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Topics - Doug

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Addon Scenery and Enhancements / Terra Flora Trees
« on: July 20, 2018, 11:00:58 AM »
2 evenings ago, I added Terra Flora ... the result was amazing, moving trees! And I think better tree "objects" than in the default. But yesterday I turned on my sim (P3D V4.3) and Terra Flora was not "there." The default objects were showing. 

I know that the 3D animation has to be turned off.
In Scenery/Global/Scenery the and vegitation_TF.bgl are showing as they should.

Wonder if anybody else has had a problem. It has to be a setting "here" because I did see it work once.

Prepar3D-Version 4 / Vector Elevations
« on: April 15, 2018, 11:46:11 AM »
Usually we have no problems "inside" our RTMM area. But with BWEP and Snow Dogs, we are sometimes outside the SAK, PNW, Pacific Fjords, etc area. You will occasionally need to disable the VECTOR elevation (if you are using Vector). Typically, and airport that needs this has an elevation problem ... usually it looks like it is in a small valley, as depicted below. When you encounter this, go to FTX Central, Settings, and Vector Elevations. Move the airport in question from "enabled" (left column) to "disabled" (right column). This will solve the elevation problem:

Pull this one out of your  ... load it up and give it a try ...

Bear Camp Research (CZBC) from Pitt Meadows (CYPK)-2900-L-L--------------- MFC0032A.pln

I'm betting this is the most difficult flight plan/location we have in the entire 600+ set. I literally flew this thing 5 times ... didn't walk away from the first 5!  Made it on the 6th try.  If you fly it, keep your altitude dead on at 2900 feet. On your approach, you will fly through a "crack" in the mountain to your left. Once through, a 90 degree right turn ... the runway is ahead in 1.5 miles. Very short runway, dirt. You are flying into a box canyon, so if you screw up ... use the parachute!

This is bush flying at its best. If you have any bad weather, don't even get out of bed!


Misty Flying Club and Multi Player / Casual Flying
« on: April 09, 2018, 12:37:50 PM »
How many of us, after a long day at the office or retired (doing honey-do's all day) ... like to take a break and just do a short flight in the beautiful RTMM area?  I'm one of those. No matter what I'm doing, I always try to get a flight in each day. It is a great way to sit back, relax and just enjoy our hobby.  I call this guy/gal the "casual flyer".

The new Misty Flying Club is "made for" the casual flyer.  It is only a couple of clicks to join, no fee, no looking over your shoulder. Once a member, you can use the new "flight plan number" on each of the 600+ RTMM flight plans to fly with MFC.  Unlike most VA's, this one is built for the bush/casual flyer. You are not saddled down by a bunch of rules and schedules. You fly when you want, MFC simply "records" your flight so you can keep track of all the places you've been (and these are on your "PILOTs" page).

The only "rule" is that you must have a landing rate of less than 600 fpm. (Anything above that is a crash anyway and your flight will be rejected). So you'll find yourself taking a little more care on your landings.

It is fun to see how many "hours" you are spending in the air. I had no idea, and am sort of surprised at how much air time I have accumulated. I haven't used the new log system in P3D because I fly so much "changing/checking" things ... sometimes at 4X speed to keep the site up to date ... and this messes up the logs there and you cannot edit them. So this is becoming my "casual log" for my casual flying.

If you've never tried a VA, or have and hated all the rules and schedules, then you should give Misty Flying Club a try. In minutes, you'll be "in the club" and "in the air".  I've got two readme files in the (...Here2There/RTMM Flight Plans). One discusses using the flight numbers with MFC, the other discusses how to use the flight plans "manually." I've also put a lot of information on our MFC page.

Come give it a try, I think you'll find this a very different and rewarding experience for your hobby.


Here are a couple of screen shots of what Brad is working on. This is the Cabins by the Lakes part II.  These are "ruins" ...and what it looks like when you build too close to the lake and the water level changes with a big storm.

Latitude/Longitude/Heading - Discussion

When we "start" at a dock or a remote locations, sometimes the "position" of the aircraft is critical so you don't start with a pontoon on the dock, etc. To make your start position literally perfect, we use latitude and longitude inputs with 4 digit accuracy instead of the default 2 digit accuracy.  Also the "heading" positions the aircraft in the right "alignment." 

To "place" your aircraft in the exact position at a remote dock, you use the MAP feature in the sim. On our scenery page and on the startup page, the "start location" is given, mostly using the 4 digit accuracy.  Once you know the lat/long/heading, you put those into the "MAP" tables. Be sure to set you altitude at ZERO and your speed at ZERO. Once you add these and "ENTER" you will be positioned exactly where you need to be at the remote position. You do not need to make any changes in your sim to make this happen. Just copy the 4 digit accuracy position into the MAP fields and it will work.

