess I'm missing one or something All the vehicles have their wheels n' tires for me though
 

ualani

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Re: Refreshed Bettles
« Reply #5 on: March 13, 2019, 12:06:24 AM »
Both buildings are actually the same object.
The textures used for this object are:

nac_airfield_shed.dds
nac_airfield_shed_lm.dds
nac_lumber_dgray.dds
nac_roof_ceramic_old.dds

The shed object is located in RTMMTwo Object LibraryFSXP3D\scenery
The specific library is FSXP3D nac_objects.bgl
The textures are located in the texture sub folder

Search your system for the above textures. If you find more than one instance of them, then post back and tell me where they are located.

Steve


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rgerdes

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Re: Refreshed Bettles
« Reply #6 on: March 13, 2019, 01:48:00 PM »
Well, I got the texture and missing auto wheel problem fixed, but It looks like I'm missing the building that goes over the isolated chimneys in my above photo.
Can you tell me where that object is located please?
Thanks,
Bob

av8erjm

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Re: Refreshed Bettles
« Reply #7 on: March 13, 2019, 03:26:00 PM »
Did a search for those 4 textures and have them in two folders the '' NAC bases library'' and the ''RTMM required FSX3D libraries Part IV

ualani

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Re: Refreshed Bettles
« Reply #8 on: March 13, 2019, 06:19:27 PM »
Thank you for alerting me to this. Remove them from one of those libraries and see what happens, preferably from the Part IV Library.

Steve
« Last Edit: March 13, 2019, 06:35:49 PM by ualani »
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av8erjm

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Re: Refreshed Bettles
« Reply #9 on: March 13, 2019, 07:15:58 PM »
One quick question, should I delete the whole NAC library folder, seems like a lot of redundancy  by delete I mean from the scenery log in FSX, not the actual folder in the FSX/addon scenery/NAC Library

ualani

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Re: Refreshed Bettles
« Reply #10 on: March 13, 2019, 08:41:40 PM »
No. Just delete the .dds textures that I listed above from the Part IV library's texture folder.

Steve
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av8erjm

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Re: Refreshed Bettles
« Reply #11 on: March 13, 2019, 10:55:07 PM »
OK thanks will do just gitin ready to nod off, I'll get back on the morrow

ualani

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Re: Refreshed Bettles
« Reply #12 on: March 13, 2019, 11:45:55 PM »
Bob,
The building that you're missing that has the smoking chimneys is called "agn_farmbunkhouse_1. It's from  from autogen.bgl, which is a stock library (.bgl) that comes with FSX/P3D. You should have that library bgl in scenery\global\scenery. If it isn't there, post back.

Steve
« Last Edit: March 13, 2019, 11:48:26 PM by ualani »
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rgerdes

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Re: Refreshed Bettles
« Reply #13 on: March 14, 2019, 12:21:35 AM »
Hi Ualani,
Checked and I do have the "autogen.bgl" in scenery/global/scenery but for some reason the "agn_farmbunkhouse_1" is not showing at bettles.
The autogen.bgl is dated 5/24/2017.
Thanks,
Bob

jeff3163

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Re: Refreshed Bettles
« Reply #14 on: March 14, 2019, 12:49:21 AM »
This is the result when I search my system for that file ...  ???

I have no copy of it in any of my sim locations, just the SDKs autogen renders folders.   :-\


Win10Pro64, MSFS 1.25.9.0, P3Dv4.3.29.25520, AMD Ryzen7 1800X@3.6 GHz , 32Gb RAM, GTX 1080 Ti, 2x42" Vizio Monitors, HTC Vive VR HMD, Saitek Yoke/Pedals/trim wheel, XBox360 Controller, G27 steering wheel w/shifter+pedals. :P