Author Topic: New RTMM Object Library  (Read 154 times)

ualani

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New RTMM Object Library
« on: February 13, 2019, 03:45:23 PM »
There's a new object library that's now up and running, RTMM Required Object LibrariesFSXP3D Part IV_02.11.19 This is a mandatory maintenance upgrade. Failure to install will result in scenery problems!

The entire process should probably take less than 45 minutes to complete.

You can find it here:http://www.return.mistymoorings.com/object_libraries_build/

The library package contains various fixes and improvements to a number of RTMM object libraries and RTMM scenery files. It is EXTREMELY important to carefully read the documentation found n each folder in order to make the changes and additions to your RTMM installation as easy and efficient as possible. It is imperative that ALL of the files in this package are installed, without skipping or ignoring any of them. Failure to do so can, and will, make it difficult to RTMM staff to debug future issues users may have with their scenery.

It also consolidates objects, textures and effects that were scattered around in numerous scenery files. The sceneries that they were pulled from have been repackaged, and you should download the new versions, delete and replace with the newest. Full documentation is enclosed in the RTMM Required Object LibrariesFSXP3D Part IV_02.11.19 download. Keep an eye on the scenery page for the latest versions.

I'd like to give a big personal thank you to Doug and Norm for helping me fix the bugs and in making sure that everything is up and running correctly on the website. Their work and help behind the scenes was incredible.

Steve Weinkamer
Object Library Manager
RTMM Library Manager


Beardgoblin

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Re: New RTMM Object Library
« Reply #1 on: February 13, 2019, 06:25:04 PM »
Cool - a number of item's I'd been waiting on the update for have been re-vamped (Yes Bay Lodge in particular!).

Sadly, when I try to extract the files from the zip I run into this error:



I've tried multiple downloads, to no avail.

Anything I can do from my end to resolve it?
My FSX (SE) set-up: AMD FX 3600 3.5 ghz, 32 Gig RAM, Nv GTX 760.  X52 Hotas.  Tongass Fjords, FS Passangers, Where Are My Aircraft (WAMA).

ORBX add-ons: Global Base, NA Open LC, SAK, PFJ, PAJN, PAKT, HD Trees (SE), freebie airports (global, couple NA) , night lighting.  Windows 10.

stiletto2

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Re: New RTMM Object Library
« Reply #2 on: February 13, 2019, 08:20:19 PM »
That error usually means when that directory's path that you are extracting to when added to the files you are extracting forms to long of a path for windows to handle.   Did you try extracting to a small path name like: C:\Hold  where an empty hold folder has been created in your root directory?

Rod 

stiletto2

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Re: New RTMM Object Library
« Reply #3 on: February 13, 2019, 08:28:18 PM »
Great job Steve on getting the update for the libraries out! And thanks to Norm and Doug for their support on this effort as well as Doug's leadership effort on refreshing the sceneries which also allows for some of the object library consolidations.

Great job, all!

Rod

Dieter

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Re: New RTMM Object Library
« Reply #4 on: February 14, 2019, 06:03:42 AM »
I installed the new required updates and the new mandatory RTMM library 4 without any problems, descriptions are clear to understand and to apply.
What an amount of work for the "maker" - many thanks Steve for your efforts - great job and well done!!!

Thanks also to the other members of the RTMM Team being involved in this big "Refresh Campaign"!
Many greetings
Dieter

Intel(r) Core(TM) i7-7700K CPU 4,5 GHz - Nvidia GeForce GTX 1080 - RAM 16GB - 3 SSD each 500GB - 1 HD 1TB - Win10 Pro 64 bit - P3Dv4.4 - MS FFB2

ualani

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Re: New RTMM Object Library
« Reply #5 on: February 14, 2019, 08:20:06 AM »
Thanks guys. It was an effort that took lots of concentration and countless hours of work.

Steve
RTMM Library Manager


Bradallen43

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Re: New RTMM Object Library
« Reply #6 on: February 14, 2019, 01:22:17 PM »
Great Work Steve!! Didn't take me long either. Just take the time to read the instructions and users should not have any issues.

Thank you for all your hard work on this.

Vincederio

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Re: New RTMM Object Library
« Reply #7 on: February 14, 2019, 03:41:14 PM »
I will never tell you enough. Thousands of thanks for your work and the joy of flying west .......

Milles Mercis, Amicalement
Vincent

Beardgoblin

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Re: New RTMM Object Library
« Reply #8 on: February 14, 2019, 08:04:35 PM »
Thanks stiletto2/Rod, your diagnosis is spot on - total brain-fart on my part.  Moved to a shorter folder path, unpacked absolutely fine!  D'oh!  Cheers!

Once my uh, lapse of concentration, was sorted, instructions clear and easy to follow, didn't take long to install and seems to be working all fine and dandy now!

Cheers for all your hard work on this ualani/Steve  8)

Next flight will take me to the updated Yes Bay Lodge - the default Tongass Fjord X rendering was one of my favourite stop offs on a the PANT to PAWG/PAPG/PAJN runs I used to do back in 2017.  Can't wait to see the expanded/updated version with its satellite locations  ;D
My FSX (SE) set-up: AMD FX 3600 3.5 ghz, 32 Gig RAM, Nv GTX 760.  X52 Hotas.  Tongass Fjords, FS Passangers, Where Are My Aircraft (WAMA).

ORBX add-ons: Global Base, NA Open LC, SAK, PFJ, PAJN, PAKT, HD Trees (SE), freebie airports (global, couple NA) , night lighting.  Windows 10.