NOTAM: For scenery development, if you want to force your simulator to read out with 4 digit accuracy, this is how you do it: (I use CTRL-F to "find" "MAIN")

4 Digit Accuracy ...

The sims are basically set up for 2 digit accuracy. It is "ok" for land, but not so good for starting water positioning (as most of our are). If you want to set your sim to always read out in 4 digit accuracy, here is what you do.  Look in your simulator's config "cfg" file (found under users/"computer name"/Apps/Roaming/Simulator Name/). (P3D is Prepar3D.cfg) Open the cfg file and search for [MAIN]  and make this change:

FractionalLatLonDigits=4   <- add this line under [MAIN]

NOTAM: Housekeeping on cfg changes. It is always a good idea when you make a change to put in two slash marks // and your initials at the end of an altered line. So this is what it would look like with my initials:

FractionalLatLonDigits=4 //jdl

Decimal Latitude Longitude Setup

Some applications need "digital" latitude and longitude. It is a cumbersome (but possible) procedure to use a conversion program to change from standard "digits" (Nxx xx.xxxx) format to decimal. But you can make your sim "switch over" to decimal by doing the following:

Again, go to your simulator's "cfg" file. Look under [MAIN]

If you have FractionalLatLonDigits=4 (or =2) then put two // in front of this and add the following:

//FractionalLatLonDigits=4 <two slash marks ahead of this line
LatLonFormat=Degrees //jdl <- Add your initials
FractionalLatLonDigits=6  /jdl <- Add your initials

Now your sim will give you DECIMAL lat long to 6 digits.

Going back

Returning to the original configuration is easy. Put slash marks in front of the lines you have added and take them off the line you had previously added them to. So it will now look like this:

FractionalLatLonDigits=4 <- Take out slash marks
//LatLonFormat=Degrees //jdl <- Add slash marks to deactivate
//FractionalLatLonDigits=6  /jdl <- add slash marks to deactivate

Now you will be back to 4 digits (or 2 if you want) in "digit" format. But leaving the other two lines in place with the slash marks makes it easy for you to change back in the future if you need it. Also, if you've put in your initials, the next time you want to find any change you have made in the cfg file, just use CTRL-F (find) and enter your initials, it will take you right to the changes you have made.

Misty Flying Club and Multi Player / Short Fields Glacier Tour
« on: March 24, 2018, 10:51:30 AM »
This is a TOUGH tour, big planes, short runways. You need to fly a "big boy" ... C47 or DC3 on this tour. I'm using the C47, (first time I've flown it). To land at Bronson Creek, off the river you must make a sharp turn about 100 degrees to the right upon approach. But there is a back way in. If you look carefully at your map, you can come in over Monsoon Lake. Just don't hit the tree or the diggers at the leading end of this runway. I'm not used to the big planes, this is real white knuckle flying for me.

 Here's what it looks like on approach.

As you can see, this is not for the "feint at heart". :-)

Misty Flying Club and Multi Player / Remember - We are in Public Beta
« on: March 23, 2018, 05:00:56 PM »
Misty Flying Club is still in "beta" ....

Just so everyone knows, we are still in "public beta" mode. Lots of things are being fixed and changed daily, many of them because of the problems some brave people are pointing out to us. This is what "beta" is all about. There WILL be problems. If you want to risk "playing" with this, knowing you can have some problems, we appreciate you helping us (and we appreciate your patience), and we NEED your feedback to make it work. That feedback is helping us get everything running more smoothly each day.  For those folks that don't want to deal with the "beta problems" we encounter, we'll let you know with a real "grand opening" when things are all settled down. Just a reminder.


This TOUR is an excellent "overview" of the CIRP complexes.  Try to pick a day with some great weather like I had.


These tours Norm has created are absolutely beautiful and very relaxing.  We do fly in some of the most beautiful scenery on the planet at RTMM.  I'm finding that I'm enjoying XPOI by FSDreamteam as an adjunct to the Misty Flying Club tours. It is a payware addon.  It puts markers and names on many of the key features as you are flying. So if you were taking a real tour "up there" around Misty Fjords, the pilot would be pointing those out to you.  This is a great way to learn the area for VFR.  You can turn it on an off within the sim as you are flying, so when you come to an area that is a little cluttered, (like Ketchikan), you can turn it off. But when things get a little boring, its fun to turn it on and learn about the area. There is a feature that hooks you directly to Wikipedia if you want to know more about a particular site. You will notice the computer chug for a moment as they "come in" ... but once in, I'm seeing no depreciation of frame rates. (Click on the image to enlarge it).

Misty Flying Club and Multi Player / Misty Flying Club (MFC) Plans
« on: March 14, 2018, 05:11:01 PM »
There are two "kinds" of plans for you to use with the Misty Flying Club:

The first are the TOURS and you can get those from the tour page at the MFC Tour Page site.

