Author Topic: SIRP Texture problem at PAPG  (Read 312 times)

BBQSteve

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SIRP Texture problem at PAPG
« on: June 07, 2018, 02:42:59 PM »
Landed at PAPG and noticed three SIRP buildings black. They are the buildings located along the fence and I suppose are a part of the depot. Using P3D v4 and have all libraries installed. Anyone else noticed this. I saw where someone had issue with vehicles here, I don't.

nbrich1

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Re: SIRP Texture problem at PAPG
« Reply #1 on: June 07, 2018, 04:56:29 PM »
The scenery guys maybe able to help better but there are a few thoughts on Black Buildings...

(Will assume all of the libraries are in and correct)

Give a quick check that you have the (new) SIRP Installed (Black buildings) could indicate that you maybe missing a texture file.  Download and install SIRP (new version 2.1) which was updated 05.31.2018). This includes the SIRP stations plus the SIRP_Depot.

Also delete your shaders folder which is in hidden folder:
C:\Users\Yourname\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders.

(SIRP Buildings at PAPG)
Restart the sim (it will rebuild the shader folder and update its contents).

Hope that might be your fix.
------------------------------------------------------------------------------------------------------

Other cause of black stuff (buildings) might be graphics driver update or some of the settings in P3D might be a tad high and can't draw the textures fast enough but seems unlike as only your SIRP building are black. Just give it a play a bit.. 
« Last Edit: June 07, 2018, 05:08:08 PM by nbrich1 »

BBQSteve

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Re: SIRP Texture problem at PAPG
« Reply #2 on: June 08, 2018, 09:15:03 AM »
Thanks Norm, it is the buildings in your third picture I am having problems with. I have uninstalled and reinstalled with no luck. since no one else is having the problem, it has to be my system, as usual.

BBQSteve

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Re: SIRP Texture problem at PAPG
« Reply #3 on: June 16, 2018, 01:29:24 PM »
Can someone tell me the textures required and if required the bgl for the three depot buildings at PAPG?

Three updates now and I still have three black buildings/sheds.

Dieter

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Re: SIRP Texture problem at PAPG
« Reply #4 on: June 16, 2018, 01:41:19 PM »
Copy the three SIRP Depot bgl files in the scenery folder of SIRP and the problem should be sorted. (hopefully)

BBQSteve

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Re: SIRP Texture problem at PAPG
« Reply #5 on: June 16, 2018, 02:17:45 PM »
Nope. Been doing that since first released and still black.

Dieter

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Re: SIRP Texture problem at PAPG
« Reply #6 on: June 17, 2018, 03:16:33 AM »
Very strange - I'm using P3Dv4.2, too.
Does the "RTMM Scenery Object Tester" show any problems (missing obejcts)?

Additional:
Your missing buildings are in:
- 00_FSXP3D_SIRP_Buildings_LIB.bgl
Textures are in:
- SIRP_JAY_EZ_SHEDS.dds
« Last Edit: June 17, 2018, 03:49:33 AM by Dieter »

BBQSteve

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Re: SIRP Texture problem at PAPG
« Reply #7 on: June 18, 2018, 09:05:31 AM »
Thanks Dieter, yes I have all objects and those files. I also hahave another sheds file sirp_jay_ez_sheds_lm.dds.

Dieter

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Re: SIRP Texture problem at PAPG
« Reply #8 on: June 18, 2018, 10:01:14 AM »
That's correct, this one is for the night scenery objects.
But from your answer it seems you still have the reported problems that the buildings are not displayed correctly?
No idea anymore, sorry.

BBQSteve

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Re: SIRP Texture problem at PAPG
« Reply #9 on: June 18, 2018, 10:45:35 AM »
That's ok. With the scenery as great as it is, I hate to have flaws in it, but that seems to come with flight simulator. I may have to move to x-plane, but then I will lose Misty stuff.

BBQSteve

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Re: SIRP Texture problem at PAPG
« Reply #10 on: June 18, 2018, 11:39:44 AM »
BTW, are these buildings used in any other airports?

Dieter

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Re: SIRP Texture problem at PAPG
« Reply #11 on: June 18, 2018, 12:14:36 PM »
Yes, I suspect these ones are (partly) used in the 10 SIRP camp sceneries (SRC0 to SRC9).

nbrich1

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Re: SIRP Texture problem at PAPG
« Reply #12 on: June 18, 2018, 12:46:09 PM »
Might want to update your SIRP. Mike just did a brand new update of the SIRP: SIRP Version 2.3 which updates the stations as well as the depot. Maybe? 








Buschpilot

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Re: SIRP Texture problem at PAPG
« Reply #13 on: June 18, 2018, 02:31:44 PM »
So...
Some buildings were also used in SCR2 / 3/4/8.

But first please delete the old SIRP version and install new version 2.3...

Important...
Delete old version!
Otherwise old files are preserved.
Filenames have changed!

Which P3D version are you using exactly?
Best regards
Mike

BBQSteve

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Re: SIRP Texture problem at PAPG
« Reply #14 on: June 18, 2018, 02:59:40 PM »
Exactly 4.2! All files including scenery libraries have been deleted and re installed from fresh downloads. I believe 2.3 of sirp is now a couple of days old?