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Return to Misty Moorings (FSX/P3D/MSFS2020) => DX10 and Prepar3D Discussions => Topic started by: Rangerick on May 27, 2017, 09:34:36 AM

Title: The forthcoming 64bit P3D V4
Post by: Rangerick on May 27, 2017, 09:34:36 AM
Not that I'm going to rush out and get V4 when it's released on May 30th, but I am curious what impact this will have on all the RTMM scenery. 
Title: Re: The forthcoming 64bit P3D V4
Post by: stiletto2 on May 27, 2017, 10:02:44 AM
Best I can tell, v4 will still support native FSX objects as well as the general .bgl structures of FSX just as v3 does.  If that is true, don't see why there would be any significant impact when using RTMM scenery. But, time will tell.

Rod
Title: Re: The forthcoming 64bit P3D V4
Post by: Doug on May 31, 2017, 01:01:14 PM
For those of us on the "developer" side ... I, for one, am going to wait until the 3rd party stuff is ready for us, flight planners, Instant Scenery, etc.  Really looking forward to trying it, but don't want to blow up the production line! :-)

Doug