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Return to Misty Moorings (FSX/P3D/MSFS2020) => Help and Troubleshooting => Topic started by: Handie on October 02, 2017, 03:14:46 PM

Title: A crack in ground of the town in front of PAVD Airport
Post by: Handie on October 02, 2017, 03:14:46 PM
Hello,

I had made a post on the Orbx forum following the concern expressed in the title :

https://orbxsystems.com/forum/topic/142209-a-crack-in-the-ground-in-front-of-the-airport-valdez-pavd/

I finally found that the faulty file is "PAVD_ADEP3_DWT.bgl" located in "Addon Scenery \ Scenery" and this file comes from RTMM, but I do not remember of from where it comes exactly and what it is ?
I also have other files in the same genre in the same place, see my screens below :
Title: Re: A crack in ground of the town in front of PAVD Airport
Post by: ualani on October 02, 2017, 03:34:49 PM
These are files created by Dex Thomas in ADE, but I'm not sure what that one is for. However, some of the others define AI paths at various locations. Dex can answer that for us. The reason why the mucky muck over at ORBX can't reproduce the issue is because they are exclusive RTMM files.

I can't vouch for the crack one way or another. Possibly a Vector issue??
Title: Re: A crack in ground of the town in front of PAVD Airport
Post by: dexthom on October 02, 2017, 06:42:43 PM
Nadine, That file is an airport file that adds extra parking for the BWEP AI aircraft.  Your problem appears to be a mesh anomaly.  I have my mesh set at the Orbx recommendation of 5m and I don't see a terrain problem in the area.  There is no problem leaving it in the OFF condition if it is conflicting with the ADE file in the Orbx PAVD folder.
Title: Re: A crack in ground of the town in front of PAVD Airport
Post by: Handie on October 03, 2017, 07:57:39 AM
Hello Dexter,

Thanks for the explanation regarding the file in question.
I own Orbx SAK and Valdez Airport PAVD (payware) on the region (I do not have Orbx Vector or Open LC NA) as well as RTMM freewares sceneries for PAVD (BWEP and Medical Dispatches / Facilities).
The setting of the mesh in my "old" P3D v2.4 is at 5m as always for Orbx landscapes.
As my screens show in my post on the Orbx forum, the worry is not on the airport itself but on the left side of the city, in front of the airport.

Have a good day.
Title: Re: A crack in ground of the town in front of PAVD Airport
Post by: Dieter on October 03, 2017, 08:57:14 AM
@Nadine
- do you use the correct version for BWEP => in your case  "B BWEP for SAK & PAVD"
Title: Re: A crack in ground of the town in front of PAVD Airport
Post by: Handie on October 03, 2017, 09:30:29 AM
Yes, I use the correct version (B).
I just checked everything again, this version B of BWEP for Orbx PAVD Airport payware and the traffic AI for BWEP ... everything is well installed.
Title: Re: A crack in ground of the town in front of PAVD Airport
Post by: dexthom on October 03, 2017, 02:32:48 PM
Orbx SAK and PAVD have their own mesh so that can't be your problem.  You can probably delete the offending file with no adverse reactions.  There will probably be enough parking for the BWEP AI birds.
Title: Re: A crack in ground of the town in front of PAVD Airport
Post by: Handie on October 04, 2017, 05:02:38 AM
Yes, that's what I did, I've disabled this file.
Thank you for your attention at my problem :)