Author Topic: X-Plane 11  (Read 3237 times)

BBQSteve

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X-Plane 11
« on: May 10, 2018, 02:50:46 PM »
Any thought given to adapting to X-Plane? Curious to thoughts.

Thanks.

Doug

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Re: X-Plane 11
« Reply #1 on: May 10, 2018, 03:43:05 PM »
Only one thought I can think of right now Steve ...

Nope.

ualani

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Re: X-Plane 11
« Reply #2 on: May 11, 2018, 09:23:45 AM »
 As clearly stated on our "Home Page":

"Because of the success of the previous Misty Moorings, Inc website for FS2004, we have been asked by many of our previous fans to create an FSX, FSX-DX10, Prepar3D version. This is it!"

Therefore, RTMM is a massive website and community of users dedicated to flight simulation based on the MS FSX and LM P3D platforms, as well as being centered around the prerequisite ORBX and TF base scenery regions. Period. Based upon that underlying criteria there are no plans whatsoever to expand into X-Plane and never will be.  I'm sure you can find X-Plane scenery in abundance elsewhere.

An even bigger reason for not making RTMM scenery for X-Plane is that none of the RTMM team of developers and support staff even own X-Plane, yet alone even know or understand how it works. It's taken years for each of us to learn the ins and outs of MS based flight simulators. For each of us it's been huge learning curve that's literally taken years and enormous amounts of money invested in related software! I personally started learning what I know by learning, working and developing in MSFS5, MSFS98, MSFS2001, FS9, FSX, MS Combat Flight Simulator and MS Combat Flight Simulator 2. Knowing "what's under the hood" in order to do what we do as a team has been a HUGE undertaking for all of us.

An X-Plane and RTMM marriage isn't going to happen unless you want to do it and then make a presentation to the team for an evaluation.


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BBQSteve

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Re: X-Plane 11
« Reply #3 on: May 11, 2018, 11:03:05 AM »
Geeez.......... a simple no would have sufficed. No need to get your panties in a wad.

Penzoil3

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Re: X-Plane 11
« Reply #4 on: May 11, 2018, 01:31:45 PM »
 8) A little search would have shown; that this has been asked, and answered many times before.

ualani

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Re: X-Plane 11
« Reply #5 on: May 11, 2018, 03:20:11 PM »
Just a more detailed answer to your question as to the why's and RTMM background info. It may help others having the same question as well. Sorry that I unintentionally offended you with my answer.

Steve
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BBQSteve

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Re: X-Plane 11
« Reply #6 on: May 12, 2018, 01:11:28 PM »
Well Sue,

Just Like when I posted the same question at ORBX awile back, Got the same answer from Vaneema (sp), but look where they are now!    ;)

jeff3163

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Re: X-Plane 11
« Reply #7 on: May 12, 2018, 03:00:38 PM »
Well Sue,

Just Like when I posted the same question at ORBX awile back, Got the same answer from Vaneema (sp), but look where they are now!    ;)

We are not Orbx.    ;)
« Last Edit: May 12, 2018, 03:05:26 PM by jeff3163 »

Win10Pro64, MSFS 1.25.9.0, P3Dv4.3.29.25520, AMD Ryzen7 1800X@3.6 GHz , 32Gb RAM, GTX 1080 Ti, 2x42" Vizio Monitors, HTC Vive VR HMD, Saitek Yoke/Pedals/trim wheel, XBox360 Controller, G27 steering wheel w/shifter+pedals. :P

BBQSteve

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Re: X-Plane 11
« Reply #8 on: May 12, 2018, 04:55:06 PM »
 ;D

Penzoil3

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Re: X-Plane 11
« Reply #9 on: May 13, 2018, 01:50:48 PM »

[/quote]

We are not Orbx.    ;)
[/quote]

Thank goodness !

spud

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Re: X-Plane 11
« Reply #10 on: May 14, 2018, 09:27:46 AM »
ORBX be ORBX we us!
 8)
Later,

Spud