Many people are going to be converting to P3D V4 (and many are going to stay with what they have). With the new 64 bit platform, there will be specific changes and probably a few hurdles. Also with a brand new program like this, it will have its growing pains as it develops into a solid platform.
I'm going to start putting together a Web Page specifically designed for RTMM and P3D V4. At this point I envision it like a FAQ page. There will be a list of Frequently Asked Questions and (hopefully) the best answers we can get. There are also some special things we may have to do to make some of the AI models work. Rod is working on such a project for the RTMM community. A package like his will be posted on the new page so everyone moving to or already using P3D V4 can have access to it.
Personally, I am still using P3D V3 ... so I too have many questions about the conversion, literally, where do you start and how do you do it. I know already from what others have said that Tongass X will have to be specially installed ... how ... what are the steps? These are the kinds of things I hope to document on the new page.
For now, the page doesn't yet exist, so no need to look for it. It will first show up in the Beta Area (at the bottom of the Scenery Page). But first, we need to ask the questions, or have folks who are already using it share their conversion/update experiences, etc. From this discussion, I'll start moving the questions and answers over to the new page. When done, if someone wants to run RTMM on P3D-V4, if they go to this page, everything they will need to know will be right there for them, step by step. (At least that's the goal!).
So for those using P3D V4, share your conversion experiences here. For those of you wondering whether or not conversion is worth the effort, ask your questions here.
I'll start with a couple of basic questions. (Pile on!)
1. I have P3D-V3 and am moving to V4. What are the initial steps after I purchase the program? (How do I install the ORBX programs (PFJ, etc).
2. Can I move my scenery over to V4 from P3D V3? How?
3. What is the process for installing Tongass X in P3D-V4?