Steve, you are absolutely correct. The "trouble" trying to make this work isn't worth the result. Last night, for no reason that I could see, I lost all the water textures in DX-10. If I have the water effect turned "up" everything turns to "white" like ice. If I take it down to "1" it is turquoise with very tiny waves and no reflections. (Both attached for example). I went back to the old shader folder, same problem. So I think the best advice for now would be for people (like me) to wait until something comes out that makes DX-10 user friendly.
This 'experience' was worth the try. My frame rates were amazing as were the graphics ... but then it quit. And if it does you are hanging there all by yourself ... not a lot of help available. So for me, I'm putting it on the shelf and waiting for the new "fixer" program and we'll see how that works.
Doug
What happens if you switch to DX9 mode using the Fixer control panel?
Hey Jeff,
What are you using to get that glass like water? FANTASTIC!
I have the water configurator, but I thought only the lite version (which I don't have), worked with DX10. I'll have to revisit it.
FSWC:Lite is a stand-alone, cut down version of FSWC. It features all the enhanced shader abilities of FSWC without any slider controls. It enables the installation of all the main FSWC presets, from "Ocean Rough" to "Glass Water", in a simple, easy to use interface.. . . and
As it uses a very simplified interface, it should work on systems that get an error message when trying to run the full FSWC program.
Also, as a special bonus for those using FSX in Direct X 10 mode, there is a special DX10 shader featuring all the new enhancements coming in FSWC+. So finally DX10 users can benefit from FSWC.
FSWC+ is currently in development. It will feature many new controls and features as well as full Direct X 10 compatibility. In addition to the original controls from FSWC 3.15, FSWC+ will also include a new modification to the shader file to enhance the '3D' look of the waves and reflections and new controls including; base texture brightness and diffuse lighting dynamic responce.
FSWC+ will give the user the ability to modify the wave animation effect created by the water bump mapping. Controls will include wave scale, wave height and wave speed. These controls are fully compatible with all 3rd party wave animation maps. You will also be able to control how the bump map effects the reflections with a new reflection distortion control.
In addition to all the new controls, FSWC+ will also give the user more options to refine the look of the sun and moon specular reflections. Controls including specular focus, specular gain and specular blend, will help to create the most realistic specular shine yet seen in a flight simulator.
FSWC+ will feature a DX10 mode with all the new controls from DX9 plus a few extra ones! There will also be compatibility modes for both FSX SP1 and ATI HD cards.
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;DAfter using this one 42" Panasonic, I've gotten use to the height of the screen. I can't go back to the squatty, little twenty something monitors, when placed side-by-side. So, it's the "Wall of FSX" for me.
I was thinking of putting them in a corner, in a semi-circle. Not sure yet. Actual setup is probably a month away. I'm not rushing it. I've got to rearrange my room yet. Move the desk to the corner, and clear out a ton of junk.
I am concerned about power consumption and heat dissipation in my little room. I have a window with a fan, and a door to the outside, and the hallway door to the house is on the opposite side. It is fall now, so the air temps will be cooler. Nothing like it is in Florida though. You've got to have A/C, eh?
YEAAA JEFF
IS GREAT, i'm proud of you :o 8)
Good mechanic JOB config.....you nail FSX
Patrick
I am anticipating the arrival of 3 42" Viewsonic LED monitors, and already have a "TripleHeadGo" waiting. I am wigging!! I hope my room is big enough at 10x10, and I can still get in and out with my swelled head! ;D
Jeff,
It's been ages since they announced FSWC+ and I have to wonder if the project is dead - which is a real shame. And ver 3.15 has been around for a long time now. I'm a little confused with your post; are you saying that using 3.15 you are able to manipulate the waves in DX10? I'm going to try it when my IS3 thumbnail maker gets finished doing it's thing...only 14 more hours to go! Jeesh.
. . . I am anticipating the arrival of 3 42" Viewsonic LED monitors, and already have a "TripleHead2Go" waiting. I am wigging!! I hope my room is big enough at 10x10, and I can still get in and out with my swelled head! ;DOops, it wasn't "Viewsonic" it was "Visio". I've looked at a few of them in the past few days. This is what I got. I was looking for an LED screen, and thin bezel so I could put three of them together.
I am having a problem in DX10 mode. I thought I'd post about it and see if anyone had a quick answer. I am getting graphic glitches like crazy. I don't know what graphics settings I should have set on my system. I am using Radeon Pro graphic profile utility, but don't know what settings to use for it.
(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/DX10%20preview/fsx2013-09-2418-10-47-83.jpg~original)
(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/DX10%20preview/fsx2013-09-2418-11-06-38.jpg~original)
(http://i1130.photobucket.com/albums/m531/jeff3163/MOON/Flight%20Simulator%20X%20Files/DX10%20preview/fsx2013-09-2418-14-17-44.jpg~original)
They start after a few minutes of flying, and get progressively worse. I use an ATI Radeon 7970 card. :P