Misty Moorings Forums
Return to Misty Moorings (FSX/P3D/MSFS2020) => Addon Scenery and Enhancements => Topic started by: corbu1 on June 15, 2017, 04:31:10 PM
-
Hello,
the RTMM paint for the Milviz Beaver is finished.
I have attached a few screenshots of the differnet Versions:
- Amphibian
- Ski
- Tundra
I have also done a few changes to the Cockpit and interiours.
I`m not really sur about These and maybe I will change a few Details before upload.
Here`s the Amphibian Beaver:
-
The mistyBeaver with Skis:
-
..and with Tundra tires:
-
Cockpit will have 3 Versions:
-black
- grey
- wood
-
and the interiours.....
-
That looks beautiful, Klaus! Great job!
Rod
-
That looks beautiful, Klaus! Great job!
Rod
Ditto! ;) 8)
-
8)
Very nice. Thanks for the hard work. Going to look for the download!
Sue
-
8)
Very nice. Thanks for the hard work. Going to look for the download!
Sue
Hi Sue,
I don't think he's actually uploaded it yet, it is just finished. The download should be announced by Doug when he posts it to the site. Keep an eye out for it though. ;)
-
Double dittos. Great work, Klaus. You have set the standard for repaint quality here, no doubt.
jsapair
-
well that didn't take long, great job
-
Very Nice thanks
ken
-
Hello,
thank you....I`m glad you like the paint.
The paintscheme is not uploaded yet. I hope to put the complete package with install instructions tomorrow. Then Doug get`s it....and if he thinks it`s O.K. he can upload it then.
I have just done a last minute changing to the yoke`s grips.
With the grey Cockpit panel the yoke`s grips are now light green......I liked this color there.
-
Nice paint, I will try it I think.. I have been trying to set up the water rudder on Saitek X52Pro to no avail..anyone know how to do this? Teecee.
-
The water rudder is connected to the rudder in real life and in the game. Just press ctrl+w to lower it for taxiing.
-
I think he wants to assign a button on his joystick to the water rudder so he doesn't have to use the keyboard.
-
Nice paint, I will try it I think.. I have been trying to set up the water rudder on Saitek X52Pro to no avail..anyone know how to do this? Teecee.
Hi Teecee,
When you open your controls setup page, choose the controller with the button you wish to assign to the water rudder. Then scroll to the water rudder keypress item and select it. Choose "New" from the selections below to create a new command. Press your key when the box comes up to capture the keystroke. Click "OK" and go try it out. ;)
-
Great job. thanks
-
Tried that, no go..I have removed the update and gone back to V1 and the rudder is fine now so I will forgo the update.. Teecee.
-
The paintscheme for the milviz Beaver is uploaded to RTMM Enhancement section.....
-
8)
Thanks !
-
DITTO on the thank you
-
Halo Klaus isn't an aérosoft payware :) in description
Thanks for your job awesome !
i continu to install ;)
[fltsim.x]
title=DHC2 Beaver N001MM RTMM WHEEL
sim=MilvizDHC2_Base
model=1
sound=
panel=
texture=N001MM
atc_id=N001MM
atc_airline=
atc_flight_number=001
ui_manufacturer="De Havilland Canada"
ui_type="Beaver DHC2"
ui_variation=N001MM"
ui_typerole="Single Engine Prop"
ui_createdby="MilViz"
description="This is a repaint of the payware Aerosoft MILVIZ BeaverX De Havilland DHC2 representing the fictitious De Havilland DHC2 of Return to Misty Moorings (RTMM). see homepage under www.return.mistymoorings.com."
-
Thank you very much Klaus :)
-
Halo Klaus isn't an aérosoft payware :) in description
Thanks for your job awesome !
i continu to install ;)
[fltsim.x]
title=DHC2 Beaver N001MM RTMM WHEEL
sim=MilvizDHC2_Base
model=1
sound=
panel=
texture=N001MM
atc_id=N001MM
atc_airline=
atc_flight_number=001
ui_manufacturer="De Havilland Canada"
ui_type="Beaver DHC2"
ui_variation=N001MM"
ui_typerole="Single Engine Prop"
ui_createdby="MilViz"
description="This is a repaint of the payware Aerosoft MILVIZ BeaverX De Havilland DHC2 representing the fictitious De Havilland DHC2 of Return to Misty Moorings (RTMM). see homepage under www.return.mistymoorings.com."
Oops :o....you are right! I will correct this.
I was doing copy and paste faster than using brain.... ;D
Thank you!
-
What is the difference for models, between model and model = 1?
-
Hello Handie,
model=1 is the cargo version
model= is the passenger version
you change the version in the Milviz MVAMS app.
This writes the changes to the aircraft.cfg.
That's a strange thing....thank you for asking.
Just found out, if you put the paintscheme first time in the milviz folder and edit the aircraft.cfg.
Be sure you enter the correct value for model in aircraft.cfg.
If you have select the cargo version via milviz mvams then edit model=1 in the aircraft.cfg.
If you have select the passenger version via milviz mvams then edit model= in the aircraft.cfg.
Otherwise you can get a faulty aircraft model when loading in the sim.
The aircraft model is then somekind of mixture between cargo and passenger version.
I got the cargo's external canu boat displayed and the interiour was a misture of seats and cargo.
I will add a comment to the readme file included in the paintscheme package for making people aware of this.
Thanks again and sorry for not checking this before.
-
thanks KLAUS
(http://www.fsfiles.org/flightsimshotsv2/images/2017/06/22/2017-6-21_17-44-53-327.jpg)
(http://www.fsfiles.org/flightsimshotsv2/images/2017/06/22/2017-6-21_17-46-6-958.jpg)
Patrick
-
Thanks for the explanations, Klaus, so I will delete the mention "1" of the model ;)
-
O.k., the readme file is corrected.
Descreption refers to the milviz Beaver now.....thank you, Patrick!
The file includes instructions how to install the paintscheme for the passenger and cargo vetsipn.. thank you, Handie!
Doug has already uploaded the new files to RTMM Enhancements section.....thank you, Doug!
-
Then ... thank you Klaus :)
-
O.k., the readme file is corrected.
Descreption refers to the milviz Beaver now.....thank you, Patrick!
The file includes instructions how to install the paintscheme for the passenger and cargo vetsipn.. thank you, Handie!
Doug has already uploaded the new files to RTMM Enhancements section.....thank you, Doug!
Tahnks for your reactivity
Patrick