Author Topic: Smoke at Misty Moorings  (Read 3131 times)

xxd09

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Smoke at Misty Moorings
« on: November 13, 2017, 02:36:52 PM »
Hi
For info
I updated my MMoorings for P3Dv4.1
Smoke(2 chimneys) disappeared from Mistys Bar(was there before but out of place)
N55.15.83 W131.46.29
Small hut plus campfire on point OK and a little green cabin @N55.15.69 W131.46.35 OK also -re smoke
Lighthouse smoke wrong as per RTMM Workshop Log
xxd09

ualani

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Re: Smoke at Misty Moorings
« Reply #1 on: November 13, 2017, 03:15:51 PM »
We've found out the P3D4 has broken numerous things in some RTMM sceneries, like smoke at some locations,  and are working on finding solutions. For now you'll have to put up with numerous problems.

Steve
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Doug

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Re: Smoke at Misty Moorings
« Reply #2 on: November 13, 2017, 07:27:13 PM »
I've added the lighthouse at Misty's Place (smoke problem).   Thank you.  The list is (unfortunately) really growing.  Tomorrow we are promised the Windows update for 10, if it comes, we'll be back in business with P3D V3.5 and Instant Scenery 3 ... then we'll go to work on these things.  I'm going to do some other things at Misty's place, you can see those on the log. I'll probably get Misty's Place fixed up first to make sure we're back in scenery development business, then jump into fixing all the smoke problem.  Appreciate your good eye.

Doug

xxd09

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Re: Smoke at Misty Moorings
« Reply #3 on: November 14, 2017, 01:28:23 PM »
Hi
One more
Victory Valley PF30
Building near airstrip
@N53.6.76 W127.10.11 Smoke plume too high
Brads B+B Building
N53.6.67 W127.9.85 No smoke at all from “barbie”
xxd09

ualani

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Re: Smoke at Misty Moorings
« Reply #4 on: November 14, 2017, 01:30:53 PM »
No smoke is not necessarily indicative of a problem. It's possible that smoke wasn't added to that chimney to begin with.

Steve
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Doug

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Re: Smoke at Misty Moorings
« Reply #5 on: November 14, 2017, 01:52:55 PM »
Steve is correct. Not sure if we added smoke to that one or not. Nontheless, I've put it onto the workshop log ... I have to fix a Brad's BBQ at that location ... nearby. I'll look at both at the same time.  Thanks again.

Doug

xxd09

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Re: Smoke at Misty Moorings
« Reply #6 on: November 14, 2017, 07:52:50 PM »
Hi Doug
Smoke-from a Barbie?-present in my FSX setup at Brads B+B building
xxd09

ualani

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Re: Smoke at Misty Moorings
« Reply #7 on: November 14, 2017, 07:56:41 PM »
In that case it looks like the P3D4 has struck again. Thanks for letting us know.

Steve
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xxd09

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Re: Smoke at Misty Moorings
« Reply #8 on: November 15, 2017, 01:37:27 PM »
Hi
Is it of interest to know that “smoke” is OK in V4.1@
Tezwa River Ranch PF37
Moh Creek
Klutina Outfitters PF56
Might allow a better deployment of scarce resources?
xxd09

Doug

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Re: Smoke at Misty Moorings
« Reply #9 on: November 15, 2017, 02:03:29 PM »
That's a good idea, and appreciated. But the other thing I am doing is flying all of the locations (using the RTMM Flight Plans.zip folder).  The reason for this is not just the smoke, but looking for any other problems that I might spot in 4.1. Thank you for the idea though.

As an update, I have IS3 working ... I did it with virtual bailing wire ... but it is working. I worked on Misty's Place this morning and have the new file out to QC (Spud and Norm). When they give it a "go" I'll post it.  I fixed the smoke problems, re-positioned the water runway lights, got rid of the rocks at the north end of the runway, eliminated some flashing buoys, took out the cabin and put a new one in with the new "Smoke Bomb" as we are calling it. (This is an object Rod built for us ... a black ball, that we can "place" where we want smoke. It is not affected by 4.1 or altitude.

So if this all goes ok, I'll be starting on the "workshop log" in earnest.