Author Topic: Blue Wave Energy Partners - is LIVE!  (Read 185110 times)

Doug

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Blue Wave Energy Partners - is LIVE!
« on: September 19, 2016, 01:18:12 PM »
Blue Wave Energy Partners - Live!

The long-awaited BWEP scenery is now available at http://return.mistymoorings.com/bwep/.  This has been a huge team effort, spear-headed by Brad Allen who even went to visit the actual pipeline recently. Brad has done the major work on "laying the pipe." The scenery closely depicts the route of the actual Alaska Pipeline. When you look closely at the objects that make up the pipeline, the detail is amazing thanks to the efforts of Murray Bremmer.

Other team members got deeply involved with the project too. Klaus Troeppner created repaints for many airplanes, helicopters and ships in the new BWEP blue/white colors. These are all available for download under the repaints table on the web page.  Dex Thomas gave us AI traffic, shipping and air for the project.  The videos are by Robert Pomerleau and we have embedded two of them on the page. Many hours were spent doing alpha and beta testing by Jeff Greene and Guy Maricich. One of the most difficult areas for us is handling the object libraries, and we needed many special objects for this project. This was all done smoothly and efficiently for us by Steve Weinkamer that made the new BWEP library happen for us.

Rod Jackson developed a new RTMM Dispatch Selector that allows you to use this single tool for both BWEP and Medical Facility dispatches. You can download this from the dispatch table on the page. Using the new tool, you can turn the dispatches on and off as you need them, (with the simulator off). When they are off, the details and scenery for the dispatch are not seen. When you turn them on, the scenery will be present for you. We have 7 dispatches ready for this first installment.

BWEP-SAK is the first of four installments ... designed just for ORBX SAK. The next three installments move north above Valdez and will utilize ORBX Global and ORBX Vector. The pipeline will eventually terminate at Deadhorse.  For detailed information on the project, storyline and downloads, go to the BWEP page at RTMM. 

We will use this thread for your discussion on BWEP.  Thank you for your patience while we developed it.
« Last Edit: September 19, 2016, 03:28:50 PM by Doug »

stiletto2

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #1 on: September 19, 2016, 04:49:28 PM »
This is an awesome piece of work!  Murray's pipeline models themselves are gorgeous to look at and see them glint in the sun.   I am having fun trying out the BWEP dispatches right now.  Gotta go fix another oil leak....see the first one I found below.....

Rod
« Last Edit: September 19, 2016, 04:51:51 PM by stiletto2 »

Penzoil3

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #2 on: September 20, 2016, 03:05:27 AM »
 8)
 Just WOW !
Took off from Valdez following the pipeline north. What a a job they have done. This is an incredible addition! A must have for Alaskan bush flying. The detail they have put into this is astonishing.
 Sue

Doug

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #3 on: September 20, 2016, 04:10:40 PM »
I found a better "smoke" object. But you still have to be about 2 miles from it to see it. We can't find one (so far) that can be seen at a greater distance. But this smoke is about 300 (virtual) feet, so a lot easier to spot for Dispatch #6.  The object is EZ-Lodge #3 ... scale near zero and placed.  There is a new RTMM Dispatch.zip that has this new object added if you are interested (as of 09.20.2016).

Doug


Bradallen43

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #4 on: September 20, 2016, 10:06:29 PM »
Sue,

Looks like you're missing some of the objects you should be seeing. Looking at the screenshot you posted, there are a couple of blue trimmed buildings that the pipe runs into at that pump station. I'm not seeing those in the image you shared. Here's what you should be seeing:



Another angle



Please make sure all of our libraries for RTMM objects are installed and not just the BWEP ones. You will be able to do this by using our Library Object tester scenery found here: http://www.return.mistymoorings.com/object_libraries_build/

Look down the list for The Scenery Object Tester link and follow the directions. Report back and let us know what you're missing and we'll help make sure that you see the pipeline in all it's glory!

Brad

8)
 Just WOW !
Took off from Valdez following the pipeline north. What a a job they have done. This is an incredible addition! A must have for Alaskan bush flying. The detail they have put into this is astonishing.
 Sue


FalconAF

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #5 on: September 21, 2016, 08:49:05 AM »
I just downloaded the BWEP Flightplans.zip.  Looks like there is an orphan plan in it:

VFR - Bozeman to West Yellowstone.pln

Who went flying in FTX Central Rockies and left their flightplan laying around?   ;D

Doug

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #6 on: September 21, 2016, 09:13:30 AM »
Thank you, got it fixed, new flight plan set is "up."

D

FalconAF

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #7 on: September 21, 2016, 10:33:53 AM »
Unless I got a bad download, there is another problem that is going to confuse the heck out of new BWEP users during the installation.

The "BWEP_AI_Files" download is missing some "clear" installation instructions, that without them, new flight sim users may not be able to figure out to get a good installation.

1.  When the ZIP file is extracted, it lists 12 "airport" BGL files, 3 "traffic" BGL files, and an "Installation.txt" file that says what to do with them.  That part (as for instructions) works fine.

2.  There are also 2 ZIP files..."AI_Rotorcraft_Bell_206L_TFX.zip" and "BWEP_Heli_Traffic.zip".  When you unzip them, the "instructions" inside them are either missing or unclear for a new flight sim user.  Specifically...

3. The "BWEP_Heli_Traffic" unzipped README.txt file tells you where to put the ADE and Traffic files (good!), but also says, "YOU MUST HAVE INSTALLED FSADDON'S TONGASS FJORDS THAT INCLUDES THE AIRCRAFT: AI_Rotorcraft_Bell_206L_TF".  That's true, and a user would have that already in their FSX/P3D SimObjects/Rotorcraft folder.  However, now the confusion starts, because....