The second plan that work now with MFC is the newly numbered RTMM Flight  Norm and I are coming through the entire list fixing them up so you can fly to them using MFC.  We are completed through the "G"s on the list.  You can get the latest RTMM Flight file on the Here2There Page HERE.

You copy the MFC number and place that into the "Flight Number" box in the MFC "Cigar Box" ... it finds the flight  for you and fills in the cigar box. We will have this for all 800 RTMM flight plans. It will take some time, but you can always get the latest at the above link. The MFC number is to the right of the flight plan name.


PS: There is a readme that explains how to use the RTMM Flight grouping.

Misty Flying Club and Multi Player / Misty Flying Club - Some Basics
« on: March 13, 2018, 04:39:51 PM »
Welcome to the Misty Flying Club Board.   Here is where we will discuss anything related to the new Misty Flying Club.  Please keep your posts "on topic" to make it easier for the moderators and the viewers. 

MFC Experts: Our two "VA" experts are Henry Kirk and Norm Richards. Both have extensive experience in working in the VA environment.

A "bush flying" VA: You will find this "VA" tailored for bush flying. The "rules and regs" are a little lax compared to most VA's, and there is some "seat of the pants" flying involved (just use common sense). This is why we are calling this the Misty Flying Club, it isn't, in the strict sense, a virtual airline. It is a place for bush flyers to meet and enjoy over 1000 scenery locations in the RTMM world. There is one Go/NoGo rule, you must land at less than 600 fpm or your PiRep will be rejected ... so learn how to make those smooth landings.  Most of the information you will need you will find at the RTMM MFC Website and the MFC Website.

Aircraft: We have many aircraft types involved in this project ... of course including helicopters. So leave your F-15 at home, you'll never make the turns! We have some beautiful repaints from Klaus Tröeppner that are in the "hangar" ... these make the RTMM/MFC bush flying experience come to life. You can find the repaints on the RTMM Enhancements page.

Multi Player:   Flying with other bush pilots is going to be part of the fun in this new experience. "HOW TO" get going on this aspect is clearly laid out on the RTMM MFC web page HERE. Try to keep the Multi Player discussions on the Multi Player board, but we know there must be some cross over discussion as both of these are so closely associated.

Questions:  Feel free to ask all your questions about the Misty Flying Club here. Many of you (like me) have not been associated with the VA environment before. You will find Henry and Norm very patient with your questions. So there are no "dumb" questions ... have at it. The key is for you to get the knowledge you need to enjoy this. As this effort was starting up, I found myself thoroughly enjoying the experience. We hope you will enjoy it too. If you have not tried this, the Misty Flying Club is a good place to start. Easy rules and a lot of help.

Summary: The Misty Flying Club is the perfect adjunct to Return to Misty Moorings. We have created hundreds of scenery locations, but very few people have seen all of them. The Misty Flying Club experience will give you (1) the pleasure of making the journey from Here2There, (2) will take you to some of the most beautiful places on the planet, (3) introduce you to scenery locations meticulously put together by our scenery design team, and (4) as you fly, you will gain "Flying Club Logged Credit" and rank for your efforts.

Preliminary Status: As of this posting, we haven't officially launched the Misty Flying Club. Henry and Norm are still working on little bugs that show up, it is a very complex piece of software. So be patient with us as "we" learn along with the experts. We will keep you posted on this board as to its status.


Misty's Place / Eagle Cam - Live
« on: March 09, 2018, 11:23:59 AM »
I've been enjoying watching the Bear Valley (California Mountains) Live Eagle Cam. We've been watching them since the eggs were laid. Fun to watch how quickly these little guys grow up. If you like watching wildlife, this is a great live cam:

Misty Flying Club and Multi Player / Misty Flying Club Discussion
« on: February 22, 2018, 12:51:26 PM »
This thread is for discussing the new Misty Flying Club (VA). It will be launched soon, but you can discuss its usage here. Henry Kirk and Norm Richards are the key players that are bringing this to you. Hat tip to both for a great job.  We'll let you know when it is ready. But you can view the project at

Misty Flying Club and Multi Player / Misty Multiplayer is Active
« on: February 22, 2018, 12:33:43 PM »
The Misty Multiplayer is ready for use. You will find the web page for it at:

Look under Misty Multiplayer on the Page Index for details on software needed, etc.

The Misty Multiplayer was launched Feb 22, 2018.  The page is new and still under construction. Misty MultiPlayer is only one of two parts to this page. As you will soon see, we are also launching the Misty Flying Club (MFC). It is not quite ready yet, but you can download the software for it and be ready for its launch sometime soon.

You can discuss this new RTMM feature in this thread. Try to keep the thread subject to Misty Multiplayer. When we launch the Flying Club, it will have its own thread.

Thank you,

Hat Tip to Norm Richards for setting up the Misty Multiplayer on DISCORD for us.

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