4.  The "AI_Rotorcraft_Bell_206L_TFX.zip" extracts ONLY a SUBFOLDER TREE of what would be in the SimObjects/Rotorcraft/AI_Rotorcraft_Bell_206L_TFX helicopter folder in FSX/P3D (from the Tongass Fjords install).  There are NO INSTRUCTIONS in the ZIP download describing what to DO with the folders and files after they are extracted (the only "txt" file is a copyright file for the helicoptor included with Tongass Fjords). ***There needs to be an "Installation.txt" file in this download telling the user something like, "Copy these items to your SimObjects/Rotorcraft/AI_Rotorcraft_Bell_206L_TFX folder in your simulator, overwriting any files if asked."***  I already had the AI_Rotorcraft_Bell_206L_TFX folder in my sim directory from the Tongass Fjords addon, but the RTMM AI download has TWO new Texture folders, a NEW aircraft.cfg file, and a BACKUP of the original TF aircraft.cfg file.  There needs to be an "Installation.txt" file in the RTMM BWEP AI_Rotorcraft_Bell_206L_TFX.zip download that explains how to get the "new" stuff into the existing folder in the flight simulator.

Sorry for the long explanation.  But the above issues are gonna cause confusion for flight sim users who aren't familiar with how it needs to be done.

Yardreamer

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #8 on: September 21, 2016, 12:48:41 PM »
Congratulations on the launch... I am pleased to see this project through good luck and enjoy....  ;)

Dreamer
 

nbrich1

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #9 on: September 21, 2016, 05:20:52 PM »
Great launch guys.. and great scenery..

Doug.. found a small thing FP thing that may be confusing to some.. will edit the FP and send you a revision to the zip via email and you can take a perusal.

Norm
« Last Edit: September 21, 2016, 05:34:56 PM by nbrich1 »

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Doug

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #10 on: September 21, 2016, 06:28:35 PM »
OK Norm, always looking for those.

D

xxd09

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #11 on: September 23, 2016, 05:15:22 AM »
Hi Bradallen 43
Thanks to all the team for this fine piece of work -I am inspecting the pipeline as I speak in my properly painted Beaver!
I was not aware of the Library Object Tester-picked up one library I had failed to install-I run FSX and P3D.
Thanks also for that.
For interest I seem to have two block buildings on the east side of the installation shown by Penzoil3
Seem to be of Blue Wave Energy origin with pictures of oil rigs on the side etc
xxd09

spud

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #12 on: September 23, 2016, 10:18:26 AM »
The two bldgs. are indeed part of the BWEP project.  If you do not have them in your BWEP then your missing a library.
 8)
Later,

Spud

xxd09

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #13 on: September 25, 2016, 02:26:03 PM »
Hi All
A couple of points
Valdez PAVD is imminent as an Orbyx airport-super prerelease pictures on Orbyx Forums
Got a Blue Wave Repaint on the Beaver Tundra Wheels -not having much luck with Amphibian and Float -P3D or FSX
Any obvious mistakes an amateur would make?
xxd09

nbrich1

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Re: Blue Wave Energy Partners - is LIVE!
« Reply #14 on: September 25, 2016, 10:25:53 PM »
xxd09.. hope this isn't confusing..

Using the sample BWEP Aerosoft Beaver Amphibian repaint download:

(All repaints are just about the exact same!!) 

1. Edit aircraft config file: add the proper text into the aircraft.cfg of the Aerosoft Beaver Amphibian folder   

[fltsim.x]   x+ 1 is the next number  (Ie: go to your last fltsim variation, IE: IF your last paint is  [fltsim.12], then the next paint is named [fltsim.13]. So from the repaint download readme.txt file:


[fltsim.x]  becomes >> [fltsim.13]
title=N217MM BWEP AMPHIBIAN
sim=FSX_DHC-2A   >> Must match the _____(.air)  file name in the Aerosoft Beaver Amphibian folder   
model=amphib1      >> Must match the model folder name (model.amphib1)
panel=                   >> // The panel folder is "panel" //>> This must match the panel folder name or the     //////////////////////////// repaint will not show up.
sound=
texture=N217MM    >>must add the texture.N217MM folder (in the repaint download) to the Aerosoft ///////////////////////Beaver Amphibian folder
kb_checklists=DHC-2A_check
kb_reference=DHC-2A_ref
ui_manufacturer=de Havilland Canada
ui_type=DHC-2 Amphibian
ui_variation=BWEP
atc_heavy=0
atc_id=N217MM
atc_airline=BWEP
atc_flight_number=
atc_parking_types=RAMP
ui_typerole="Single Engine Prop Amphib"
ui_createdby="Aerosoft"
description="This is a repaint of the payware Aerosoft BeaverX De Havilland DHC2 representing the fictitious De Havilland DHC2 of Blue Wave Energy Partners (BWEP) by Return to Misty Moorings. see homepage under www.return.mistymoorings.com."


Double checks:
1) Ensure you are in the simobjects/airplane/Aerosoft Beaver Amphibian folder for this repaint add.
2) That the air file name matches
3) That the model folder name matches
4) That the panel folder name matches
5) Edit then save the aircraft.cfg after you add the correct text from the readme.file.
6) Remember to change the ( [fltsim.x]  from the last.. + 1.)
6) Add the texture folder (texture.N217MM) to the Aerosoft Beaver Amphibian folder

Repaint should work without issue.

(Float 8 seat repaint is the exact same except the working folder is: Aerosoft Beaver Floats 8 Seats)..

Norm

(All the other repaint sare done the exact same just the airplane working folder is different). Hope this helps?
« Last Edit: September 25, 2016, 10:33:26 PM by nbrich1 »

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